
KINGDOM HEARTS III + Re Mind (DLC) brings one chapter of the series to a close. Travel to exciting new Disney and Pixar worlds, and prepare for the final showdown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 13 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Epic, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kingdom Hearts has always been a wonderful series for so many people, but after the recent events surrounding Hayden Panettiere, it feels difficult to look at the series in quite the same way. What makes this especially emotional for me is knowing that just the 2nd day of the D23 event, Haley and David had read her letter during the ending of Kingdom Hearts II. At the time, I never could have imagined that moment would carry such a different meaning afterward. Hayden was one of the original voice actors who helped bring the Kingdom Hearts characters to life. Her performance as Kairi became a part of the childhoods of millions of fans, and her work helped make the series as memorable and meaningful as it is today. For many of us who grew up with Kingdom Hearts, her voice is connected to memories that we will carry with us for the rest of our lives. I only wish she could have witnessed just how much her work meant to the people who grew up listening to her. I hope she would have known how deeply appreciated and loved her contribution to Kingdom Hearts has been. When Kingdom Hearts IV eventually releases, I hope fans will remember the people who helped build this series and the memories they gave us. Supporting the game and celebrating the series can also be a way of honoring the incredible artists and voice actors who made these characters feel real. This isn't really a review of Kingdom Hearts. It's a tribute to someone whose work became a small but meaningful part of so many people's childhoods. Thank you, Hayden, for giving us a voice we will never forget. Your work as Kairi will always be a part of Kingdom Hearts, and for many fans, a part of their childhood as well.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty simple 100% can be done in a single run and is mainly done just playing the game. First playthrough will probably need 2-3 runs to 100% KH3 is honestly a VERY underrated game in the series. I understand the reason for the hate but kh3 critical mode really saves the difficulty complaints, and if you don't wanna deal with attractions outside of critical mode, just turn on pro codes and you can just turn em off the whole game. The remind dlc content is also great. The base game alone is fine and has some pretty solid worlds, the pirates world feels very nice and has no issues being as open as it is. The Toy Shop and Frozen world could have been better, and the Monsters world was a bit annoying. I wish we had the colosseum. However with the remind ultra bosses being damn good and the solid aerial combat this game provides its more hated than it deserves. Also highly recommend looking into modding it, the Olympus colosseum mod is VERY good and there's a lot more on the way that look promising.
Kingdom Hearts III for me is a tale of two games. The Disney themed worlds are a major step forward for the series because of their significantly increased size. By increasing the size of these worlds, they feel more fun to explore and the Disney stories told within them are very engaging. In particular, The Caribbean was a highlight of the entire series, with fun open world pirate ship combat encounters. Corona was also a really fun world, allowing you to play through the Tangled story in both combat centric woods areas and in more story driven city areas in the town of Corona itself. Unfortunately, Arendelle was a missed opportunity. Instead of having actual Arendelle, or even the Ice Palace, as something to explore and interact with the world is mostly just trudging up and down an ice mountain over and over again. For such a popular movie, it felt like the world itself deserved to be fleshed out better. However, to give the level its due, it does contain one of the best moments of the game with the “Let It Go” sequence. The other half of the game focuses on Kingdom Hearts lore, which is a sharp contrast to the Disney worlds. And that has gotten so convoluted over the course of the prior 10 games that I find it nearly impossible to follow at this point. The story has too many characters to service, and the plot is so complicated, that when the game shifts into Kingdom Hearts mode it really loses my interest. Kingdom Hearts III is structured so that nearly all the Disney worlds happen first, with very little of the lore sprinkled in, followed by a heavy dose of Kingdom Hearts lore with essentially none of the Disney fun. That pacing made the game come to a halt for me as I approached the end. Although I was able to finish in around 40 hours, I was extremely ready for Kingdom Hearts III to be over by the time I finished. Kingdom Hearts III is probably the easiest of the Kingdom Hearts games, presenting very little challenge for most of the game. However, once you get to the last world, the difficulty spikes up quite a bit. It’s still very manageable, and still much easier than prior games, but the change in difficulty is quite noticeable. There are a ton of different combat systems in this game, but for the majority of the game you don’t really need to interact with any of them. Simply button mashing on attacks and triggering the different forms of your Keyblade is enough