
Dive into a unique blend of turn-based tactics and character-centric RPGs. Lead the skilled Roman tribune Gaius Julius Mento as he navigates through the dark fantasy realm of Avalon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 838reviews | 73% | — | $126.4K |
| $19.99 | 139ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game OMG! This is what's wrong with Game Developers! They claim it's supposed to be a DLC and priced as a DLC - This is a failed DLC if it's considered as such. It's less than the main game. They didn't make the base game better with more features, they made it worse with less features. They claim they made it standalone to be more accessible to others - People don't love any iteration of a game when it's clearly less than what the original game was. You could've used the main game and insert this story and it would've been way better. You did a lot of work to make the game less than it's predecessor, there's just no common sense to it. They removed what's good on the main game and made it less complex, with less features and very much less fun! I mean you're already using most of the base game, why remove it's iconic features? Dumb decision by a manager who's clearly not a game and/or out of touch with the it's own player base. Whoever made this decision should be fired coz it's just plain money grab with clearly no love for what made the first game successful. Clearly, this game says "We don't want to do any more work but, we want your money. We're riding on the success of the main game so, we don't feel like making this game a good successor for the first one. We don't care about our reputation and the future of this IP, we just want more money from you. I bet you would give us money for this because you like the first game." - Greedy Developers who can only see the immediate future rather than long term success. I'm not recommending this game because it's just a quick money grab. Don't buy it. Don't support game developers who do such things to try and trick you out of your own money. Note 1: This is a failed standalone game riding on the success of the first one. Note 2: This is a failed supposed to be DLC with less features and less game really. Note 3: Greedy Devs. Expect you to fork out your hard earned money for a reskin of a game rather than what you expect for a DLC or a standalone game based on the original. This kind of Game Devs have this way of thinking "How can we do less work and make more money? We don't care about the game and its future, we just want quick money now" Note to Devs: A good/great game will get you more money than a crappy re-skinned game with less features. If only the same love was put on this game as they put on the first one, more people would've have bought this as a DLC and new players would've bought the main game. But alas, that's not the case, you now have multiple negative review and less sales. You also lost significant number of potential future sales due to this. Greedy Devs! Stop your Greed!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 61ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I gave this game a harsh review just due to how awful the intro mission is, totally unbalanced and bs, but I powered through it anyway and it's starting to get better. Only buy on sale, no where near as good as the original game, but seems decent enough, just a TERRIBLE intro to the game.
Sur le papier, King Arthur: Legion IX s'annonçait comme une variation romaine de King Arthur: Knight's Tale, troquant la Table Ronde pour une légion de morts-vivants au cœur d'un choc mythologique jouissif. Si côté gameplay la formule reste intéressante, les combats sont bien moins exigeants et le titre se révèle être très rapidement une pâle copie de King Arthur: Knight's Tale. Toujours servi par une direction artistique très sombre, le jeu recycle absolument tout jusqu'à l'overdose et l'ennui total. Les mêmes ennemis, des décors identiques peu inspirés, tout y est moins bien et l'aventure est plus courte (environ 15 heures) ; l'histoire ne nous emporte pas bien loin, je ne me suis même pas attaqué au endgame et le roster fixe réduit drastiquement les libertés de personnalisation, la gestion de l'équipement est en plus catastrophique. En bref, si vous cherchez absolument un TRPG et que vous n'avez pas touché au premier opus, allez-y, de préférence en promotion ; en revanche, si vous avez déjà poncé l'original, ce spin-off présente bien peu d'intérêt ...
зачот, если взять по хорошей скидке
Streamlined version of Knight's tale for those who dont have 60 hours to commit. fun game for a glorified DLC.
A really good game. The tactical battles are varied.
