
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.9Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I got this on sale for like $15, its amazing, I hate it, its frustrating, its rewarding and I cant stop playing it! its a nice change from playing as OP main characters in other RPGs - these guys really said here, play as this peasant, he's useless at everything, he cant read, cant fight and has no weapons, also he's hungry all the time. I cant wait to play KCD2 I'm being serious.
There's an incredibly good game somewhere in here, but the ♥♥♥♥♥♥♥ combat is so ♥♥♥♥♥♥♥♥ awful that it makes me want to kms everytime I have to do combat.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小兵人均只狼,主线堪比英灵殿,要不是为了补天国2,我是死都不会吃这坨屎
игра ужасный кал,боевка оставляет желать лучшего
One of the most interesting RPGs out there. While there are still a lot of game-y elements in the game this has to be the most realistic game I've played without it becoming annoying. The combat in this game is quite questionable but it is definitely something that you can get used to over time. Especially since with your skills you start out as not even being able to beat a peasant, but eventually you are able to beat several armoured opponents in a fight. Learning master strikes is a requirement though because without it you are basically done before you even started. It has one of the most compelling characters I've ever had the pleasure of meeting and the quests are incredibly fun to do. Some of the quests can possibly hamper your enjoyment of the game though if you are not prepared for them both mentally and equipment wise. Some examples are the Monastery quest and the Pribislavitz quest. A lot of the quests allow you to complete them in any way you can be it stealth, swords blazing, through speech or through your vanity. No matter how you build your character up there is always a way to complete a quest. Some quests also allow you to realistically think about how you would get the best possible ending for it, an example being talking to a person that doesn't even have a quest marker because you know it would be useful info to have. The game is incredibly long taking you at least 60-80 hours to beat the game if you were to play it normally. I do not recommend to enage with this games save system and instead to install a save anywhere mod that aren't limited to an item. While it can make combat more tense it is no fun to lose 2 hours of progress because you haven't slept in a bed.
晕3D的别买,骑个马我都骑的想吐了,关键是地图还大赶路还多动不动就要骑马
i really didn't want to leave a bad review but holy hell I've been plagued by nothing but issues i keep getting dx device hung errors and it makes my pc bluescreen i had to undo my gpu undervolt to get the game to play for a while which mind you works on any other game fine and works with the second one too but this game has NOTHING BUT ISSUES As much i like the game I cant put up with this anymore and i feel like this needs to be said tried everything i can to no avail and my pc is no joke ether
oyun görüp görebileceginiz en ama en guzel hıkaye yapısına sahıp bıtırmemıs olsamda bı kere bile sarmadı hissine kapılmadım açıkçası ıstedıgınızı yapabılmek baya güzel hissetiriyo EGER ORTA CAG TARZI SILAH FALAN ISTEMIYORUM HARBI O KARAKTER GIBI ZORLANIYIM DIYOSANIZ YARALANINCA HEMEN OTOMATİK OLMASIN UYUMAM GEREKSIN VAKIT ILERLESIN HER YERIN BI KURALI OLSUN GERCEKTEN ORTA CAGDA YASIYOMUSUM GIBI HİİSETTİRECEK OYUN ARAYANLARA BİREBİR O KADAR HİKAYELİ OYUN OYNAMAMA RAĞMEN BÖYLE KENDİNİ İÇİNE ÇEKEN BİR BAŞYAPIT GÖRMEDİM KESİN OYNATIN ALIN GRAFİK= gayet yeterli detaylara ve gayet guzel atmosfere sahip grafikten endiselenmeyın DÖVÜŞ MEKANİĞİ= başlarda zor gelsede oyunu oynadıkca alışmaya başlıyosunuz ON NUMARA MAL OYNAYINNNNNNNN
Simplesmente uma da maiores obras de arte dos vídeo games, eu joguei o 2 antes do primeiro mas posso afirmar com total certeza, KCD virou minha franquia favorita, o jogo te prende do começo ao fim na história, você fica horas seguindo a história com atenção e foco, sem contar nas inúmeras missões secundárias que o jogo tem que são simplesmente cheias de vida que nem as missões principais, o mapa então nem se fala... os NPCS cheios de vida, a jogabilidade que faz você se sentir como um filho de de ferreiro na idade média, os combates dos jogo desde o início até o cerco do final... simplesmente A B S O L U T E C I N E M A
KINGDOM ♥♥♥ has one of the best character development systems and storylines I've played. At the start, Henry is just a blacksmith's son. u are weak, so don't expect to win every fight. Avoid unnecessary combat until u learn "Master Strike" from Sir Bernard. Once u unlock it, combat becomes much more easier but, don't get overconfident. Taking on a whole group alone is still a bad idea. A few tips: * Learn "Master Strike" from Sir Bernard as soon as possible. * Keep leveling ur perks and skills. * Learn Alchemy. Potions are incredibly useful, and nowadays u can easily learn recipes from Google or YouTube instead of buying every book. * Sell unwanted loot and always haggle for better prices. What most frustrated me is that some quests can be really confusing, and the game still has a few bugs. There were times I almost gave up, but Reddit and YouTube helped me figure things out. For those complaining that u can't take on a whole group... what the fk did u expect? 😂 This game is built around realism. You think this is Assassin's Creed where u can solo 20 guards by spamming counter? That said, I have to admit... the controls for bow aiming and especially lockpicking on a controller are absolutely cursed. I genuinely feel sorry for anyone who played the entire game with controller-only lockpicking. Luckily, I played on PC, so I could switch between my controller and mouse whenever I needed to. I still finished the game mostly with a controller, but yeah... this game definitely wasn't made with controller players in mind. Overall, it's an amazing RPG with a rewarding progression system. Stick with it. The early game is tough, but it's absolutely worth it. Good luck, and enjoy the journey.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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