to get through nearly every combat encounter. In fact, I rarely even needed to dodge or block for most of the game. Once you get to the end, however, the combat speeds up significantly and playing defense becomes necessary for survival. The ability to summon theme park rides in battle was a fun addition. Once everything in a battle gets going, and especially if you’ve got one of these rides going on, the screen becomes chaotic. As a result, it becomes incredibly difficult to read what’s going on. Since the game isn’t particularly hard, this generally wasn’t a problem. However, in some of the final fights it did get a little frustrating trying to follow the flow of the combat. Gummi ships return, and they’re still one of my least favorite systems in Kingdom Hearts. Their implementation in Kingdom Hearts III is, however, the best of the series. You fly the ships around a 3D open space area, with optional combat encounters and resources to mine. This felt much better than the on-rails experience of previous entries in the series. I did find the ship’s lack of maneuverability to be frustrating at times, especially near the end of the game when you need to fly your Gummi ship through the corridors of a larger spaceship. I was dismayed at the simplification of the Hundred Acre Wood area in Kingdom Hearts III as compared to the previous games. Here, the Hundred Acre Wood is still a collection of mini-games. However, in contrast to the larger number of varied mini-games that had generally been available, there are only three here, and they all boil down to effectively the same mechanic. In all, I had a lot of fun with the Disney worlds in Kingdom Hearts III, and the graphical upgrades here are a huge step up from the previous games. However, the game felt dragged down by all the Kingdom Hearts lore and its button mashy combat. I’m sure that people who are really into the lore of Kingdom Hearts and have memorized all the different characters and the relationships between them probably liked this a lot more than I did. But for me, I’m glad to be done with Kingdom Hearts III.
Despite going through a LOT of spoilers of the game since it's been out for quite some time. Going through it and experiencing each moment felt awe-inspiring and give me goosebumps. For the Re Mind DLC, I love how they executed it so as to experience both nostalgia and excitement. Honestly, despite the flaws of this game brought, I still think it is still a great game overall
El juego esta bien, pero pongo una reseña negativa por que me compre toda la saga a un 50% de descuento y ahora lo ponen a un 70% vaya ratas
For long time Kingdom Hearts fans KH3 was and in some aspects is still an unfinished game. The lack of some character appearances and the inclusion of questionable gameplay elements left a sour taste in our mouths after waiting for over a decade for a numbered title release. However the REMind dlc fixed most of the story related issues and was a real saving grace for the game. Having said this, KH3 did not deserve the hate it received on release and the years following, and it still doesn't deserve the continued hate. It is an extremely fun game with some wonderful world arcs and great flowing combat. Were we disappointed at launch? Sure but I think we can all agree that in hindsight we were just asking for too much. There is plenty of content for all whether you're seeking difficulty with Critical mode or Pro Codes or a story driven playthrough with EZ codes. There's also as always the completionist aspect with chests and lucky emblems, albeit I do believe KH3 has the easiest completionist checklist of them all. Long story short the game is fun, ignore what other long standing fans have to say about it, and if you're a new fan getting into the series that didn't have to wait 10 years for a new game, you will enjoy it with none of the expectations that we had. Trust me. Just play the game
Jogo muito bom, a mesma gameplay divertida dos games clássicos do PS2 só que mais moderna, tem mundos muito bons como o do Toy Story e o do Piratas do Caribe, da pra perder horas só nesses dois, porém tem alguns que acabam decepcionando quando você compara as imagens do jogo com a gameplay de fato.. A história é tudo que a gente já tá acostumado, algo bem complexo e difícil de entender, mas que faz sentido no final. Gostei do fato de as histórias individuais de cada mundo não terem mais tanto a ver assim com as histórias dos filmes, já que nos games clássicos, em muitos mundos, o Sora é um personagem introduzido dentro da história dos filmes da Disney e aquilo ali acaba tendo uma conexão com a história geral do jogo, já nesse a maioria dos mundos tem algo próprio e original, não necessariamente tirado dos filmes, que se conecta mais diretamente com a história. Um ponto negativo é o jogo não ter recebido sequer legendas em português, a Disney no início dos anos 2000 já localizava alguns jogos de seus personagens pra o Brasil nas versões de PC, e alguns até dublava, e o Kingdom Hearts mesmo sendo uma franquia tão grande e ainda por cima carregando o nome da Disney não ter sequer tradução, é muito triste. Terem lançado coletânea dos jogos clássicos em HD e já não terem se preocupado de traduzir já é algo bem triste, esse aí ter sido lançado em 2019 e não ter já é um absurdo, fico imaginando quantas pessoas que jogam no console e manjam 0 de inglês desistiram de jogar o game por causa disso. Fora isso o jogo vale a pena demais, me diverti muito.
