
From collecting buttons to solving tangled mazes, automate KnotBot on a quest of handcrafted puzzles. Solve the problems your own way, it's simple to understand but still deep and challenging.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太短,太简单,退出游戏后还会有steam不显示停止的bug,是个半成品。 角色没有转向,连对称贴图做左右向都没有,导致后面引入转向后不好辨别转向后的方向。基本没有攻击动作,瞬移到小怪脸前砍实在太蠢。 Too short and easy. Can't stop running even though exited the game, maybe it's a bug. Generally, looks like a semi product for me. No difference in different face direction, even don't have a simple symmetrical left-right picture. Hard to see which direction will be turning to. Attack action better than no action and only better than no action. It's really dump to flash to the front of enemy and then slash with same action.
Uwielbiam takie gry. Zróżnicowane poziomy. Ładna grafika. Ciekawe mechanizmy. Przyjemna muzyka. https://www.youtube.com/watch?v=pQE5hbclYXc
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its good but needs to be longer. Like every other area being as long as the blue area. But its good. Also it needs an editor.
A fun, light-hearted coding game, mainly for a younger audience.
areally cool game! essentially this game teaches you how to think like aprogrammer and to learn how to program with out writing asingle line of code. instead of writing abunch of once and zeros, you play as acute doll and you essentially teach it how to do simple actions. the game teaches all the mechanics really well, and really quick you'll find yourself diving into puzzles that you spend half an hour trying to figure out and then find out there is afive node solution. the games mechanics are awsome, the graphics are really good, and the music is well composed, and allthough this may seem like asmall game, it would be agreat experience. so my overall review: acool and fun way to start learning how to program, and acool way to spend some time and have some fun solving puzzles!
human resource machineをかなりカジュアルにした感じ。 とても分かりやすいし、雰囲気も可愛らしくて良いです。 ただ、ボリュームが少ないです。。。 2時間で全実績解除できてしまった。1200円のゲームなら、もうちょい遊びたい。 全要素が揃って楽しくなろうとしたころに終わってしまった。 一番難しいであろうラストも、古典的な解き方をゲーム独自のコードに落とすだけなので、かなり拍子抜け感が強いです。。。 今のところは、少し多く出して、human resource machineとか買ったほうが良いかなという感じです。 ただ、雰囲気は可愛くてとても好きだし、この手のゲームの中では断トツでとっつきやすいので DLCとか無料アプデで手ごわいステージが増えれば、かなりおすすめできます。 (Step数とか、使用ブロック数の全国統計が見えないのも、少し寂しいですね...。)
Отличная тренировка построения алгоритмов в игровой форме! Ограничения по количеству шагов или инструментов стимулируют находить наиболее оптимальные решения и писать лаконичные инструкции для текстильного помощника. Хорошие решения основываются на логике. Если инструкция получилась верная - она сработает даже после обновления уровня и смещения блоков. Где-то придется хорошенько подумать ;)
A short and easy game. Almost too short and easy. The core idea of the game is solid, but I think there weren't enough levels to have explored it fully. At the same time, what levels the game does have barely increase in difficulty. This doesn't mean it's bad, of course; if you're new to programming games and don't want too much challenge, then this game is perfectly fine. That being said, there are some things about the game that bug me - like how the placing of pieces feels janky at times, the level ending animation is just a bit too slow, and the way the world map reacts to the mouse is disorienting. These small issues for me personally detracted from the enjoyment of what was otherwise a straightforwardly cute game. Had I gotten it at full price, I wouldn't recommend it at all.
Прикольная и несложная головоломка для тех кто хочет понять, что такое алгоритмы.
Cute art bad mechanism
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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