
Command your elven army and defend mystical lands from sea serpents, evil sorcerers, and wave after wave of gnoll tribesman, all with the help of brand-spankin’ new towers, heroes, and spells to fend off every last baddie.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 13 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The most addicting tower defense game returns in an all-new prequel adventure - welcome to Kingdom Rush Origins!
Kingdom Rush Origins is the third installment of the award-winning Kingdom Rush saga, loved by millions and earning accolades from gamers and critics around the globe. Take a trip back to the beginning, before Vez’nan ever thought to threaten the kingdom with the gem of power, and experience even more of the lightning-fast, exceptionally captivating gameplay that made the franchise a cornerstone of essential tower defense games. In this exciting prequel, command your elven army and defend mystical lands from sea serpents, evil sorcerers, and wave after wave of gnoll tribesmen, all with the help of brand-spankin’ new towers, heroes, and spells to fend off every last baddie.
Kingdom Rush Origins packs in a treasure trove of new content and features while keeping the signature look that millions have come to love.
Re-enter the world of Kingdom Rush: visit mysterious elven forests, magical faery realms and even floating ruins of an ancient metropolis!
Unleash the power of the elves with brand new towers and troops! Elf Archers, Mystic Mages, Stone Druids and the Elven Infantry make up the backbone of your army.
Discover new specialized tower upgrades with over 18 abilities! Vanquish your enemies with elven marksmen, runed bears, magic-wielding wizards, and even giant animated trees.
Take up arms against new enemies and engage in epic boss battles! Face hordes of Gnolls, giant spiders, and the terrible Twilight army.
Master and upgrade legendary heroes and their awesome powers and spells!
Rain lightning, summon reinforcements, and use each hero’s unique power to obliterate scores of enemies!
Immerse yourself in hours of gameplay with over 70 achievements, with three difficulty modes for the newbs and veterans alike.
Play different game modes - Classic, Iron, and Heroic - and prove your mettle as a master tactician.
Study your enemies and your towers with an in-game encyclopedia.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 213 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
童年4399的味道。 还是那个味,可惜人已经长大了。
The origins of me when i rush the kingdom
英雄设计,场景布置,整体风格我觉得起源是KR五代里最好的最特别的,但是防御塔的设计上真的是众所周知的最烂一代,一代和二代基本上所有塔都有用武之地,每关都有各式各样的解法,到了起源基本每关奥术射手,每关奥术射手,又有物伤又有群体法爆还减法抗还有控制,再放两兵营,关关这阵容关关过,你只需要布置好射程范围,剩下的就跟苦力一样,升级升级选奥术点技能点技能,除了真的是特别少的关卡高血量高法抗还一次出来几个的敌人以外,其他真的就是这个阵容大差不差,而射手塔的另一个分支超远范围的无任何使用必要,法师塔有一个用火的分支可用可不用另一个分支我不知道我不清楚从解锁到通关所有主线支线没用过,炮塔的两个分支跟骗钱的一样,德鲁伊炮塔有毛病就只有技能上能召唤一头熊还有点用,但是就为了那么一个高生命的阻拦单位花这么多钱没必要,树人很多人都说好用,我没看出来也可能我用的太少了,总的来说真的就是最重要一个塔防游戏的塔设计的最差,其他都非常好,如果没有这一个严重漏洞,我认为他绝对是KR目前五代里最棒的一代。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Spanish - Spain*languages with full audio support
Hours played at review time, across 214 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still the same as the previous two games, with more new towers, maps, enemies, and heroes.
Origins is my favorite of the Kingdom Rush games and is still really fun 8 years after it came out. It takes what was really good about the previous two games and continued that same formula, just with an elven aesthetic instead which I think was done very well. The towers and heroes in this game are really fun, though I do think certain towers are just so much better than their counterparts that it makes it kind of pointless to get them in the vast majority of circumstances. Same goes for heroes, with some heroes just being so much better than other ones. Reading the other reviews, I'm extremely surprised to find that people think this game is the hardest kingdom rush game. I actually found that it was the total opposite, with this game being way easier than Frontiers and the original. The towers you get access to are so strong, and I beat the game on impossible with very little effort and just basic micro skills. Like the other games, it isn't very long and feels like its the perfect length with it only taking me 28 hours to 100% it. There are some minor issues I have with this game though. The third and final world of the game feels very empty, and is just badly outclassed by the first two worlds. It feels sort of like it was just thrown in there just to finish the game and not much thought was really put into it, which is something I remember Frontiers also having an issue with. Same can be said for the side campaigns as well. They are massively outclassed by the side campaigns in the original game and frontiers. feeling very generic and uninspired like they were kinda just thrown in there to extend playtime. Speaking of playtime, some of the achievements in this game were purposely designed to just extend playtime. No interesting challenge or anything, just purely designed to make you play specific levels 7 or 8 times just to kill enough enemies to get an achievement. These complaints aren't very major though, and are massively dwarfed by everything fun about this game. I would highly recommend this game to anyone who enjoys tower defense games. It's very easy, plays really well, and has a great aesthetic that looks wonderful. Very fun.
Ну что же. Начало всей вселенной Kingdom Rush (хотя игра третья по выпуску, но с точки зрения сюжета-начало). Рассказывает историю о нескольких значимых персонажей. Таже словил ностальгию, тк игруха древняя, раз 10 её перепроходил. Вообщем зачет. 9/10
For the Queen!
Samo se ne treba fokusirati na ačivmente ._.
是一款非常不错的塔防
I write this review after 100%ing the game. Out of all the KR games, this one has my favourite scenery and style. I actually haven't played this one as a kid so no nostalgia here, this was a new experience to me. I love the fantasy world and themes. On difficulty scale, this game falls somewhere in between KR1 and KR2. It was definitely easier than KR2, but required more thinking and retries than KR1. I think I like this sort of balance. I do have to say that for some reason they added new difficulty mode: Impossible, which from my experience, after you once beat Veteran is barely any harder. I used all the same strategies from Veteran and had to retry only one level. Kind of pointless to have to do almost the entire campaign exactly the same way again just for an achievement, because Impossible mode is locked until you beat the game once. When it comes to balance, there's only really one tower that stands out with how powerful it is, but it's not as powerful as the OP towers from KR1 and KR2, so I feel like they did a better job on this one. Now achievements are a whole different talk. This game has to be the second worst to 100%. Some of the achievements required heavy grinding, which I really did not appreciate. After a while trying to get especially 2 of them got extremely boring, limited to just replaying one level and doing the exact same thing over and over again. Final rating: 7.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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