Kingdom Hearts III really feels like Square Enix delivered another banger series. It has been around 15 years since the first time I touched the Kingdom Hearts series, and playing KH3 feels like coming back home. From the start until the end, the game is full of emotions. The story hit me hard. I cried many times while playing, especially because of how much history and memories are packed into this game. Seeing the characters again, their struggles, and their bonds made everything feel personal. It is not a perfect story, and sometimes it can be confusing, but emotionally it works really well. The ending is the strongest part for me. It is very emotional, and when the ending cutscene started to roll, I honestly thought, “This is it, it’s over.” Then there was that final catch, which surprised me and left a strong impression. It made the whole journey feel meaningful and also painful in a good way. Overall, Kingdom Hearts III is a game made for fans who grew up with the series. You can really feel the love put into it. I enjoyed it a lot, and now I seriously cannot wait for Kingdom Hearts IV.
[h1][i]They can take your world. They can take your heart. Cut you loose from all you know. But if it's your fate... then every step forward will always be a step closer to home.[/i][/h1] Não achei que iria demorar para jogar Kingdom Hearts 3, mas finalmente pude ter a oportunidade para jogar e digo de antemão, valeu a pena esperar. [b]História[/b] A história põe um fim na saga da 13° Organização, pela qual demorou mais de 10 anos para ser finalizada, tendo finalmente um confronto mano a mano com o Mestre Xehanort. [b]Jogabilidade[/b] Kingdom Hearts 3 pega muitos elementos presentes em outros jogos da série, um deles é o Flowmotion do Dream Drop Distance mas também adiciona coisas novas, como poder fazer um upgrade nas keyblades. Mas uma das principais mudanças é o combate, Kingdom Hearts 3 possui até então, o combate mais rápido da franquia, e quando eu digo rápido, é rápido mesmo, você nem percebe quando um combo terminou 👀 Mas no geral, é o mesmo feijão com arroz da série com algo a mais para complementar o seu prato. [b]Level Design[/b] Kingdom Hearts 3 tem um Level Design meio… peculiar, os mundos são muito detalhados e enormes, quase que um mundo aberto, fazendo você se sentir parte do mundo, mas acaba que o ritmo diminui com as inúmeras cutscene, sério, pensa em um jogo que você é interrompido com cutscene, e o pior não é esse, algumas delas são muito longas 💀 O jogo também te incentiva a explorar um pouco os mundos, pois você sendo curioso, pode encontrar baús com itens bons, mas também ingredientes novos e raros para preparar uma refeição para melhorar seus status no jogo. No geral, Kingdom Hearts 3 amplia seus mundos e põe uma pitada de exploração para o jogador, mas também exagera na quantidade de cutscenes. [b]Trilha Sonora[/b] Olha, eu não sou muito fã de orquestra, mas posso dizer com clareza que Kingdom Hearts 3 não decepciona no quesito música, não há nenhuma música pela qual não seja ruim, pode ser apenas a menos lembrada, mas ruim, nenhuma das músicas é ruim. Assim, nem tudo são flores, não vou negar que Kingdom Hearts 3 também reutiliza algumas músicas de jogos anteriores, há remix de outros jogos também, mas os remixes presentes são muito bons. No geral, uma trilha sonora satisfatória de se ouvir. [b]Pontos Positivos[/b] - Gráficos Kingdom Hearts 3 mudou seu estilo visual, agora ele é um 3D, mas lembra bastante dos 3D presente nos filmes da Disney, então não há o que reclamar; - Conteúdo Kingdom Hearts 3 apresenta uma alta gama de conteúdo, como falei mais acima, há ingredientes presentes nos mundos para trazer ao mini-chefe do Ratatouille e preparar pratos que lhe dão um aumento de status, há também emblemas da sorte espalhados pelo mundo para fotografar e obter uma excelente recompensa; E por incrível que pareça, explorar com a Nave Gummi é até legal, pois agora é um mundo aberto pela qual você pode explorar antes de chegar em outro mundo… mas continua sendo a mesma chatisse 😅; - Emoção Esse ponto meio que vai complementar o ponto negativo abaixo, mas pra quem jogou os outros jogos e for jogar o 3, vai se emocionar fácil, não quero dar spoiler sobre, mas acho que uma palavra que define isso, é um reencontro… agora, qual reencontro? jogue e descubra, vai