
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.9Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гра намагається мати реалістичну систему бою, але вийшло з цього криве гівно
immersif, jeu superbe
游戏我不否认是好游戏,但是我并不想说他的优点,这游戏你开心吗?我得让你不开心了,至于为啥推荐还是我说的游戏是好游戏,那么正戏开始: 作为玩过二代并通关过的我一直都有一个吐槽点: 反坦克草丛,是的这游戏里面的灌木丛是真的能反坦克,比我家墙壁都尼玛硬,我每次骑马都要想办法避开这玩意,一不小心撞上去,跟撞到个钢板一样,我说实话你就给这个撞击声音加上一个钢管掉落的声音你不会觉得有任何违和感,因为那玩意真的比钢管阴,世界级宝物,中世纪最强之物,大炮打不碎之物,我每次撞到这玩意我就会想尼玛中世纪要是有这玩意摆城墙上,那不妥妥天外来物,降维打击,在2018发售到现在,这钢化草丛居然还没改,看来中世纪的人太傻了,直接把这玩意举起来抡人,不比冷武器好用多了 其二,比二代的NPC强的多的神级领地意识,我只要步入他们的警戒地区被发现过一次,我身上就被战马GPS锁定了,不管我是这么再回去,永远知道我位置,永远像跟我闹着玩一样,敢踏进家门一步,NPC直接锁我位置直勾勾走来,我去,中世纪第二世界级宝物,领域 大师反,除了路边的野狗不会和我们刚开局的亨利不会以外,都会!!!卧槽了,每次!每次!打那些NPC,劳资只要一近身主动攻击,不好意思,我反,这个回合,你扣血,卧槽,这尼玛不是大师才会的吗?你为啥不早告诉我!!!我刚玩被埋伏的一个老农用干草叉戳死了(声嘶力竭)!然后群战你就不要想了,一对二还好,一旦一对三,那么就会有会有俩人一直像个gay一样蹭你的后面,说一句:baby!哦,我好爱你,然后用他手上的欧金金(你就说是不是欧洲金属吧)狂戳你的屁股,打前面那个个呢,就会,不好意思,我的回合!弹反,你扣血,我操了,我不攻击,劳资得跟个抖M一样被你和后面的大汉来回攻击,我攻击你就尼玛弹反我,我爱死你这个机制了 剧情,有时候因为我是个道德感很重的人(咳咳)我做部分任务的时候都会尽力保全人的性命(咳咳咳,你在怀疑我,对吗?)所以我是几乎每次任务都会很仔细的找人保,但是,最逆天的,就是这个任务不死不行的一种使命感,就像说,是的,搞死我一样,我尼玛,有时候因为某些任务跟屎一样我又会不怎么看剧情乱选,就会导致,过几天回来一看,尼玛的,全死了,谁干的?我干的,因为我瞎选,卧槽,后面一查,这个任务还需要我查资料了解病因之后再诊断不然就会死一大坨人,我当时脸就绿了,我尼玛我玩游戏还要搞学习啊?天国大学习是吧?就导致我不得不回档,一回裆发现,我去,俩小时前?爽!游戏就该这么玩! 最后,虽然我经历了如此多非人折磨但是我还是会给这个游戏一个好评,在我当初没有电脑时在B站看到的最有趣的游戏,在我游戏荒时,又许多非人设定拉长我的游戏时长,但是我还是要说这款游戏任然是游戏市场的一股清流,在各种电子爽游漫天飞的年代仍然怀抱一腔热血做出宣传自己国家内容的游戏,仍然不为了刻意迎合游戏市场做了那么多拟人(不是夸奖)设定,是你们的坚持和努力一起创造出了让我童年心存幻想,满脑都想玩的回忆,也创造出来现在这个玩的时候每时每刻摧残和折磨我的艺术品,所以我还是希望,战马,你们能越做越好不忘初心!我推荐这款游戏!(不能只让我爽)(come on !一起爽!)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | #186 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很写实~~~~~~~~~~~
Атмосфера и погружение - топ
Best game ever, made me feel quite hungry
Melhor simulador medieval.
Игра отличная,но заебали баги и кривые скрипты миссий,а ещё Тереза только 1 раз дала за всё прохождение,поэтому приходилось проёбывать состояние в купальнях,чтобы Индро чуствовал себя альфа-самцом
its good
VIVA LA CAIF
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.3M | 109.2K | 84% | $59.99 | |
| $87.4M | 154.1K | 98% | $19.99 | |
| $87.4M | 56.8K | 88% | $59.99 | |
| $89.3M | 395.3K | 97% | $13.99 | |
| $90.2M | 105.8K | 86% | $39.99 | |
| $90.6M | 78.9K | 71% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $358.1M | 297.8K | 88% | $49.99 | |
| $0 | 311 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.1M | 172.2K | 98% | $19.99 |