
This is a game inspired by survival and souls-like games. You need to gather clues of your missing daughter, using your own way to defeat fearsome bosses, fighting to survive, crafting to weaponize, building for your future, to reveal the secrets, and get out of this cursed kingdom.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, Russian, Spanish - Latin America, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
음.........................
Bir adada üretim yaptığımız, ev inşa edebildiğimiz, silah imal edip zindanları temizlediğimiz bir hayatta kalma aksiyon oyunu. EKSİLER - Yaratıklar, kaynaklar çok çabuk spawn oluyor, etrafta herşey bol. - Ölünce silahlar, el aletleri ve giysiler yok oluyor. - Bizi kovalayan düşmanlar aramızdaki mesafe artınca bir anda yok oluyor ve ilk çıktığı yerde oluşuyor - Öldürdüğümüz moblar tekrar çıkmış oluyor ama görünmüyor, yanından geçerken vuruyorlar bize ARTILAR - Geniş bir dünya - Düşman çeşitliliği - Silah çeşitliliği
I give this game a thumbs up. I'm having a blast playing it. A lot of fun. However, some places, I'm stumbling through. There are a handful of problems. I got super lucky and found water jars to fill with water by running pass a bunch on enemies. And food at the moment is only from Boars killed? and cooking the meat at a campfire? Water and food feels very limited and restricted. Need more sources to attain these food and water supplies. Food and water, stocks need to be close by when the player first starts the game. I liked the combat fighting attacking swings. Although, they felt un-timed, and just lucky hits to survive the enemy fight. The scenery is nice looking, with rolling mountains, and grassy landscape is fun to look at while roaming around. Some small areas feel hard to navigate, and I don't know what to do or what to look for. Fantastic Key binding with 'M' key for the map! The map and player location was done good. And a smart choice to add the map ... and the save anywhere, was a HUGE factor in me continuing to play after I died a few times, I didn't feel like I had to start over, and I didn't loose everything. Well done, a lot of devs. overlook the 'save anywhere' concept. I have no idea how crafting system works, but the mouse curser hovering over objects giving highlighted explanations was another good idea. I'm crafting tables and things, to make other things, but I'm going with the flow, and so far its been a fun game. I see some good chests around and looting and making a stronger character are my next plans. And the additional storage inventory, was very nice surprise. I VERY much liked getting the extra 6 boxes for making a backpack, and 6 boxes of inventory for one of the cloth shirts or something you wear. So, Yes, I recommend this game. I'm tripping over game mechanics, but I'm making my way through, with game progress.. and that's another part of the game, I like. You feel like your doing something, and the goals are not too far away, to get to the next "whatever" is obtainable.
相信很多玩家和我一样,都是因为这款游戏宣传界面的漂亮皮囊和可以骑龙的玩法所被这款游戏吸引,但是上手之后却发现这款游戏整体的完成度并没有想象中的高,游戏的打击感,开放世界的内容、游戏的流畅度等诸多方面做的都不是很优秀,并且作者对于开放世界的一些设计也和玩家所接触的开放世界建造生存游戏有所不同。 太长不看版购买指南 游戏是一人制作的,对于一人作者来说本作缺失已经非常优秀,但是对于同类型游戏来说还略有不足 动作流畅度,游戏流畅度,打击感等细节设计稍显逊色 没有地图!! [h1]一款一人制作的开放世界生存游戏处女作[/h1] 不知道是笔者体验的时间太短,没有完整领略到游戏的内容,还是制作组真的没有在游戏中设置开放世界生存建造游戏中笔者觉得最重要的内容:地图,哪怕是在哪怕是无限生成地图的我的世界中制作组也可以通过一些资源制作地图,但是本作中笔者探索了许久,发现这款游戏居然没有地图,笔者死亡掉落的东西,只能看运气能不能拿回来,我直接原地裂开。 同时游戏虽然是一款开放世界生存建造游戏,但是游戏的地图未免有些太空了吧,游戏的地图相较于其他开放世界游戏的地图来说内容缺失有些不足,地图的相似度也有些高,加上游戏没有地图,迷路成为了笔者的家常便饭。同时游戏的打击感做的也并不是很好,我总感觉我和敌人在互相打空气,动作的流畅度制作组是优化了一下,但是一些连贯性还是稍有欠缺。 [h1]结语[/h1] 期待制作组之后的更新。 评分7/10 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
2/10 Всратый бюджетный выживач. Плохая оптимизация, оч долгая рубка дерева, которого при этом надо довольно много почти на все, боевку легко абузить, постоянно стрейфясь вбок, интерфейс неудобен, всратый машинный перевод, опцию выбора языка при этом не нашел в процессе игры.
这是黑暗里,真正的勇敢者的游戏。开发者的第一款游戏就是独自单挑一整个生存建造类魂系游戏的制作,耗时一年多,不管结果如何,都值得鼓励和敬佩!虽然有不少技术问题和游戏玩法需要改进,但开发者的开发能力不容小觑!记住这是一个人一年时间开发出来的成果。相信总结经验后,下一款作品一定更优秀!支持鼓励~
其实游戏整体构思是可以的,需要持续的打磨技术,期待后续更好的作品
Molto grezzo, impreciso, relativamente vuoto, poco ottimizzato. Ma voto positivo per l'impegno...che si vede nelle piccole cose e nella libertà di movimento (anche se ho smarrito il pegaso che non ho più trovato...).
Played this game a while back when it was a demo, its well worth the small price. Looks great, runs smooth so far, crafting and building is fun too. Yes the UI isnt great but it doesnt make the game any less enjoyable
Hra jako taková se mi moc líbila. Našlo se i pár bagů, ale nebyly zas tak zásadní že by to nějak vadilo v postupu ve hře. Jednalo se jen o pár zaseklých protivníků v podlaze, nebo mizející protivník když jej chcete napadnout. Jak říkám zanedbatelné. Hru jsem si moc užil a hrál jsem ji bez kouzel. Navíc za ty prachy hra určitě stojí, vlastně je skoro zadara. Dohrál jsem ji za 20 hodin. Skvěle strávený čas. :-) A to jsem ani nepoužil Pegase k létání.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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