
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.9Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
obednal jsem si holku a jenom tam vzdychala a zadny viditelny akt tam nebyl
Great game built with passion. Good job devs.
W game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.3M | 109.2K | 84% | $59.99 | |
| $87.5M | 203.2K | 89% | $19.99 | |
| $87.4M | 154.1K | 98% | $19.99 | |
| $87.4M | 56.9K | 88% | $59.99 | |
| $89.3M | 395.3K | 97% | $13.99 | |
| $90.2M | 105.8K | 86% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $358.1M | 297.9K | 88% | $49.99 | |
| $0 | 311 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.1M | 172.2K | 98% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | #186 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It has been quite a long time since I last felt the immersion aspect of any game due to everything now'a days being copy and paste. kcd1 has been an amazing experience by far and have already purchased the sequel and installing it as we speak. I heavily recommend this game to any who love's immersion, More so to those of you who enjoy building yourself up as a character from nothing to being valued and stronger as the story progresses. If i would recommend one this is that you should do your best to not limit yourself to the main story and truly enjoy what the side quests and combat training utilities offer you as they will make life in the game that much more better due to the realism being very punishing.
pros: fun game overall cons: no kids that i can shoot with an arrow
O jogo seria um 8/10 maneiro se n fossem 2 coisas: -bugs nas quests, quests mal escritas e mal feitas. Ter q pegar 200 carnes pra alimentar o cerco inteiro... q porra de quest é essa, World of Warcraft? -Desgraçado que colocou uma DLC obrigatória no epílogo pra terminar o jogo. Chaparam demais no final do jogo. Por isso, 6,5/10.
Combat is a bit clunky for sure, but the story is amazing; if you play the second right after, you are so invested you play the whole night.
FAKIN SHET
非常好中世纪,使我的亨利旋转。 沉浸感这一块儿。
烂游戏,极端的的拟真,一大堆没有任何意义的拟真,打斗烂,UI设计更烂,这游戏开发商是不是认为自己做的是艺术品? 极度病态的极度拟真,不知道到底是什么人群 喜欢这种极度 折磨自己的游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.