
Kill the Shadow is a detective game with multiple endings, featuring 2.5D pixel art and semi-open exploration and investigation. Play as Lucas, a former police officer, alongside a mysterious Shadow who can see the “past.” Remember—every choice you make will change the fate of countless characters!
Modeled estimate, not a reported figure. How we estimate →
About


A puppy named Teddy, found dead under mysterious circumstances. Master Reed, vanished in a bustling temple fair crowd. Years of grudges festering at the Shipwreck Wharf. Scattered newspapers and handwritten notes in an unknown prison... Traverse the eclectic districts of Dark Tide City and investigate a string of bizarre cases.
Recover the city's lost memories. Piece together the truth behind the city's fracture ten years ago. Kill. Judge. Or perhaps… kiss(?) the mastermind.


It pairs 3D HD environments with 2D pixel characters, creating a striking modern-vs-retro visual style, and offers a wide range of freely explorable locations across distinct districts, including the rusting steel jungle of a long-shuttered factory, the muddy Shipwreck Wharf built on stilts, the floating slum of the Pig Cage Walled City where Chinese tradition and neon lights bleed into one another, and the bustling, crowded streets of the Old Town District.


Freely choose how to improve your abilities: Strength, Spirit, Charm. Pick your own approach to each case: Play mind games? Grease some palms? Or just beat a confession out of the suspect?
Deduction System: Gather, analyze, and connect the clues. Craft your own unique investigation trail!


Meet the people of Dark Tide City and uncover the stories behind their masks... whether it's the sanctimonious Captain Theo, the fiery young Axel Flint (son of Griff Flint), the defiant Rafe Carter, the cheerful shutterbug Kiki, the elegant Mrs. Reed, the rumored hex-casting Priestess, the warm-hearted fishmonger Auntie Bass, or the foul-mouthed little rascal Chiffon.