valer a pena. [b]Pontos Negativos[/b] - História Olha, a história de Kingdom Hearts 3 em si, é muito boa, mas há um enorme problema nisso… Basicamente pra você entender ela, você precisa jogar os outros jogos da série, e não é brincadeira, como falei, Kingdom Hearts 3 é o fechamento da 13° Organização, então se você quiser saber o que aconteceu antes disso, precisa jogar os outros, eu que joguei consegui entender, porém ainda sim fiquei confuso em certas partes da história. Hoje é um pouco mais tranquilo de jogar, praticamente todos os jogos estão disponíveis para comprar (menos os de celular, mas não sei se eles têm um peso muito grande na história); - Ritmo Kingdom Hearts 3 possui o seguinte ritmo: combate obrigatório, cutscene, explora, combate, explora de novo, cutscene, combate obrigatório e por aí vai. Parece que com esse ritmo os mundos são muito extensos, você praticamente fica em torno de 2 horas em um mundo por conta desse ritmo, não acho que esse seja o maior dos problemas, mas pode deixar o jogo levemente chato por causa disso. Ao meu ver, se os personagens dialogassem mais entre si no meio do combate, poderia deixar o ritmo fluir melhor, cutscene apenas para algo super importante; - Modo Crítico Senta que lá vem história. Essa parte agora eu posso dizer que é algo super pessoal, não é algo que você deve levar como um ponto negativo, muitos dizem que Kingdom Hearts 3 é fácil, mesmo jogando no difícil, mas isso foi antes de um update que trouxe o modo crítico e eu decidi jogar Kingdom Hearts 3 no modo crítico… sem nunca ter visto nada do jogo, e posso dizer que foi uma experiencia horrivel… 💀 Antes de mais nada, eu já joguei os outros Kingdom Hearts no modo crítico, 2, Birth By Sleep e o Dream Drop Distance, na real o DDD a gente dá uma colher de chá, pois o modo crítico só é liberado após zerar, mas de resto, desde o Kingdom Hearts 1, eu sempre decidi jogar na dificuldade mais alta e em tese é recompensador. (descobri também que o 0.2 Birth By Sleep tem um modo crítico, mas ainda não cheguei a jogar esse, na real é o único que falta pra eu dizer que, eu zerei todos) Em Kingdom Hearts 2, no crítico, além de liberar o final secreto com 110% de certeza, você já começa com várias habilidades, é mais para equilibrar o jogo, mas ainda sim não pense que será uma jornada fácil. Em Birth By Sleep, a mesma coisa, final secreto liberado sem muito esforço e você ainda ganha mais dois espaços para o seu deck, então, invés de começar com 3 até no modo difícil, você irá começar com 5. Dream Drop Distance foi mais para zerar mesmo, mas eu também fui de New Game + e fui com meus Dream Eaters apelões, então o jogo ficou levemente mais fácil, mas ainda sim apanhei um pouco. Agora em Kingdom Hearts 3… meu amigo, eu sabia que ia ser difícil, mas não do jeito que eu esperava 💀 Um resumo rápido do modo crítico do 3 é: você tem metade da vida e magia, você morre com praticamente 1-2 tapas, você enfia o dedo no Posso dizer que eu “detestei” Kingdom Hearts 3 por causa disso, foi mais culpa minha, sim, é um belo ponto, mas a questão é, o modo crítico de Kingdom Hearts 3, não é recompensador, pra não falar que você não ganha nada, você libera o final secreto do jogo com 100% de certeza (e nem é falado antes de iniciar o jogo) e você tem uma habilidade exclusiva que é o [b]Critical Counter[/b], que, ao bloquear no tempo certo, você dará mais dano, mas é um dano bem meh, nem mesmo é falado o quanto de dano extra você dá e é apenas isso que você ganha ao jogar no modo crítico… Bem, eu não joguei e nem vi nada a respeito de Kingdom Hearts 3 no lançamento, mas vendo alguns vídeos do povo analisando e até mesmo anos após o lançamento, muita gente falou a respeito da dificuldade e parando para pensar, acho que a Square apenas fez o modo crítico desse jeito para aqueles que o consideraram fácil, pois posso dizer com uma palavra que, o modo crítico de Kingdom Hearts 3… é [b]desbalanceado[/b] Não me leve a mal, eu gostei de Kingdom Hearts 3 (mesmo eu falando mais acima que detestei 🙃), mas a minha dica que eu passo a você que queira jogar é: não jogue no crítico na primeira play, jogue no difícil se quiser um desafio, deixe o crítico pra depois que pegar as manhas do jogo :D
It's χ-no
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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