
Lunchbreak Tactics is a strategic auto-battler card game set in a chaotic supermarket backstore. Draft cards, min-max your squad, build ridiculous synergies, then battle players asynchronously. Play your way to climb the ranks with quick runs, no timer, limitless combos, and endless replay.
Modeled estimate, not a reported figure. How we estimate →
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About
First things first, sorry about your new job. You’re stuck at Anymart now, working the most mundane gig on Earth. But don’t worry, we got you. We built this totally insane card game to kill the boredom and even threw in a leaderboard. The goal? Become the Ultimate Slacker of the Month. What d'you say?

At the start of every run, choose one Hero (with a passive power that shapes your whole plan) and two Clans (which decide what cards you’ll play). That’s your squad.
Spend gold to buy and upgrade units, freeze must-haves, and slap on game-changing items. Stack wild buffs and create ridiculous item combos that make people go, “Wait… that’s legal?!”
Fight through twelve rounds of pure chaos building a team that actually feels like your creation, because the fun is in discovering what works this run, not memorizing a fixed meta.

Ranked is where it counts: win runs, rank up, climb the leaderboard, and chase that sweet Ultimate Slacker title which is reset each month with a fresh season! Or claim the crown in our daily King of the Hill mode by scoring the highest Reputation in a single run.
Alright, let’s talk cards for a sec. Toilet paper. Slow cooker. You name it. If it’s on the shelf, it’s ready for battle. We turned everyday store products into EPIC UNITS! And they’ve got some seriously crazy synergies.
You’ve got a Level 3 Plastimorph and a Therapist on the field? Boom! Your Therapist triggers their power twice during battle. Don’t get it yet? No worries. If Linda from HR could figure it out, so can you.

Need a break, Slacker? Clock out, play a quick round, and keep telling yourself it’s just one more run.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Korean, Simplified Chinese, Traditional Chinese, German, Portuguese - Brazil, Russian, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Получил невероятное удовольствие от составления разнообразных комбинаций. Асинхронные и динамичные матчи настоящее благословение. Попробуйте побороться за рейтинг, скорее всего вам понравится.
好玩是好玩,一定要联机模式真是莫名其妙,而且服务器巨烂三分之一时间都在重连,要不搞好服务器要不不要强制联机,后期累积了这么多玩家牌组建议做多些种子还能单机快乐
Étant fan du jeu The Bazaar, qui ressemble beaucoup à celui-ci, je me suis laissé tenter… et ma surprise fut totale. Le jeu est bon, drôle et possède sa propre identité dans le genre. Le concept de devoir progresser avec des cartes tout en affrontant d’autres joueurs en multijoueur asynchrone devient de plus en plus courant, mais ici il y a un petit quelque chose qu’on voit rarement ailleurs. Déjà, graphiquement, la direction artistique est vraiment très alléchante. Ensuite, l’idée que TOUTES les cartes soient des objets parodiant des spectres, vampires, guerriers et autres personnages fantastiques est géniale. Au vu des designs, on sent une véritable volonté de rendre l’ensemble original, et cela montre à quel point les développeurs avaient de l’inspiration à revendre. Le gameplay est très addictif et tout est pensé pour qu’une partie ne dépasse pas 20 minutes. Il y a donc vraiment moyen d’y jouer pendant une pause déjeuner, comme l’indique le descriptif du jeu. Le lore est vraiment très amusant, et même s’il y a peu de modes de jeu, ils sont excellents. Ils ne réinventent rien, mais ils font plaisir, comme le mode qui permet de réaliser le meilleur score pour devenir le boss du lendemain. C’est une idée géniale, et The Bazaar devrait clairement s’en inspirer. J’espère sincèrement que le jeu trouvera son public, car il le mérite amplement.
Лично моя одна из самых любимых карточных игр
オートカードバトルが好きなので、実績解除も兼ねて、さまざまなヒーローを使いながらサボり魔ランクまでプレイしました。 全体的にかなりお手軽で、1ゲームが短めなうえ非同期マルチなので、好きなタイミングで中断できるのが良いところ。ちょっとした息抜きにも向いていると思います。 特に音楽が良く、早送り時もリズムに合わせた演出のような感覚があり、テンポよく遊べて楽しかったです。 一方で、気になった点もあります。ヒーローやユニットのバランスが一部偏っている印象があり、最終的な盤面が似通いやすいこと。また、スタッツ強化済みのユニット同士を重ねると、片方の強化が反映されない、その影響もあってか、ハンドバフ系の戦術などは弱めに感じました。 ランクについても、「どれだけ上手いか」というより「どれだけ時間をかけたか」の比重が強い印象で、実績全解除を目指そうと思っていましたが、2シーズン走るのは少し大変そうです。 あと、次に戦う相手のデッキジャンルだけでも事前に分かる仕組みがあると、配置やユニット選択で対策を考えられて、より戦略性が増して面白くなりそうだと感じました。 気になる部分はあるものの、手軽さとテンポの良さは魅力的なので、今後のアップデートに期待しています。
1.对于¥50的价格来说 内容太少。2.demo中就是最好玩的部分了
Keep it up, the game is great and addictive, and most importantly, it doesn't require a lot of time, creative ideas, or success. Looking forward to new clans and synergies.
Wish I didn't buy this game. Love going against decks with a higher power ceiling than myself and I just have to wait to unlock those same cards to have a chance of winning! Great gameplay design.........
I am now ranking at precisely #100. I think Ive had all the fun there is to be had with this game. There's only a few viable team comps. (Banshee comp being the most reliable for a slow and steady climb.) There's nothing to play for which might be the biggest problem. First you have to unlock all the characters/decks, which almost feels like a punishment: Why do I not get all the options at start but do get matched against people who have already unlocked it? There's no cosmetics or anything to fight for. Even the ranking itself is pretty much worthless. Your rank is not so much an accurate indicator of your rank but moreso an indicator of how much you have played. Also, reducing the price about a week or two after release without giving those who bought it initially feels like a big red flag from the company... ...This game has some very good concepts. The art is alright, the gameplay concept is good but shallow. It's just missing so many things though. What do I play for? Although I can barely enjoy the game I cannot in good faith recommend this to anyone.
The game is really designed for fast plays, there is a lot of possible builds (some more obvious than others) and the art is very (very) good. Easy thumb up.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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