
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
Modeled estimate, not a reported figure. How we estimate →
Media

About







Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Simplified Chinese, Traditional Chinese, Dutch, Portuguese - Brazil, Italian, Japanese, Korean, Norwegian, Polish +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun, dragon taming is very epic =)
好玩,缺点就是外交策略深度和AI能力有点过于低了,以及游戏中渔业产量过低只能靠马车刷
The way the wars work in this ♥♥♥♥♥♥ game are terrible, because why the ♥♥♥♥ does it suck so ♥♥♥♥♥♥♥ ♥♥♥♥ ass much, like jesus ♥♥♥♥ bro, ♥♥♥♥ you all, ♥♥♥♥ you
GOOD
还可以
Nice
Kingdoms and Castles is one of those games that's dangerously easy to lose track of time in. What starts as a tiny village slowly becomes a thriving kingdom, and watching that transformation is incredibly rewarding. Every new house, farm, wall, castle, and dock feels like another step toward building something you're genuinely proud of. The balance between relaxing city-building and strategic resource management kept me hooked from beginning to end. I ended up spending nearly 50 hours with the game and earning every achievement. The final achievement—reaching 5,000 population—was by far the hardest. It took a lot of planning, patience, and optimization to keep such a massive kingdom alive and functioning. Finally seeing that achievement pop felt incredibly satisfying and made the journey even more rewarding. The charming art style, relaxing soundtrack, and satisfying progression make it so easy to say "just one more year"... only to realize hours have passed. If you enjoy city builders that are both cozy and surprisingly deep, I can't recommend this game enough. It's one of the most rewarding city-building games I've played, and earning 100% felt like a true accomplishment.
Лагает на моём пк Нет фпс лока а от этого видиокарта в 100%, но даже если ограничить через нвидиа будет лагать Больше в игре особых минусов нет, разве что мало разнообразия, но я до этого не дошел.
great and empires rise and empires fall
Jogo de construção de cidade numa ilha onde você e constantemente atacado por vikings e dragões extremamente irritantes. E só isso mesmo. Muito Bom.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Megabonk | $18.6M | 104.3K | 94% | $9.99 |
| Dishonored | $18.5M | 87.3K | 98% | $9.99 |
| ENDER LILIES: Quietus of the Knights | $18.6M | 45.3K | 94% | $24.99 |
| Broforce | $18.7M | 60.8K | 97% | $14.99 |
| Killing Floor 3 | $18.4M | 20.6K | 46% | $39.99 |
| ARK: Survival Ascended | $18.3M | 113.4K | 60% | $11.24 |