
Build your workshop and turn it into a fashion business. Interact with your customers and design unique collections to sell in your store. Upgrade your workshop until you rule the fashion industry.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Take your orders and design unique collections. Use different fabrics from cotton to linen to create unique collections with thousands of combinations. Every corner of your workshop, from the smallest scissors to the largest shelf, is the reflection of your art.



Begin your journey in an old, abandoned workshop and turn it into your dream tailor workshop. Buy new furniture, tear down walls and deliver best tailoring experience to your customers. Every decision you make will affect your production capacity and visual appeal.



Manage your inventory perfectly. Hire staff, build shelves, and organize your deliveries to meet the deadlines. How you manage your production process will affect your revenue and reputation.



Emporium District is the most vibrant area of France. Explore the district, make new friends, and enjoy exciting experiences. You will have a unique opportunity to discover the Emporium.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don´t think the game is quite there yet. I see the huge potential it has but I feel it lacks a lot of... common sense. It gives you the "tutorials" in the middle of taking an order. Those tutorials are not quite easy to understand. They don´t give you tips, which I think is essential with a game with so many things like this one. The progression is unbalanced, level 3 unlocks so many things at the same time, and they "info-dump" you all the time instead of give things to you piece by piece. I´m not saying I´m the type of player who likes to be grabbed by the hand while playing, actually I quite dislike that, but I do like to have a way to learn things by myself at my own pace, and I don´t think the tutorials are well organized. I haven´t even finished the first day and I had already unlocked more fabrics, expansions, furniture, and other stuff that were given automatically just by taking orders. Maybe lower the experience each customer gives, or extend the level thresholds, OR don´t put so many things in a single level. I had to Google three times how to do something because, again, tutorials are messy, and there are no keybindings. Customers NEVER stopped coming, I feel that, me as a seemingly unknown seamstress, I would have had 3 customers tops, to LEARN the controls, to KNOW my workshop, but no, day one and I had 11 pending customers. Yes I can decline them, but the first thing I was told is "earn prestige, a name" I don´t think you can earn a name by declining requests. I can see, and I understand the game’s Early Access status, and I know they´re improving the game. However, as it is right now I will not play it, it´s a bit frustrating still. I love the game, but I think I´ll wait until next year, and check the progress then.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Simplified Chinese, Dutch, Japanese, Korean, Polish, Russian, Turkish, Spanish - Spain +3 more
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got hooked on the demo for this game, and bought it as soon as it hit EA. I enjoy it! It can get a little overwhelming at times, but never run out of things to do -- overall it is an enjoyable game. One recent thing I noticed that either I don't understand how to stop from happening or would be a nice addition is when you complete clothes for customers and place them on the typical rack to hold until they come pick it up, new customers come and buy it before the customer who ordered gets there. It would be nice to have separate racks to mark not for sale to stop this from happening. The only other idea I have is it would be nice to have more than 2 spools of thread for each color in the sewing machine, popular colors move quick and refilling gets to be a hassle.
So, I've played for 140 hours now, and I've worked out what works for me. I have 2 sewing machines, 2 cutting desks and 1 button desk. I have 3 Tailors and 1 cashier, also me. I play an important part. The tailors are set with everything "on" in their settings, the cashier has everything "on", except negotiations. The tailors do the obvious stuff, you can set them to buy stock themselves. That way you're not messing about with deliveries during the day. The cashier will receive orders from the tailors, retrieve garments from storage and collect payments from customers. I do the negotiating and collect the odd payment when the cashier is off doing whatever it is she does. Negotiating is important because it's where a lot of your money will come from. You can negotiate better than a cashier. Sad people are a little finicky, and you can end up losing a sale quite easily with them, so keep the price low, but still high enough to make a profit. For