
Immerse yourself in a dreadful hand-drawn horror world and push Death’s armies back to the underworld!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 420reviews | 78% | — | $27.6K |
| $5.09−66% | 10ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это ужасно. Плохая стрельба, плохой левел-дизайн, плохой гейм-дизайн, отвратительная музыка, лагающий геймплей с вязким движением. Хороший визуал, да, но он один не стоит мучений.
Довольно простая игра, но очень подкупает визуальным стилем! В определенные моменты может предоставить даже кое какие испытания)
Great visuals and gameplay but lacks ennemy variaty and bosses are way way too easy at least in mid or low difficulty.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Striking visuals that work with fast gameplay and interesting monsters to slay.
Great game with a few issues. Amazing vibe, super cool visuals and honestly despite some other reviews, I liked the music. Gunplay is fun and the fast paced combat is satisfying. A few issues hampered this experience though: - Balance is the biggest issue. Most enemies are far too weak (necromancer #1 culprit), dealing very little damage and dying very quickly. Bosses dying in a single hit really takes the excitement out of them, and guns feel super unbalanced. Some of the guns will shred anything in the game in basically 1 hit, while some feel much harder to get value out of. This would not be a big issue if it wasn't for the bizarre way this game handles ammo. It gives you way way too much of it, to the point where it is never an issue and you can use the strongest weapons to blow through everything, no reason to ever use the sword or weaker guns. However, if you die, your ammo is cut massively, which if in an area with no ammo around, can be a real annoyance. - Lighting is an issue. Multiple times while exploring I got stuck in a pitch black area, where i had to repeatedly fire my shotgun to see a way out. - A bit buggy. Multiple unkillable enemies in walls, weird geometry clippling, enemies making insane shots through walls and contorting their bodies. - Weak story. A decent base, but it would be nice if there was a bit more dialogue throughout levels with the sword, or with prisoners, or even more briefs from your boss after levels. - The prisoner mechanic is just tedious and restarting a level because a trigger to spawn enemies was right near a prisoner is just annoying. Honestly if the balance of the game was the only thing fixed this game would be amazing. Not much point having difficulty settings when the hardest difficulty is still way too easy. (maybe make ammo harder to get on harder difficulties and raise enemy and boss health). Overall at the moment, probably a 7/10 game, a short visual delight with great environments but needs some fixes.
В принципе игра норм, но есть парочка косяков - некоторые противники спавнятся в текстурах, есть слишком тёмные углы и самому можно застрять в текстурах ( как я собственно на уровне "Башня").
Sehr schönes Game
Fairly short but super fun. Great levels, art design, and soundtrack. Endless mode is really fun but it begins to lag pretty quickly when the stage fills with enemies. Would love to see more for this game or a sequel or something!
Разрабы очень старались и таки смогли создать лагающий ретро-шутер
♥♥♥♥ those birds
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $893.8K | 2.5K | 81% | $9.99 | |
| $93.8K | 1.1K | 87% | $4.99 | |
| $10.8M | 15.7K | 94% | $23.99 | |
| $2M | 8K | 97% | $9.99 | |
| $61.3K | 314 | 85% | $12.99 | |
| $9.3K | 149 | 83% | $2.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6K | 117 | 70% | $9.99 | |
| $27.5K | 61 | 90% | $19.99 | |
| $27.5K | 87 | 44% | $14.99 | |
| $27.5K | 976 | 79% | $0.99 | |
| $27.6K | 91 | 30% | $11.99 | |
| $27.6K | 269 | 96% | $4.99 |