
A sci-fi roguelike auto-battler. Build a powerful intergalactic starship by interlocking different technologies, then battle through a galaxy populated with other players' creations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“It's a roguelike autobattler, Jim, but not as we know it.”
Build a powerful intergalactic starship by interlocking different technologies, then battle through a galaxy populated with other players' creations.

In Konfronto you build your starship by purchasing cargo from the intergalactic trader, and then arranging them in your ship’s hold. Where you place them matters.

Expand your playing area by sending Pilots out to clear space in the cargo hold. Or put your Pilots in command of spaceships to increase your power, but they can’t do both at the same time.

Meet other players’ creations in head to head battles! Don’t worry, the game is asynchronous. They don't even have to be online when you inevitably crush them.
Please note: we have included additional translation above for anyone that hasn't passed their mandatory Space Corps Esperanto qualification.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 120reviews | 88% | — | $38K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have found myself addicted to this auto-battler. Obviously heavily inspired by Backpack Battles, and the likes, but it does add enough flavor that helps it stand out. I also love that its not too info heavy, so it's more on the casual side (hopefully headed for mobile too!?) Love the "pilot" mechanic where you can choose to either add them to a ship (for added effects) or use them to expand your cargo space. There are also currently several events (basically mode types) that look to rotate out every so often to change up the challenge and rules. I think this game has to keep developing new QOL features (like filters or management to see what's in your current inventory, more items, more factions, UI for recipers, etc), but this is a really solid base. Keep up the good work devs!
1 hour in & can already see multiple potential builds to try to go for on future runs. I'm on battle 7 of 10 & absolutely wrecking [faster each battle], never re-rerolled the shop (re-roll is cheap & can lock gear/pilots) & my 1st time playing a game like this. My only complaint is that I didn't try this genre sooner, was skeptical of asynchronous PvP balancing. May be an issue as I play more, but as you can continue a run after multiple losses, wouldn't expect it to be a major issue. Getting some pilots early on to free up slots made it easy to start stacking good gear. If you're like me & want a taste of Inventory Management PvE roguelike, demo for Autocard is what pulled me in. Happy I gave this a chance & looking forward to playing more (although my Laptop is from 2013 & drivers I haven't updated since 2015/2018 so couple crashes, I need to get that sorted). But I haven't lost any progress from crashing!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Polish*, Portuguese - Brazil*, Russian*, Turkish*, Ukrainian*, Japanese* +3 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun auto-battler with inventory management. Similar to Backpack battles, although this one tells you when you can fuse two items so you don't need to open a second screen with all the recipes. Balance is still kinda whacky, a lot of mechanics fall kinda short compare to others and even if you hit the best pieces you'll lose to some brute damage build. Since the game is out of EA for only two weeks now i'll guess the devs are cooking some balance patch for the near future to improve things. I don't think it's a game i can spend hundreds of hours in but so far it has been fun and I'm sure it will entertain me for another few dozen hours. It really depends on how they handle this game in the coming months. It has a very solid foundation, it's just very rough around the edges.
比如冷却时间25 意思就是25个回合可以攻击一次吗? 冷却时间下面那个看起来像时钟的图标是什么意思? 进攻时,摧毁50点护盾。是摧毁敌人的还是自己的护盾? 交易阶段如何的工具 放在储备库生效吗?
前期玩的有点憋屈,匹配机制有问题,格子也给的很少,合成了个五格的新战机,我这边只有四格,放都放不了,但到后面玩多了也就习惯了 游戏中不仅有调整速度的按键,还能显示战斗记录,可以更清晰的知道战斗的一些数据,并且大大减少了战斗所消耗的时间,对局中也是配备了带感的音乐与炫酷的战斗特效不赖
perfect!!
Shop never gives me what I want/need. Match making never feels balanced. Too much RNG for me to enjoy.
今天更新后2场战斗必闪退。没法玩了 2个小时不到又更新了。不闪退了。这个处理能力不错 最近游戏总是太卡,一卡就重大游戏故障闪退。然后星际联赛不知道什么时候开启的也没有通知也没有提示和入口,太恶心 连续4天不能进行游戏,一直连接断开,连接错误。谨慎购买
우주 전함을 직접 설계하고 다양한 기술·화물 조합으로 전투를 펼치는 전략성이 돋보이는 작품입니다. 수백 가지 아이템과 다른 플레이어의 전함을 상대하는 비동기 멀티 전투가 반복 플레이의 재미를 높여 주며 유머 감각 있는 세계관과 SF 팬들을 위한 구성이 더해져 전략성과 즐거움을 동시에 잡은 SF 오토배틀 게임으로 추천할 만합니다.
Great game! Lot's of viable builds and well paced.
Players by region
Where this game's players are, estimated from review languages.
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