sad people, with the negotiating bar, I keep it in the green. Worried, neutral and angry people, I try to keep the negotiating bar to about half way. You can go higher, I just try not to waste time with renegotiations. Happy and very happy people, you can negotiate higher. Drunk people are where your highest profits are. Push the negotiations to the max. 99 times out of 100, they will go for the price, they really don't care. When a customer wants you to choose an outfit for them, pick the most expensive. For example: Leather Jacket for a man, or a Ball Gown for a woman. I mix it up now and then, just for fun. Just to give you an idea of the money that can be made by negotiating yourself, here's an example: A drunk woman comes in and wants me to choose an item for her. I choose the ball gown, which I have on my racks for $2200, I push the negotiation bar all the way up and can get in excess of $8000 (I've never seen the cashier negotiate that well). The tailors and the cashier will take care of the rest. I use my down time cleaning the floors and windows. You can have your shop open until midnight, just make sure that any late orders have enough time left to get through the night. Adjust the times in negotiations if necessary. At the end of the night, I set up the tailors to make a whole bunch of stuff, while I get rid of the old fabric (25% or less) and restock the fabric and also my cotton and buttons. Then I go do some housework (irl), and when I come back, I have plenty of garments, ready made, for the following day. Then I go home and sleep, and start all over again. I know this is quite a long read, but I hope you find it helpful.
beni baya sardı sadece çeşitlilik görmek isterim renklerde olabilir kıyafetlerde olabilir onun dışında çok oynadım he coop olsaydı tostlarıma da zorla aldırırdım nt ben basit bi terziyim 45’e gömlek diker 600’e satarım bi de çalışanlar gün bitince evine gitsin ayak bağı oluyo gotiçi kadar dükan
游戏操作不流畅,而且没有云存档功能??
Are you a fan of Edna Mode or Cruella? In this game from the relatively young game studio Zoady you have the chance to prove if you have the ambition to make it in the fashion industry. The game is still in early access, so smaller bugs WILL be found (found nothing gamebreaking in my playthrough!), but having a look around the beautifully created map makes me impatient to wait for what else the devs come up with. So many great details have already been implemented, such as cats, dialogues, employment and different service providers. And all of those in this very beautiful city. Build your own fashion workshop and be the ultimate fashion provider in the area! The map of the city is made with much love for details, you find different shops and service providers, you own a beautiful house in the center of it and expand your business step by step by gaining XP and money. There are many ways to play this game, you can either be hands on or be more of a manager. Both ways you can earn your way to the top. When playing the 0.4.0508 version of the game, I was immediately hooked and addicted to it. It is easy to learn and you can grow your business at your own pace - or even stay small for longer, if you desire to do that! A huge amount of in-game statistics help you analyze shortcomings, wins and challenges, if you decide to do so. If not, then just enjoy making people happy with your products, interact with them in or outside your workshop and succeed in your attempt to make people wear YOUR clothes. Strong recommendation for this one. Ended my playthrough with Level 13, but it will not be my last time playing it - can't wait what will have changed when i revisit this great game.
Parliamoci chiaro: Tailor simulator non vi farà dire "ooooh" che spettacolo di grafica. no. Anzi sulle prime direte ma che ho scaricato....ora chiedo il rimborso....no! perchè siamo abituati ai graficoni. Ma una volta provato, una volta fatto il primo ordine.... vi renderete conto del lavoro che c è dietro. Vi renderete conto di quanto sia divertente e quanto bramerete per andare avanti. C è ovviamente del lavoro da fare, ma personalmente ho solo complimenti per lo sviluppatore. Vi lascio qua sotto il mio video: https://youtu.be/0qQElpWO8a0 lasciatemi un bel like e se volete iscrivetevi per supportami. Se volete vedere altri episodi ....scrivete! Buona vita
整体来说很不错哦! 有几点疑惑: 1、剩余不够做衣服的布料除了丢弃还有没有其他用处? 2、员工能否对使用后的布料进行分类归纳或按照之前取布的位置进行放置? 3、正式版为何无法进入咖啡店?
l idée est bonne mais la jouabilité est une catastrophe impossible de jouer avec la manette aucune fluidité je veux bien que sa soit en beta mais d'ici a ne pas pouvoir jouer du tout ces abuser j espère qu'il y aura des mises a jour car la ces injouable
Me gusto.. peroo... hasta el lvl 6 no veo un Bank? necesito un empujoncito, viene 1 cliente cada 9 horas...
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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