
Lunchbreak Tactics is a strategic auto-battler card game set in a chaotic supermarket backstore. Draft cards, min-max your squad, build ridiculous synergies, then battle players asynchronously. Play your way to climb the ranks with quick runs, no timer, limitless combos, and endless replay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
First things first, sorry about your new job. You’re stuck at Anymart now, working the most mundane gig on Earth. But don’t worry, we got you. We built this totally insane card game to kill the boredom and even threw in a leaderboard. The goal? Become the Ultimate Slacker of the Month. What d'you say?

At the start of every run, choose one Hero (with a passive power that shapes your whole plan) and two Clans (which decide what cards you’ll play). That’s your squad.
Spend gold to buy and upgrade units, freeze must-haves, and slap on game-changing items. Stack wild buffs and create ridiculous item combos that make people go, “Wait… that’s legal?!”
Fight through twelve rounds of pure chaos building a team that actually feels like your creation, because the fun is in discovering what works this run, not memorizing a fixed meta.

Ranked is where it counts: win runs, rank up, climb the leaderboard, and chase that sweet Ultimate Slacker title which is reset each month with a fresh season! Or claim the crown in our daily King of the Hill mode by scoring the highest Reputation in a single run.
Alright, let’s talk cards for a sec. Toilet paper. Slow cooker. You name it. If it’s on the shelf, it’s ready for battle. We turned everyday store products into EPIC UNITS! And they’ve got some seriously crazy synergies.
You’ve got a Level 3 Plastimorph and a Therapist on the field? Boom! Your Therapist triggers their power twice during battle. Don’t get it yet? No worries. If Linda from HR could figure it out, so can you.

Need a break, Slacker? Clock out, play a quick round, and keep telling yourself it’s just one more run.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Получил невероятное удовольствие от составления разнообразных комбинаций. Асинхронные и динамичные матчи настоящее благословение. Попробуйте побороться за рейтинг, скорее всего вам понравится.
Game was fun at first, after an update the game is basically broken. I can't play a full run without getting an error saying to reload the game and try again. Rebooting, trying again, still doesn't work. I cannot recommend until this is fixed.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Korean, Simplified Chinese, Traditional Chinese, German, Portuguese - Brazil, Russian, Spanish - Latin America
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am now ranking at precisely #100. I think Ive had all the fun there is to be had with this game. There's only a few viable team comps. (Banshee comp being the most reliable for a slow and steady climb.) There's nothing to play for which might be the biggest problem. First you have to unlock all the characters/decks, which almost feels like a punishment: Why do I not get all the options at start but do get matched against people who have already unlocked it? There's no cosmetics or anything to fight for. Even the ranking itself is pretty much worthless. Your rank is not so much an accurate indicator of your rank but moreso an indicator of how much you have played. Also, reducing the price about a week or two after release without giving those who bought it initially feels like a big red flag from the company... ...This game has some very good concepts. The art is alright, the gameplay concept is good but shallow. It's just missing so many things though. What do I play for? Although I can barely enjoy the game I cannot in good faith recommend this to anyone.
Étant fan du jeu The Bazaar, qui ressemble beaucoup à celui-ci, je me suis laissé tenter… et ma surprise fut totale. Le jeu est bon, drôle et possède sa propre identité dans le genre. Le concept de devoir progresser avec des cartes tout en affrontant d’autres joueurs en multijoueur asynchrone devient de plus en plus courant, mais ici il y a un petit quelque chose qu’on voit rarement ailleurs. Déjà, graphiquement, la direction artistique est vraiment très alléchante. Ensuite, l’idée que TOUTES les cartes soient des objets parodiant des spectres, vampires, guerriers et autres personnages fantastiques est géniale. Au vu des designs, on sent une véritable volonté de rendre l’ensemble original, et cela montre à quel point les développeurs avaient de l’inspiration à revendre. Le gameplay est très addictif et tout est pensé pour qu’une partie ne dépasse pas 20 minutes. Il y a donc vraiment moyen d’y jouer pendant une pause déjeuner, comme l’indique le descriptif du jeu. Le lore est vraiment très amusant, et même s’il y a peu de modes de jeu, ils sont excellents. Ils ne réinventent rien, mais ils font plaisir, comme le mode qui permet de réaliser le meilleur score pour devenir le boss du lendemain. C’est une idée géniale, et The Bazaar devrait clairement s’en inspirer. J’espère sincèrement que le jeu trouvera son public, car il le mérite amplement.
好玩是好玩,一定要联机模式真是莫名其妙,而且服务器巨烂三分之一时间都在重连,要不搞好服务器要不不要强制联机,后期累积了这么多玩家牌组建议做多些种子还能单机快乐
[h2]Lunchbreak Tactics[/h2] ⭐⭐⭐⭐½ [i]| addictive | entertaining | strategic | autobattler | card | async pvp [/i] ↠ [b]Play this if you like:[/b] pick up and play roguelikes, mechanics that are easy to learn but difficult to master, satisfying and strategic card combos ↠ [b]If you enjoyed this, you might also like:[/b] The Bazaar, My Card is Better Than Your Card!, Monster Train, 9 Kings, DICEOMANCER, Backpack Battles I've been hooked since I tried the demo, and I just hit masters (rank #102), so I owe it to the devs to spread the word. This game is a great way to unwind. Runs are quick and engaging without being overwhelming. Each hero has a passive power that shapes your run, and each clan has its own unique "flavor" in terms of gameplay, which helps keep things fresh. There are plenty of fun synergies to discover within the potential combinations, and the nuances of managing your tempo, economy, and positioning deepen the further you scratch beneath the surface. I fully recommend it to anyone that enjoys card and auto battlers.
Лично моя одна из самых любимых карточных игр
Wish I didn't buy this game. Love going against decks with a higher power ceiling than myself and I just have to wait to unlock those same cards to have a chance of winning! Great gameplay design.........
1.对于¥50的价格来说 内容太少。2.demo中就是最好玩的部分了
オートカードバトルが好きなので、実績解除も兼ねて、さまざまなヒーローを使いながらサボり魔ランクまでプレイしました。 全体的にかなりお手軽で、1ゲームが短めなうえ非同期マルチなので、好きなタイミングで中断できるのが良いところ。ちょっとした息抜きにも向いていると思います。 特に音楽が良く、早送り時もリズムに合わせた演出のような感覚があり、テンポよく遊べて楽しかったです。 一方で、気になった点もあります。ヒーローやユニットのバランスが一部偏っている印象があり、最終的な盤面が似通いやすいこと。また、スタッツ強化済みのユニット同士を重ねると、片方の強化が反映されない、その影響もあってか、ハンドバフ系の戦術などは弱めに感じました。 ランクについても、「どれだけ上手いか」というより「どれだけ時間をかけたか」の比重が強い印象で、実績全解除を目指そうと思っていましたが、2シーズン走るのは少し大変そうです。 あと、次に戦う相手のデッキジャンルだけでも事前に分かる仕組みがあると、配置やユニット選択で対策を考えられて、より戦略性が増して面白くなりそうだと感じました。 気になる部分はあるものの、手軽さとテンポの良さは魅力的なので、今後のアップデートに期待しています。
Players by region
Where this game's players are, estimated from review languages.
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