Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
■ Diverse and unique Heroes Over 90 different Heroes with their own characteristics are waiting for you. Come experience the extravagant Skills and charming 2D Graphics. ■ A Classic 3x3 Field and Strategy Easy to pick up, but hard to master with a wealth of diverse strategic options! Various Heroes meet in the 3x3 field to strategically battle each other. Scout the enemy and devise your plan to claim the throne. ■ Abundant Content and fun leveling up Make your Heroes stronger by Evolution, Awakening, Enhancing Skills and Equipment. Take advantage of Goblins and Griffin, and even ride on an Airship to explore Ruins. The fun will never end as you become stronger. ■ Light and refreshing Gameplay It only takes a second to enter the exciting world of Kingdom Quest! If you are sick and tired of tiring, boring gameplay, come experience this world that is light as a feather and more refreshing than an Oasis.
Kingdom Quest - Idle RPG has grossed an estimated approximately $571.9K on Google Play.
About approximately $571.9K gross, estimated range approximately $143K to approximately $2.3M — roughly approximately $420.3K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $143K – $2.3M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Some windows are missing. The store's ratings total went down over this period. Stores remove ratings as well as adding them, so the change in the total does not show how many new ones came in.
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $572.2K | 3.7K | 89% | Free | |
| approximately $572.4K | 2.5K | 55% | Free | |
| approximately $572.5K | 15K | 98% | Free | |
| approximately $572.6K | 987 | 65% | Free | |
| approximately $571K | 2.2K | 86% | $4.99 | |
| approximately $572.9K | 1.7K | 92% | Free |