
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Simplified Chinese, Traditional Chinese, Dutch, Portuguese - Brazil, Italian, Japanese, Korean, Norwegian, Polish +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ES macht einfach spaß
Just got to put it here, I like it good to play after a few drinks :>
The game itself is okay, however... it is very dry and simple. A little too simple with little to no challenge. The hardest part about this game is trying to find out if you have enough housing for your people when immigrants come to your island. I do not think there is any way to tell how much total housing space you have besides looking at the last house you built.
A delightful city builder/defender with simplistic resource management. Perfect game for a chill session!
When I want to play a city builder, this is my main go-to. It has everything I want, and nothing I don't. There are supply chains, mutliple food types, defense/militant options, and decoration buffs, but packaged with simple elegance. It is eternal play, not round based. If you like a lot of variation in your building models, and multiple design options, it doesn't really have that I will say. Some of the garden/statue options are nice, but they are a handful at best. Still, I highly reccommend it for the gameplay, very few city-builders stike this nice a level of complexity that is easy to understand. I'm not spending most of my time in pages and alternate menus like a lot fo the genre.
good game
:)
honestly peak game would reccomend
yay i liek ca;lste yay
i love this little gem, however the amount of time ive waited for the larger map update seems pretty stupid, given this game should have had it to begin with, it should take nearly no effort to add bigger maps to the game . this isnt a massive complex game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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