The Shadow: A strange creature clinging to your back. It reads memories and reconstructs the traces of the dead.
"Don't worry, Lucas. We're just using each other. You use me to find the killer, and me? I love nothing more than feasting on the bizarre tales. Hahaha—!"
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 566 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
华丽的外表下,十分空洞的人和剧情,第一章铺垫的让拉高了预期,甚至觉得第一章是独立出来的一个故事。大量线性化的选择,并没有什么很必要性的选择关联。故事很浅,人物很单薄,同类型游戏完全没有沉默意志带来的压迫和紧张感,很表面的在喊口号,试图给到角色一些复杂性的设定,但是仅仅是从某些对话中获取了只言片语,每个人物的出现都很快速带着工具属性来到身边很没有代入感。收尾也是很草率了,音乐烘托到位但是掩盖不了粗略的文本,断崖式的结尾和强硬的拔高价值,从demo开始的期待跟最后一样被杀死了
중국 배경의 게임은 처음이라 매우 신선한 느낌. 아편 전쟁을 배경으로 한 중국 민중들의 시대 인식이 이런 걸까 싶음. 스토리 분기도 매우 상세하고 숨겨진 요소도 많아 다 찾아보고 싶어지게 만드는 만듦새이다. 추리게임을 좋아한다면 꼭 추천. 추리 자체는 어렵지 않으나 증거들을 찾으려면 쥐잡듯 뒤져야 함. 마지막 장 들어서 예전 검은방 느낌도 좀 나고 간만에 재밌는 겜 한편이었다
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Languages: English*, Simplified Chinese*, Traditional Chinese, Japanese, Korean, Italian*languages with full audio support
Hours played at review time, across 568 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
폰트 버그 약간있는거 빼고 진행하는데 문제는 없음 챕터마다 4가지 엔딩이 있음 지금 2챕터까지 했는데 재미있었음 데모있으니까 그거 해보고 사는거 결정하면 될듯? 음성은 영어랑 중국어 있는데 배경이 중국이라 중국어가 잘어울림
This game is no perfect by any means. The voice acting (in Eglish anyway) is awful and inconsistent, I would've preferred if it was silent. And occasionally there's an exhausting abundance of dialogues. I just finished Three Signatures and I thought that I would die before the old man dies. But I find myself so engrossed in the whole story and the world, I give it a thumbsup. I think it will be one of the most memorable games I've ever played. And I like the general vibe of the visuals
真好玩
好!豪玩!
挺好玩的。这个美术我是真的喜欢,有种九龙城寨的感觉。 还有这游戏就要一口气玩完,爽。
皮炎松脱者,坦克拳手,对前现代家族的极端污蔑,以及对“全民党”的病态追求,就是这个游戏带给我的感觉。我告诉你们这些蠕动在粪坑里如同蛆虫的进步主义者们,如果依然以这种方式来鼓吹这些所谓的进步,那么今天你们抹杀了进步本身带来的现代而进入后现代的时候,我将十分欢快地看着前现代的拳脚加诸到你们身上,并将你们跟你们所谓的进步后现代一起毁灭!哪怕以我作为柴薪来烧死你们!
游戏还行,10份能有个7.5到8。 几个地方提意见,一个是旋转物品的时候有时候会很快,一个是语音不是很全,最后一个是一些案件上演绎稍差。
第二章探索的正好的時候,角色直接暴雷告訴你一堆前面可以拚奏出的線索,原本自己都要拚出來了。結果講出這答案的卻是別的角色 這體驗極差= = ========破完後更新========== 解謎的要素越後面越薄弱 劇情推理的部分越後面越沒推理 有很多劇情明示暗示夠明顯了。但製作組"刻意"的安排,讓玩家無法選擇那個你知道的選項。而偏偏如果不小心在獲得這個選項的過程中有疏漏導致沒拿到,那就只能飲恨等下一輪。 緊接著,遊戲還設計了非常煩人的任務關聯性。這並不是單純的A任務需要先解B任務那麼簡單。A任務所能獲得的線索只有一部分,但不會提示其餘線索的方向。是必須繼續跑之後的B任務才有可能獲得這條線索,但這兩條任務的關聯性幾乎是微乎其微。而從第二章開始基本上有六成到七成的任務都是這樣 加上前面提到的疏漏問題,這導致玩家基本上都會處在鬼打牆狀態,會懷疑到底是自己疏漏了線索,還是線索被放在後面。這中間就會不斷的循環循環循環反覆反覆反覆地確認有無疏漏線索。 更重要的是,這種機制非常之不健康,有大量理應可稱為"線索"的就該在當前任務階段就能獲得,所以只要玩家足夠細心,甚至都能推敲出或拼湊出線索的關聯。 但任務進度上就是不會允許讓玩家能提早利用這些關聯拼出答案,而是要到後面,"任務自己給出直接等於答案的線索"才能讓主角講出答案。這根本就是本末倒置。 不過整體來說,遊戲當作看大陸幻想劇還是可以。 配音也是挺好的,最喜歡老刺頭那配音的味。 但作為推理或解謎遊戲,是完全不夠格的。 風格是還不錯,雖有瑕疵但看在我滿喜歡這種像素風格上就不講劇情和主軸外的小缺陷。 ==========防雷=========== 從第二章中後半段開始到全破,整體的劇情都是一路下滑。 從一開始以為警察、偵探的主角,到後面直接劇情上變成了狗血劇情的英雄,然後是劇情推理遊戲,結尾卻不是在推理,而是在比誰比較會講會打動人心,以及看起來很複雜很宏觀,但終究還只是在單純塑造出善惡對立。甚至時候掏出的"證據"在很多場合下都根本構成不了有力性證據。 然後遊戲名"殺死影子"這個標題,跟遊戲內容也是八竿子打不著,唯一有關聯的就是有個當輔助工具,負責提醒的旁白,恰好它用影子造型描述。 這過程中既沒有跟影子有真正意義上的培養或互動,就頂多快結局時跳出來刷存在感說自己是XX什麼的。 坦白講整個敘事構造完全沒有影子也沒差。而影子這個存在它象徵了主角的某一面的話,那應該也代表要描寫主角的過程。但並沒有。就只有用一段重複片段來簡短描述,對整個遊戲架構而言這橋段完全不重要,也不會給主角任何影響。 然後第一章的最後選擇誰當隊長的選項完全沒任何意義。我甚至一度以為或著說期望會不會有個二輪遊制。來到沉港後解完某些劇情,最後發現需要回到工廠找到更多線索之類的。結果沒有,這任務關聯性設計如此的煩躁,結果沒有這種設計,這就讓第一章的工廠真正意義上淪為了教學關卡。 因為整部遊戲有五章,撇除後面章節體量太小的問題,基本上2~5章都是圍繞在豬籠跟沉港這兩張圖進行,而只有偏短和教學性質的第一章才會出現工廠。然後第一章在回憶裡就能看到的那妹子,在後面劇情也會出現,一度以為有什麼重要的關聯。嗯,結果沒有。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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