
Explore and reclaim the infested castle-city of Kingsvein! Ride into its depths on your trusty wyvern, and lead your customizable party of Knights and Mystics in deep tactical combat.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A solid turn-based game with a rewarding class system—you can unlock and switch between distinct classes, each offering unique abilities. You’re able to equip two classes simultaneously and later unlock up to two extra ability slots from any class. Hidden fights and secret map areas with better gear add a nice layer of exploration. I encountered no bugs throughout my playthrough. While the endgame felt a bit tedious, I still managed to finish and enjoy it overall.
As indie SRPGs go this one is a solid bet so long as you are willing to take time learning the system. I do feel as huge fan of the developers last game Horizon's Gate, that is some way Kingvien feel's like a step backward. Still combat is good if a little punishing, I love that spells can effect the environment and be used to solve puzzles out of combat. The music was fine nothing very bad or excellent, It just blended into the experience without calling much attention to itself. The art style was hit or miss for me, on one level it's on brand for the setting and is atmosphereic, other hand it's hard on the eyes and lacks veriaty. TDLR: If you enjoy challenging and tactical SRPGs give this game a try.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SKald balck priory but harder
Great game. I wish each character had it's own initiative instead of all at once.
Just got around to beating it the first time. Defintely giving it a second run at some point.
A great final fantasy tactics crossed with chrono trigger game. The combat is challenging and the builds are interesting. This indie is worth playing.
Es como un Baldurs Gate pero en miniatura y en pixelart. Tiene un sistema de clases con habilidades muy interesantes que te permiten hacer sinergias y en algunos casos también sirven para la exploración, la cual es excelente (incluso con bosses opcionales ocultos). A nivel narrativo es básico, pero como el juego no dura demasiado (20 a 30 horas) no creo que importe, eso sí, tienen diferentes finales dependiendo de qué decisiones tomes, lo que le da un puntito de rejugabilidad. Recomendado.
good game
Great game, even better then Rad Codex's previous one, Horizons Gate. The combat is even better, and the game has numerous quality of life improvements. My favorite difference from Horizons gate was the main character getting a unique ability at character creation. It really made my character feel unique (Dark Augur is goated)
I think it has a lot of potential, but I'm having a really hard time getting past the pixelated interface. The text is pixelated, the graphics are pixelated, my brain is pixelated.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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