
STARDUST VANGUARDS is a local four-player dueling game combining arcade-style battling with the ability to summon your own NPC army as support! But be careful: a random event system dynamically alters the flow of battle with NPC space pirates gunning for victory themselves!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
不错的机甲生存题材的小游戏~游戏内容不多~ 画面和游戏设定很街机很漫画感!少量的弹药,机甲重生时候的特效! 还有拿特有的光束刀!!和高达漫画的设定好像~~ 单人似乎只有生存模式···然后解锁地图! 还有本地最多4人的多人模式! 可我都在电脑前打游戏了,怎么可能还有其他人陪我本地多人!?
Stardust Vanguards offers a charming old-school experience with a retro aesthetic and simple yet responsive controls. The four-player local co-op mode is captivating and smooth. If you stick a bit longer, you can explore some (mildly grindy) unlockables, like space soccer and custom mode (which are good for some goofy matches). Unfortunately, the allure of Stardust Vanguards begins to fade relatively quickly, and you notice a lack of replayability (and may run into rare resolution and controller bugs, e.g. I have to start the other controllers after the game launched in the right moment otherwise the game crashes). Overall, Stardust Vanguards is rather short-lived and I do not recommend it to the general audience. Nevertheless, if this is your jam you can get a few hours of fun out of it, which is not bad considering its price.
Bought for fifty cents. FIFTY CENTS. The soundtrack alone would be worth that. Only played solo so far, but it's fun -- I imagine with more players it's more fun. Get it.
[h1] Ballsy game with mechs and super quick battle between galaxies. Good for coop. Otherwise skip. Only survival mode is available for single player. Deflect bullets and shoot everything that is moving! Under $1 it's ok. [/h1]
The game is F****** Good it is really fun to play with a group of friend just plug your laptop into the tv have hours of fun. I give 10 Hell Yes
Stardust Vanguards is an older game from 2015. It's a venerable 9 years old at the time of this review. And it's an unusual game, being a console (PS4) ported 2D retro pixel (ugh) hybrid co-op/PvP local multiplayer brawler/bullet hell/soldier attack game where you fight with or against other players (if there were any, there are none) but also summon your own units to help fight for you. Some clever ideas all wasted on a console centric retro pixel garbage presentation and the bewildering decision to make the game multiplayer only but also without any online functionality (what were they thinking??). One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. There's a multiplayer (PvP/Co-Op) mandate to the game (zero single player functionality), so you need to co-ordinate with your friends to play this... I guess that's easier for the developer than making a compelling single player experience. Creating content is hard! Why bother? Like I always say, if the only thing that makes a game fun is your friends, that just proves it's fun to spend time with your friends, and doesn't say much for the game at all. It's possible this limitation, which can be seen as a defect, is from some kind of console gamer mindset from the developers, who may be unaware that PC gamers don't need to pay additional money for online play. And while Steam offers some workarounds that may or may not work (Remote Play etc), there should be no expectation that the game can be played in the way the developer intended due to this deliberate design defect. From a technical perspective, this PS4 console game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. PC gamers will be insulted by the presence of console peasant children's toy controller prompts, despite this being on PC. Developers should try to be aware which platform they're developing for. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. These technical defects push this game below acceptable standards for any modern PC game. Stardust Vanguards didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for winning a match while taking the heaviest losses, trivial to get, but less than 21 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Stardust Vanguards has the gamer gouging price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
Very nice game
Good games to play with friends as a couch party game
4 cards worth aroudn 20c.. 420 blaze it Good soundtrack.
^^
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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