
King of Jade: Stone Tycoon is a casual management simulation game. Inspect raw stones, polish the surface to reveal unique hidden jadeite, craft products of all sizes, and sell them to build your ultimate business empire!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
One cut can make your fortune. One cut can wipe you out. Either way, tomorrow's rent is still due.
King of Jade: Stone Tycoon is a management sim blending jade stone gambling, jewelry crafting, market-stall trading, and strategic build-making. Start from a humble stall on Old Street: pick your raw stones, judge the jade within, craft jewelry, and haggle with all kinds of customers — building your reputation under ever-rising pressure.
Source raw stones from the market, then shine a light, scrape the skin, and open windows to reveal the quality inside. Cash out while you're ahead — or take the gamble and keep cutting. Craft the jade into all kinds of jewelry and wait for the right buyer to come along.
Move beyond Old Street to ever more challenging jade markets. Each one brings its own business cycle, rent pressure, and story to clear — testing your budgeting and your eye for stones.
Build around appraisal, restoration, crafting, pricing, or shop management by pairing tools with talents. Shape your own playstyle run by run, and turn an ordinary business into an overwhelming edge.
Deal with customers, collectors, and industry insiders, each with their own personality and tastes. As deals and relationships deepen, unlock exclusive content, character stories, story art, and multiple endings.
Clear the main markets, then take on Endless Mode: rents keep climbing, the market keeps shifting — armed with everything you've built, how many days can your little jade stall survive?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏的可玩性不太好!千篇一律!除了买卖没有其他内容。
刚开始第一个小时有些新鲜,后面比较无聊,就为了刷刷npc剧情不停的就在第一关速通,但立绘也太AI了
无尽模式有BUG,我第16天卡在商店界面没办法继续了,好不容易爽起来。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真实戒赌吧模拟器哈哈哈哈,效果立竿见影这一块嗷
完全没有赌的成分,挂着赌石的名头 ,换个形式也是一样的玩法,而且玩法太空洞
这游戏不大,玩无尽模式卡的要死,这游戏做明白了吗就端上来了?今天一天更新两次了,我以为是修复了?结果半个小时还是一样卡死,下一天就点不出来了,不推荐!
无限模式 18天以后经常会卡住 进入不了下一天
一刀穷一刀富,刮开原石那一刻心跳直接拉满,十赌九输但就是停不下来
[h1]《賭石之王》:“賽博賭石”的確上頭[/h1] 有什麼東西一刀下去可能腰纏萬貫,也可能血本無歸……要麼就是以前的切糕,要麼就是一塊可能平平無奇的石頭——沒錯,這就是賭石的刺激感。但是需要注意的是,本作雖然並沒有聲明AI參與製作,但是本作的立繪要素可能存在AI繪製。 [h2]“賽博賭石”的體驗令人上頭[/h2] 玩家需要做到的就是到市面上採購石頭,各種各樣的石頭價格不一,但是也都有可能會爆出各種各樣的玉石,此時玩家可使用打燈技能觀察石頭的透光性與裂紋情況,以此判斷內部品質。其次是把石頭放在工作臺上,逐步打磨原石表面,過程中會有很多小姐姐根據已開部分出價收購(當然前提是前面刮開的比較吸引人),玩家可以決定是見好就收還是繼續下刀,當然每次下刀也都會有文字提示你價值漲跌;最後是加工製作,你可以將開出的玉料切割成手鐲、玉牌、平安扣、朱子、水滴等首飾,再通過擺攤售賣獲取收益。 就跟刮刮樂一樣,你輕輕一刮就可能有各種各樣的可能,說不定通體翠綠,也可能就是塊普通的石頭,議價的小姐姐你可以選擇直接成交,也可以選擇多次拒絕,不得不說刮石過程解壓感強,開窗見綠時的刺激感十足。 [h2]賭石也可以Roguelite[/h2] 遊戲甚至融入了肉鴿元素,玩家首先可通過在議價等等方面進行天賦提升,通過遊戲內的道具(可購買)與天賦的搭配形成不同經營流派。進入遊戲之後還有各種各樣的檔口進行挑戰,畢竟自己還是需要繳納租金的,所以說能撐多久的確也要看策略,而且也是闖關的類型,前面的檔口通過後,後面的關卡也可以解鎖,尤其是關卡內也具有專屬劇情和CG機制,有些小姐姐會和你單獨約個會——比如在她給你價格的時候把石頭賣給她等等行為就可以積累好感度,還是爽歪歪。 雖說賭石本身也要看技術和運氣要素,但是本作的確也有自己的策略和門道,琢磨清楚後其實基本上盈利難度不算很大,的確是個很有意思的賽博賭石模擬器。只是本作策略深度和耐玩性還是有待進一步提高,或許可以期待後續的優化吧。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
这是完整版还是持续更新 希望能持续更新个一年半载的 不然就这个略贵 毕竟这个东南亚那么大的玉石经营别光摆地摊啊 就个剧情故事模式让玩家选呗 去缅甸赌石 赌拍卖 一堆石里选石头 和NPC竞拍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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