
Immerse yourself in the virtual world of Konrad the Kitten and experience the first virtual cat that feels like a real one. Look after him daily and care for him as though he were a real furry friend. Satisfy his needs and desires, play mini-games full of action, and unlock more than 50 accessories!
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There's a game in the Lab where you pet a dog-like thing and play with it a bit and it reacts in a way that really spells out the potential of VR. I'd expected to see something like that here. That's not the case. You cannot pet the cat with your controller, your controller is the cat. It moves unrealistically, because your controller does not move like a cat. The cat barely moves at all. The cat never looks at you. It even sleeps with its eyes open. I thought this must be a game only small kids would enjoy, but I feel like even they would need to be pretty naive for this. You couldn't put this kind of game in a VR arcade. The last part of the game I played was a minigame where where you have to catch mice before they escape into random holes that magically appear, but at this point I may as well have been playing hungry hungry hippos. There was no virtual realism to the cat at all.
What a cute little game! I like the idea behind it. Bringing your own stuffed animals to life sounds strange but is just a cool experience. But in the end, it's the cute little cat making me smile :)
1) Очень хреновая графика. 2) Кошак мёртвый. Никаким образом не даёт заподозрить, что он настоящий. Ведёт себя как кирпич. 3) Геймплея нет. Тамагочи увлекательнее. В общем, это симулятор пластиковой кошки в VR.
This VR game introduces a new and innovative controller concept which is really refreshing to see and use. At first I was worried about tracking accuracy, but this seems to be no issue and moving Konrad around is very easy. The gameplay itself is rather relaxed and chilled, as you mostly sit on the floor and play with Konrad, just as you would with a real kitten. The included mini games are fun, but sometimes a bit too easy. Overall a fun and innovative game to show the capabilities of VR!
Very little content and very rough... but the premise is super strong (my six year old daughter LOVES it already). With some fairly minor tweaks (eg. the cat should look at you) and cleaned up sound/animation, this would be amazing. I'll assume those are coming, and call this a positive review. (It's already worthwhile if you have young kids).
Looking forward to future development. This is as awesome concept and something cat lovers will enjoy. I'm not much of a cat person but still had fun playing. I would like to see an option to be able to reset the game to let multiple people play with Konrad in one day. I set up the vive for demos at parties and this would be a cool game for kids to play but I'm unable to play with Konrad after finishing the tasks for the day. Using both controlers would be neat with 2 different cats.... they could interact together. Great idea and can't wait to play with Konrad tomorrow and for future updates.
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] I am definitely not the target audience for this game. First of all, I'm a grown man and I think this game is targeted for kids. I'm also a dog person, don't really like cats all that much. Finally, I like sex and violence in my video games (drugs and rock n' roll a close 3rd and 4th). This game has none of those things ... and thankfully so I think. But darn it, if Konrad is not the cutest kitten you've ever seen. Maybe Puss n Boots can one up him there. Konrad is definitely way cuter than Garfield. Anyways, I don't want to start a debate on that topic. Needless to say Konrad is well-modeled in the VR world. The rest of the VR world isn't as good, but it's not bad. It sets out what it needs to which is creating a believable background in which you can take care of Konrad. There's actually two very different ways to play this game. You don't need a plush toy. The first mode by default is just having VR hands that can move Konrad the kitten around and then he does his own thing once you've activated the animation. He'll take a bathe, eat from a bowl, play with the toilet paper, go potty. The other way you can play is with a plush toy in plush toy mode (but you actually don't really need a plush toy for this mode either). But here you're actually carrying Konrad IRL and not in the VR world. Obviously, with a plush toy you can feel the furry friend in your hands. You can put the plush toy on its back and it'll show an animation or you can pick it up high ad it'll do another. Taking care of the cat is both easy as there is no wrong way to do it, but it also has some stealth difficulty. What I mean by that is you can't lose at this game, but if you want Konrad to be at his maximum happiness and obedience, then you will have to be familiar with all the symbols and carry out those actions as required. Konrad actually got tired on me and told me to come back another day. There are also mini-games. One of them is chasing & killing mice (children should be okay with this). The other I played is where you're navigating Konrad through some hoops. The hoops were slightly outside my standing room and this is the only time I needed more than standing room. The game says to lie it on the floor, but you really don't need to. You can lay the controller anywhere and I suggest your lap if you're playing seated. So is this game worth $15? Hrmm... if you're a cat lover and/or have small children who love cats then I think it is. However, for almost anybody it's probably something you can pass on. It's a unique experience in VR but it's not interesting enough outside of your love for cats to draw you in. If you're mildly interested, I would say wait for the Steam summer sale. Cat lovers Rating 7/10. Anybody else 5/10.
Great practical and fun demonstration of the mixed realities concept, we plan on running the game at a university-based science event alongside our students work. Running on the Oculus via the Steam application and we had no issues (aside from our rubber bands holding down the trigger accidentally). The games themselves are fun and easy, needing no instructions - only wish there was more of them (but that is coming in the new update i hear). Based on the 10-15 people we have tried it on today, the immersion is quick people getting attached to the little critter already. Konrad also being great at support and swift at answering our questions too. I see some people have asked who this game is for and I would guess its for people who want to explore other ways to interact in VR and use real world objects to merge senses more. Certainly a lot of children are enjoying it. Keep up the development please, would love to see more animations and interactions - maybe use of the mic to call your cat over or curse ! Thanks again
A nicely conceived game. My 8yo loves playing. Being a tamgotchi game, where you take care of a virtual pet, you fulfill the needs of the cat. You perform different tasks by placing the cat in different areas, where it will animate, and fulfill the need. You can also purchase acccessories for your animal, at a shop, with coins you earn, by playing the game. The neat twist, is that you can attach your controller to a physical plush toy, and thus get the feel of a physical toy, with the in game visuals. The actual interaction has you moving the plush toy\controller onto different spots, in the screen, picking up, putting down, or rotating the cat so that it's upside down. It's well done, as it doesn't require pressing buttons, so it's more like interacting with an animal, and less like a video game. The game does require a quick set up by an adult, and the gameplay itself is not exactly complex, but the player does need to understand the symbols, and what they mean. It's too complex for a toddler, but somewhere around 8yo is perfect, probably younger, too, depending on the kid. Being a tamagotchi game, it is meant to be played in 5-10 min bursts per day, but there is a command option at start that you can set to reset the timer aka energy meter, so you can play multiple times, or have multiple people play in a 12hr span. The graphics are nicely implemented, and the music is sweet, but it can be turned off if it annoys you. The animations are good, and not over the top. The game itself seems well optimized. I can crank the SS up to 150%, and only get motion smoothing on the area selection screen, but no issues in the rest of the game. This is with a 1080ti. CPU is not an issue. The dev has a roadmap for upcoming additions, and events. Well worth the time for a kiddo, or anyone who likes playing with tamagotchi. Definitely reccomended.
A charming little cat / pet simulator in VR where you can even use a stuffed animal together with your controller as a real-life cat. Cool idea. Well made. Definitely worth a look for all the cat fans out there. https://youtu.be/ouYc6HJfNwY
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