
A SNES styled JRPG set in a fantasy world of garbage, created by two janitors. Join Trash Can Knight, Dustin Binsley, as he fights his way through the Five and a Half Kingdoms of the Dump!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the Lands of Fill!
Kingdoms of the Dump is an SNES styled RPG set in a fantasy world of garbage, dreamed up by two full-time janitors.
Join Dustin Binsley, the Trash Can Knight, as he travels across the five and half Kingdoms of the Dump. Fight fearsome, filthy foes, brave dangerous, dank dungeons, and take on the totally disgusting toxic grimelin army to save the Dump from all out war!
- Turn based, grid combat
- Timed Hits and no random encounters
- Jumping/Platforming/Elevation (No small bush that blocks a path off that you could easily jump over)
- Character Swapping on the field with unique abilities (Rust, Climb, Gun, Bubble, etc.)
- Explore a Large Mode 7 World Map
- A unique setting with creative environments and bosses
Made with love, by those who sweep your floors.
Special thanks to the whole team of artists and creatives involved as well as our amazing backers who helped make this game possible.
-Roach Games
lead pixel art: dm404
boss art: francis coulombe
Composer: bobbyghostly
Guest Composer: William Kage
Special Guest: Hiroki Kikuta
Concept Art: D. Jeffrey
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have a lot of pros and cons to this game- and I do say it's a very fun and stylish game with a bunch of cool features and characters, music and storylines But the endgame feels more weaker than the other acts- AND WE NEEDED MORE BLUEBIN
This game was great. My complaints. The map system is horrible. End game has a tremendous amount of tedious back tracking. Inventory has an item limit of 10 per item. (which when you get to raw materials makes the run back infuriating). TLDR: Yes play it. Be prepared for some nuanced annoyances late game.
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Languages: English
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you told me in this year of our lord 2026 that one of my favorite games was going to be a game about a Trash Can Knight I would have said: No way. But then it happened. I can see this going down in history as a cult classic of the likes of Chrono Trigger. Graphics: Retro SNES style graphics. You could see this game coming out in 1995 or so. Gameplay: A twist on turn based combat. You have a grid style enviornment. They balanced difficulty with ease very well. The strategy aspects are not overstated. There are some "timing" things where you can do more damage or reduce damage as well., Nifty. Story: You play as a Knight in the land of Garbagia. Very typical earnest hero sort. The supporting cast are very well devloped and lovable. You'll find yourself growing attached to Ratavia very quickly. Walker is a badass. Cerulean is a dork. Musk is complex. Bugs and glitches: There is some level of jank with the platforming and there is a save issue with Linxu that is easily fixed by switching to Proton experimental. I haven't had any game breaking issues. Just small annoying stuff. Music: It reminds you of the greats of the SNES era with its own flavor. I'd listen to it outside of the game. Overall: I would pay full asking for this. You'll get a lot of mileage out of this game. Lovable and memorable.
Kinda saved this and forgot to post this review and now I've been "dumping" (hehehe) a bunch of reviews for all the games I've played today. Not sure how much this game has been updated so leave a comment if they fixed these things or had any big updates. Pros: Funny dialogue, great battle gameplay where spacing determines how much damage you deal and receive, amazingly well-written characters and story, you’ll have the option to choose between a few options for a new skill at certain level ups but you can always go back and change your level up skill choices from the menu itself so you won’t have any regrets or hard choices to make on that part, trails of your own currency are good indicators of where you’re actually supposed to go, buying infinite performance pill near the end of the game be like- Cons: Tedious puzzles, bugs (although not too many that would overwhelmingly get in the way of gameplay), open-world graphics don’t give perspective well (falling off platforms that blatantly look like you can stand on them, the upper part of the world map gives an almost seizure-inducing attempt at a far away 3d perspective), story is way too linear and limits side options until the end of the game, some of the skills honestly feel repetitive and homogenized (considering multiple characters will just straight up have the same skills), some reviews said the end-game is lacking but I honestly think it’s fine it’s just post-game and replayability that’s really suffering, a lot of side quests unlocked at the end of the game, costs $20 without a discount, map in the final game has no clarity By the way, another detail but I’m saying this as someone who overuses the absolutely living ♥♥♥♥ out of save states when I usually emulate other JRPG’s: unless you’re in the open world, you have to find a port a potty checkpoint in order to save on actual stages. Sometimes they appear at a way too generously frequent rate, and sometimes you’ll got like 20 minutes trying to find a save point so you can just take a break. Conclusion: Honestly a great game and I respect that it’s indie as well but some of the design choices were just horrible This game is an easy 8.5/10
This game has all the hooks! Charming epic fantasy music, a story that is curious. A cast of characters that are well enough thought out. I love dedication to the whole bit what would trash can value for food? Sentient tables and chairs being prideful and arrogant the rudix cude being a key to everything. So many time I am floored of the work the have done visually and story wise. I have not finished the game yet but I felt it deserved me praise. -Gameplay/ combat- Good 👍 it functions as it should be. A cross between crono trigger and whatever strategy RPG you like plus any FF Snes games battle system combo. I expected it to get brutally hard later down the line but...still fun. -Critiques- Several maps later in the story of the game have several places that haven't been smoothed out. rough edges of exploration that were clipping the character. thankfully they put in place an unstuck button in the menu which was nice. still plenty of weird clipping in and out of several different places for exploration and maps that they had created. The beginning of the story of the game and maps that you explore through were perfectly done. just the later to mid and probably the ending have all these constant issues. Nothing was really stopping gameplay it was just a little bit immersion breaking. All this to say for the price and time and enjoyment you get out of this 8.5/10 I am very happy to have it apart of my collection.
A rather charming adventure with great artwork & world building.
Kingdoms of the dump hat zwar jank und paar bugs aber dieses spiel ist mit UNLGAUBLICH viel liebe und charm gefüllt. Wenige games können die magie von SNES games einfangen. Hatte enorm spaß als secret of mana fan. Kann ich nur weiterempfehlen!
Great game if you're looking for a story driven turn based RPG, I felt like there was a decent ammount to see and do in this game, and really felt I got what I paid for
Finally played this game all the way through, Its been a pleasure. I really like the story and the combat. Really easy to understand, but gets tough if you're not paying attention. If you really like JRPGs like chrono trigger/cross you'll like this. Great job on the music and the pixel art really enjoyed it a lot. The build customization is alright. Certain characters however I felt like got left behind in the late game. I loved having them around still. Certain areas in the late game without spoilers did feel a bit glitchy to navigate through, but its nothing a good reload can't fix. The last thing that I can't really say I enjoyed too much was certain side quests that required me to spend hours looking for 1 person for 1 item in a particular spot. The only real hints you get is if you read the items, but tbh it didn't feel like too much help. For me this a good 8/10 game. I despite some of its flaws it really good at surprising you and the boss battles were really fun and challenging.
Disappeared my save games and hours of progress. Not for me.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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