
Experience the sequel to the Role-playing Real Time Strategy Hit!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Syper game ! i like one of the most and its COLD !! for nootebook !!
VERY captivating story and i highly recommend this game if you are starting out in total war type strategy games
A very niche and underrated title. King Arthur II: The Role-Playing Wargame is basically “Total War, but with magic and dark fantasy”. You manage armies on a strategic map and then fight real-time battles, but heroes, spells and magical shields make fights feel less historical and more like commanding an army inside a grim fairy tale. The story feels like it borrowed ideas from many legends and stitched them together, yet for this genre it’s surprisingly engaging. The short narrative events with dialogue choices are actually meaningful and can affect what happens later, which makes the campaign more than just map painting. Battles are enjoyable: managing multiple fronts, capturing strategic points and dividing forces quickly matters a lot. Alliances also influence unit usefulness and army composition, and magic adds a layer that keeps combat interesting instead of purely statistical. + unique mix of strategy and RPG + dark fantasy atmosphere + meaningful narrative events and choices + interesting magic system in battles − technical roughness − not very polished mechanically − relatively unknown and unrefined
de los mejres juegos que he jugaso te sumerge en batallas epicas e inolvidables
Best version of all the King Arthur games for this developer. Good RTS game with a really nice storyline in the singleplayer campaign. Really like the game!
King Arthur II scratches a very specific itch — imagine Total War battles layered with Heroes of Might and Magic-style hero progression and text-based RPG quests that actually drew me into the Arthurian mythology more than I expected. The narration and storytelling are genuinely charming, and leveling up my heroes while experimenting with fantasy units like golems and shapeshifters kept things interesting for a good 30+ hours. That said, I can't pretend the technical side isn't a mess — I hit sluggish framerates, a few crashes, and some clunky UI moments that made army management feel like a chore. The kingdom management from the first game is largely gutted here, which stings if you're coming in expecting that depth. If you can grab it on sale and your machine handles it reasonably well, it's a flawed but genuinely enjoyable hybrid that I don't regret finishing — just go in with lowered expectations on the technical front.
story and music is awesome .
[h1] A great game[/h1] The annoyingness does get negated but the enjoyment of the game. it takes awhile to get used to it. but the game is very good, with the element of magic it brings a different dynamic to the total war style game.
The camera and mechanics might feel a little dated, it is still quite a bit of fun to play a game like this in Arthurian Britain.
[h2] ❌ jogo quebrado [/h2] Não consegui fazer funcionar, nem no Windows, nem no Linux... com diversas configurações de compatibilidade. O jogo está quebrado e não deveria estar a venda.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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