
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.9Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра вообще никак не огорчила, учитывая что проходил я ее после 2 части. Да, если брать во внимание возраст игры, можно заметить отсталость графики и звука, но в кареляции с HD паками это все невелируется. Настоятельно рекомендую к прохождению, и желательно перед 2 частью
打折买了一起玩的,从一代开玩,现在在玩二代。 二代给了好评了,一代还是差评吧,我最受不了的就是那个存档要道具的设计,能忍住不打存档mod的都是大神,他们居然还能把这个设计留到二代去,真也是神了,很难相信这年头的游戏还会有这么落后的游戏设计。 然后一代还有最红温的1vn战斗,我感觉正面根本打不了,一直被抽陀螺,我都是拿弓射的。这种战斗做出来只想问他们制作组自己玩过没。 但是话又说回来,我感觉天国拯救这系列最大的优点就是剧情,很多别的游戏比他游戏体验好,但是剧情都没他好,战斗设计玩法设计全都得给战马编剧磕一个
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | #186 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bardzo fajna gra można w niej dokonywać zbrodni wojennych przeciw cywilom.
Güzel oyun bazı uzun konuşmalara rağmen soluksuz oynadım
闹麻了,依旧拟真游戏光设计难点不给解决手段,依旧少打两个mod就要多吃几口答辩,前期难就算了,摸索成本高也算了,那我好不容易爬爬打打偷鸡摸狗地拿资源提升角色,结果依旧前期要吃的屎后期一口不少,战斗逻辑一坨屎,谁他妈设计的大师反,你家剑斗就只能当个王八等绿盾是吧,连招平时压根打不出来,佯攻也是屁用没有,正面一打多大劣势打不过我认了,一打一也只能用大师反回合制,战马你是真牛逼,还有那沟槽的干净度,走他妈一小会全身被地面强奸了一样,澡堂出来刚到城门口就变成乞丐了,这傻逼游戏最大的问题就是很多时候它随便抛出几个问题但你压根就没有多余的解法,交互匮乏,越后期越无聊,再加上它很多细节压根没做好,越玩沉浸感越低,我说白了在拟真和玩法的平衡上这游戏做的也太差了,更别说天国也没有想象中的那么拟真,更多只是在表面上看着还算回事
I feel quite hungry
turnuvada zırhı alana kadar yaşlandım mq adam yarım saat bizi tanıtıyo ve silahları söylüyo
DLC ruins the game
this game taught me that if you want to make a kill in a battle, you should attack the corned enemies 10/10 , it helped me in real life and now I am in jail
Quel plaisir de voler tant d'argent aux bourgeois .
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.3M | 109.2K | 84% | $59.99 | |
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| $89.3M | 395.3K | 97% | $13.99 | |
| $90.2M | 105.8K | 86% | $39.99 | |
| $90.9M | 78.8K | 71% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $358.1M | 297.8K | 88% | $49.99 | |
| $0 | 311 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.1M | 172.2K | 98% | $19.99 |