
Command your troops through an epic (mis)adventure as you defend exotic lands from dragons, man-eating plants, and ghastly denizens of the underworld -all with flashy new towers, levels, heroes, and more goodies to help you crush your foes in this Fantasy Action Tower Defense game!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 13 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world's most devilishly addictive defense game is back - welcome to Kingdom Rush: Frontiers!
Bigger and badder than ever before, Kingdom Rush: Frontiers is a whole new level of the furiously fast, enchantingly charming gameplay that made the original title an award-winning hit. Command your troops through an epic (mis)adventure as you defend exotic lands from dragons, man-eating plants, and ghastly denizens of the underworld -all with flashy new towers, levels, heroes, and more goodies to help you crush your foes to a pulp. (Don't worry, we've still got all the good ol' stuff from the last game, too. It's vintage now.)
Kingdom Rush: Frontiers packs in so much content, it's like a fully upgraded artillery blast of mouthwatering, pixelated joy launched right into your smiling little face... and it hurts so good!
Fantastic Tower Defense game with lots of strategic decisions. Great power-user stuff like Reinforcements, Meteor Strikes, Heroes and more.
Fortify the frontier in exotic news lands - hold the line in deserts, jungles and even the underworld!
Eight new specialized tower upgrades! Slice, sizzle, and stomp your foes with Crossbow Forts, Mighty Templars, Necromancers, and even Earthquake Machines - hey, we told you we were shaking things up.
Over 18 tower abilities! Unleash Death Riders, pestilence clouds, or Assassins that steal and kill your enemies!
Over 40 enemies with unique abilities! Stay on your toes as you fight through desert sandworms, tribal shamans, nomad tribes and underground terrors.
16 legendary heroes. Choose your champions and train their abilities! Each has unique specialties that fit different play styles! and More to come!
Special units and features on every stage! Watch out for the Black Dragon!
Merciless boss fights! Hey, we told you to get those upgrades...
Upgrade system allows you to min/max your towers towards your preferred strategy.
Hours of gameplay with over 80 achievements!
Classic, Iron, and Heroic game modes to challenge your tactical skills!
Three difficulty modes! Are you up for a real challenge? Go with Hard mode!
Intoxicating charm with a rousing score, full-bodied voice-overs and lovingly illustrated cartoon art! (Complete with cartoon blood, naturally.)
In-game encyclopedia! True warriors know thine enemies... and their towers. Study up!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is the peak of the first three game (wont compare to vengence or alliance cause their tower system was change) good variety of enemies good difficulty increase from the first game and both main and mini campaign were so much fun and unlike origin the enemies one the mini campaign enemies are different after the first level of each and are challenging to do (i know one mini campaign is a singular mission and it the weakest of all the mini campagign) difficulty: it balance though easy and normal feel very similar and brutal well brutal (sadly dont have impossible) heroes: - probably the weakest part of this game (cause i was spoiled by origin heroes and their speciall ability) they are still fairly unique but a lot of overlap with other and some heores are just bad to use (beastmaster guy especially) tower: - mages probably the one that stand out the least like most of the game can be done without mages and even the necromancer is use for it barrack element not the mage element so i just considered it as a barrack at this point - artillery wow damn both are so good and they can solo certain level on their own without other tower is insane the mecha are better but the dwaarp do not underestimate it it still pack an entire instant kill drill - barrack sometime over shadow by necromancer but they are have their uses even after necromancer is unlock the assassin is peak luck base so if u are lucky enemies go bye bye and templar it the definition of one enemies stall near forever - archer once again one is significantly better than the other by a long shot (no pun intended) like wow the buff and dmg they could for the crossbow is so much that the other feel bad to use even though if we compare the axe to any archer tower that is not crossbow they are like very good but crossbow is just that insane acievement: - hate the luck based one which is just for both barrack (i spam so much assassin that the assassin one didnt bother me ) -hate the grindy one -the rest are fun to get and some are a bit challenging to get overall 9.5/20 (score a bit ruin by either hero overlap, certain mission can be solo by mecha and one luck based achievement)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Traditional Chinese, Korean, Japanese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 323 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kingdom Rush Frontiers desde mi punto de vista es el mejor de los primeros tres juegos originales. Además del estilo clásico del juego, para mí fue el más difícil de superar especialmente los niveles de la jungla, y también porque decidí platinarlo. Pero en sí, si juegas normalmente no te dará problemas. Además, añade nuevas mecánicas para los héroes, y también dentro de los niveles extras (el de la temática de halloween con la luna llena está muy bueno, nunca fallan xD). Totalmente recomendado.
很好玩的一代,塔都很有新意,但是个人认为画风没有三代好看,且在系列中整体难度偏高,需具体针对怪数量和怪物属性来设计每个塔位该造什么塔
好玩
хуже 1 части, наверно прикольно, когда я должен сделать определенную постановку таверов, как задумывал разраб, чтобы победить, классный инструментарий среди башен, молодцы. 4/10
Juegazo, me costo platinarlo pero lo valio!.
Dans la continuité du 1 j'ai envie de dire, à noter tout de même j'ai trouvé qu'en général une spé de tour sur deux ne proposait pas grand chose d'intéressant comparé au 1, sauf pour les tours d'artillerie. Dans le 1 c'étais les niveaux fer qui étaient difficiles, là c'est les niveaux optionnels, nan mais sans déconner, le niveau du kraken, il ont vraiment pétés une durite ces oufs, et puis je parle de celui là parce que c'est le pire mais il y en a d'autres, au point certains m'on un peu dégouté de la série, et le platine un peu plus répétitif que le 1 n'arrange rien.
Продолжение культовой стратегии «Kingdom Rush Frontiers» переносит привычную механику защиты башен на экзотические южные земли, полные смертоносных опасностей. На смену привычным лесам и замкам приходят выжженные пустыни, опасные джунгли и мрачные подземные пещеры, кишащие новыми врагами — от свирепых кочевников и гигантских скорпионов до жутких подземных тварей. Студия Ironhide не просто перенесла старую формулу в новые декорации, но и значительно её углубила. Изменился состав башен: появились уникальные оборонительные сооружения вроде пиратских логов или алхимических лабораторий, а также расширился ростер харизматичных героев со своими суперспособностями. Каждая миссия превращается в настоящее испытание на тактическую гибкость, где приходится учитывать особенности ландшафта, внезапные погодные условия и неожиданные атаки с флангов. Сохранив фирменный детальный рисованный стиль, забавные отсылки и потрясающее внимание к мелочам, игра ощущается масштабнее и динамичнее оригинала. Это великолепное продолжение, которое бросает серьезный вызов ветеранам жанра и приносит десятки часов чистого удовольствия от прохождения.
Good fun, with decent tactical depth and strategic puzzles
小时候在4399上玩的经典塔防游戏,那时候玩无敌版没有什么难度hhh。这个原汁原味的很好玩,也算是为童年补票了吧哈哈哈!!!!爱玩!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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