
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.8Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
one of only three games (CS2, For Honor, and now KCD) that makes me angry. Don't get me wrong, I love the combat system. It's extremely intuitive, rewarding when you practice, punishes you in justifiable ways. The story is one of the better stories that I have played in an open world, or in general. However, this game has a way of severely punishing you for many reasons. You can be ambushed on roads by multiple bandits or soldiers, which I understand regarding lore (a nearby city was sacked, so bandits and enemy soldiers will be everywhere). However, when you are within your first 30-50hrs, it should not be expected that you are able to best more than one or two people at a time, especially soldiers. Not to mention, you cannot run, as you are dismounted off your horse, or are cut down easily if you run. This would all be an understandable ordeal, if saving wasn't limited to an item that you had to create or sleeping. Well of course, you can just consume the item that saves right as your ambushed right? No, you can't consume anything while in combat whether it's food, the saving item, or any healing item. Well, if being ambushed is this difficult, then it should be rare? No. Leaving the Sasau, I was ambushed by three Cumans, and then cut down by an archer. I reload back in Sasau, then go along the same path but later, and get ambushed by the Cumans again. I reload, go down the same path but at the original time, I get ambushed by five bandits and just barely survive. The story, the gameplay mechanics, the characters, the land you play in, all would be an amazingly fun game if that fun wasn't locked behind specific game and world mechanics that make it agonizing to play. the game tries to hard to be accurate, but seemingly not hard enough to be fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小兵人均只狼,主线堪比英灵殿,要不是为了补天国2,我是死都不会吃这坨屎
Savaşmak aşırı derecede boktan. Haritada boş boş dolanmak bile savaşmaktan daha eğlenceli. Mause ile oynamak eziyetten başka bir şey değil. Hiç zevk alamadım oyundan
Я выпил 4 бутылки дешевого вина и проснулся в лесу весь в дерьме в 10 км от места, где я его пил. 10 пьяных путешествий из 10
ula peder anamı lord skmiş gel ömür boyu demirci ol diyon
Impossibile da giocare si blocca sempre
BUG一堆,在各种主线支线甚至连DLC都有BUG,总是要回档回档,非常的烦,战斗系统更是依托,这个打斗方式本身很有趣很有特点,但被官方做成了依托,怪物就像吸铁石成精一样,你想跑都难,一直粘着你,追上来一刀然后就是其他人一起上来把你围起来砍,几下就没有体力,除了等死什么都干不了,再不干脆就是被狗硬控,强盗少的时候还好说,七八个谁吃得消啊?想边退边打都搞不了,强盗把你围起来,而且人家粘着你打你耐力分分钟就空,然后强盗耐力就像无限一样,不停的防御大师反防御大师反,还连着砍,尤其全甲能打半天,这还不像魂游,魂游至少有敏捷的反应,你自己足够快就好,这反应还慢慢的,无论你是出招还是防御或者大师反都是慢慢的,闪身什么的都是,真的难崩,我建议大家不要买,不然你就知道启动宗门都得被围殴是什么概念,萌新还是去买二代吧,比一代好多了,二代只要你熟练了会了就可以随便打奥村,这里七八个全甲神仙来了也没用。
目前体验下来最糟糕的一款游戏,战斗系统做的极其便秘,很多任务设计的非常反人性,任务指引也很差,很多时候在其他游戏明明可以一笔带过的无聊过程非要你硬着头皮做完,游戏存档也存在限制,为了所谓的游戏的真实性抛弃了作为一款游戏的可玩性,游戏剧情可以,但如果对于上述缺点敏感的玩家建议先观望再考虑是否购买游玩
Malgré tout, je e le recommande pour l'immersion, la justesse historique, le travail effectué concernant cette région et cette époque, ça fourmille de détails et c'est assez fou, l'histoire est passionnante et les personnages sont attachants MAIS Venant du 2, ce premier opus est une purge, le plaisir de l'immersion est ruiné par un pseudo réalisme poussé à l'extrême qui n'est pas fun, ado oisif analphabète, fils de forgeron, on s'attend effectivement à ce que Henri n'est ni la Culture d'un moine ni l'adresse aux armes d'un preux chevalier... tout cela est logique mais les courbes d'apprentissage sont justes bien trop lentes, pénibles et non réalistes... se comporter en asthmatique après deux coups d'épée... juste non ;. Le système d'endurance est vomitif et ce auto lock. Pitié. c'est injouable en plus de 2vs1..oubliez d'autres armes que l épée même si sur le papier toutes sont disponible , le Maitre de combat vous tapera dessus tel un marteau sur un clou si vous essayé la Mace d'arme même en bois , votre vie baissera à la vie du formule 1 rendant 'exercice inutile ...et la lecture on en parle mon cher Henri? .. "Henri: "J'ai appris à lire dans ce jeu et je ne le souhaite à personne' ...En résumé si vous voulez éviter des moments pénibles, passez à côté Le plus triste avec tout cela c'est que c'est un bon jeu qui vous fera passer de merveilleux moments dans un Moyen Age qu'on adore .;mais à réserver aux personnes très patientes qui résisteront à l'envie de casser leur pc à causes de mécaniques de gameplay bancales ...
очень много багов
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $85.7M | 71.5K | 86% | $29.99 | |
| $90.9M | 78.7K | 71% | $24.99 |
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|---|---|---|---|---|
| $357.6M | 297.8K | 88% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 211 | 81% | Free | |
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