Ты играешь за трибуна IX Легиона Великой Римской Империи, вернувшегося из царства мертвых в облике жуткой нежити, на Авалоне, во всей красе мрачной артурианы, тактически раздавая люлей пиктам, нежити, бандосам и т.п. Как я пропустил эту игру на выходе я не знаю, но это же восхитительно. А, кстати, ты можешь как стать совсем отбитым генералом армии мертвых, вырезая всё на своем пути, так и возвысить Рим и свою колонию твоя "добро". В целом игра крепкие 8/10, а для фанатов сеттинга сплошная 10! За 2 часа я остался в абсолютном восторге. Если что то изменится, я поправлю отзыв) P.S. брал на распродаже по цене двух дошираков, но знай я о ней раньше, и за фулл прайс не думая взял бы, тем более разрабы не ставят ценник в сорок баксов как сейчас модно
King Arthur: Legion IX delivers an engaging standalone tactical RPG that expands the dark fantasy universe of King Arthur: Knight's Tale through the introduction of an entirely new faction and storyline. Developed and published by NeocoreGames, the game follows Gaius Julius Mento, a tribune of the legendary Ninth Legion who is resurrected in the mystical realm of Avalon. Rather than retelling familiar Arthurian legends, the campaign explores the ambitions of a Roman commander determined to establish a new empire within a land ruled by magic, mythical creatures, and ancient curses. This fresh perspective gives the expansion its own identity while remaining faithful to the grim atmosphere and mature storytelling that define the series. The narrative is built around the Roman Legion's struggle to survive and conquer Avalon, creating a fascinating blend of Roman history and Arthurian mythology. As Gaius Julius Mento attempts to build Nova Roma, players encounter rival armies, monstrous beasts, corrupted knights, and supernatural threats that constantly challenge their progress. The story successfully balances military conquest with personal ambition, allowing players to experience a campaign driven by determination, loyalty, and the desire to restore the glory of a fallen civilization. While the plot is more focused than that of the original game, it remains consistently engaging thanks to strong world-building and memorable encounters. Combat continues to be the centerpiece of the experience, offering highly strategic turn-based battles where every action matters. Victory depends on careful positioning, efficient use of action points, skill combinations, and exploiting enemy weaknesses rather than relying on overwhelming force. Each battlefield encourages tactical thinking by presenting varied enemy types, environmental hazards, and mission objectives that require adaptability. The Roman-themed heroes introduce fresh combat styles and abilities, ensuring that battles feel distinct from those found in the base game while preserving the satisfying tactical depth that fans expect. Character progression is another highlight, with each recruit possessing unique skills, specialization options, and equipment choices. Players gradually strengthen their legion by unlocking powerful abilities, discovering better gear, and customizing heroes to suit different combat strategies. Building an effective team involves balancing offensive damage, defensive capabilities, crowd control, healing, and mobility, rewarding thoughtful planning throughout the campaign. The progression system remains meaningful because every upgrade noticeably improves a character's effectiveness, encouraging experimentation with different party compositions. Outside of combat, the game introduces settlement management through the construction and expansion of Nova Roma. Developing the city provides practical benefits such as improved resources, stronger infrastructure, and additional support for future expeditions. Although these management mechanics are not overly complex, they provide a satisfying sense of long-term progression that complements the tactical gameplay. Watching the Roman settlement gradually grow reinforces the campaign's central theme of rebuilding an empire within an unfamiliar and hostile world. The presentation effectively captures the dark fantasy tone of Avalon. Environments are richly detailed, blending Roman architecture with medieval ruins, haunted forests, cursed battlefields, and mystical landscapes that constantly remind players of the world's supernatural nature. Character models are well designed, spell animations are visually impressive, and combat effects remain clear even during large-scale encounters. Combined with atmospheric lighting and strong environmental design, every location contributes to the game's oppressive yet captivating atmosphere. The sound design further enhances immersion through a dramatic orchestral soundtrack that shifts naturally between moments of exploration and intense combat. Weapon impacts, magical abilities, and creature sounds all deliver satisfying audio feedback, while the voice performances help establish the personalities and motivations of the central characters. Together, the music and sound effects strengthen the emotional weight of the story and make each battle feel appropriately epic. Although Legion IX is marketed as a standalone adventure, its campaign is naturally smaller than the original King Arthur: Knight's Tale. Players looking for an expansive epic with dozens of hours of content may find its shorter length somewhat limiting. However, the focused scope allows the game to maintain a consistently high level of quality without relying on unnecessary filler. Every mission introduces meaningful objectives, challenging encounters, or narrative developments that keep the experience engaging from beginning to end. King Arthur: Legion IX succeeds because it builds upon an already strong tactical foundation while introducing enough original ideas to justify its existence as more than a simple expansion. Its compelling Roman-inspired storyline, rewarding tactical combat, satisfying progression systems, and atmospheric presentation combine to create an experience that will appeal to strategy enthusiasts and fans of dark fantasy alike. Even though its campaign is more concise than the main game, the quality of its gameplay and storytelling makes it a worthwhile addition to the King Arthur universe. Rating: 7/10
Скоромная копирка игры про Артура, только тут римляне, вырезали душные моменты с хилом играть стало легче, но теперь меньше задумываешься в драках. По мне это больше ДЛС должно быть, а не отдельной игрой тоже думаю что оценка 7/10.
И сюжет, и геймплей люто порадовали!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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