
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 753 reviews with recorded playtime.
Reviews
Themes across 748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Won at archery comp. Ez
Разраб син є.б.а.н.о.ї ш.л.ю.х.і .ч.м.о х.у.є.с.о.с Найшірша бойовка в історії ігор
I like the game
优点突出,缺点明显,总的来说是一个很用心的游戏,爆赞👍,话说结局特蕾莎人呢
W game
um dos meus favoritos da vida
I REALLY tried to enjoy this. I thought the story was captivating, and very well paced. Almost everything about it just made sense. Mostly. The gameplay is a bit of a turn-off for me. Very complex for my teeny tiny pea-brain. It's hard to keep your gear up to snuff with your enemies gear. Honestly, do your own research on the combat first, because it's a lot to commit to. Lots of different styles, weapons, enemies, etc. I was also generally bad at this game, so take my review with a grain of salt. Runs solid with my set up.
pros: fun game overall cons: no kids that i can shoot with an arrow
如果耐下心来这游戏还是好玩的,所谓硬核并没有那么难,但是习惯了真实性这块再看有的点就比较难绷,比如不管多远吹个口哨小灰就闪现来了…
一代战斗有些不合理的地方,比如视角锁远不锁近,强锁某个敌人后,转视角非常困难,被背后的敌人打爆却因为强锁不能回头反击也不能逃走,回头也会因为强锁的关系马上又转回来,俗称被抽陀螺,就算逃走也被强锁回视角逃不了几步又转头。大师反也和二代不一样。另外,一代的实体草丛也让骑马体验特别不舒服。二代比起一代有全面提升。一代和二代的剧情连接非常紧密,从一代结局直接进入二代开头,一路体验亨利的冒险,十分荡气回肠。最后落幕时,站在自己的铁匠铺门口,看着父与子的壁画,心中感慨万千。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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