
A brick breaking, turn-based rogue-like bullet-builder - Blast bricks to break the bank.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to Kill the Brickman, a turn-based rogue-like brick breaker inspired by retro arcade madness.
Build your own bullet-blasting loadouts by combining relics, clip layouts, and bizarre bullets that explode, corrode, and multiply. Every run is a new experiment. Every build is a puzzle. Every bullet is a brick-busting tool to bring home the bank.
Shoot your way through chapters, face off against powerful bosses, and uncover synergies that turn your humble pee shooter into a galaxy-defying hand cannon. With hundreds of relics and a variety of build options, the depth here goes way deeper than just aim and fire.
MAIN MISSION
Choose a chapter, choose your weapon, grab an extra mission from the intergalactic bounty board if you're feeling brave enough, and fire your way to victory. Victory isn't easily earned however, so make sure you build and stack correctly to walk away with the cash.
LOADOUT
Pick your shooter, each with a unique set of starting abilities, and pay attention to Clips in the Shop that grant even more abilities to your bullets; which yes, also have abilities. It's just ability on top of ability here. Create a build and bolster your power with Relics, which yes, also have abilities.
LOCATIONS
Choose a chapter, select your sidearm, grab an extra mission from the intergalactic bounty board if you're feeling brave enough, and fire your way to victory. Victory isn't easily earned however, so make sure you build and stack correctly to walk away with the cash.
BULLET POINTS (GET IT???)
Accept extra missions if you think you can handle the pressure, big payoffs await the brave
Remember to blow your bank at the Shop, re-roll if your needs aren't met!
Keep a keen eye on Facilities when they appear, they may just work in your favor
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
O jogo é muito bom! Estou amando! Parece um "pinball" diferente. Dica: Nem sempre clips com várias balas é melhor. Os melhores clips é o de uma bala, bounce e attack. Combinar bounce com balas vermelhas é a melhor coisa! Espero que os desenvolvedores façam mais clips, como de duas balas... de três também, com uma de cada cor...mais revolveres... O JOGO É TOP!
It didn't really clicked with me honestly...
壁に穴が多くて弾が消えるの楽しくない
Molto divertente ed immediato, anche per partite brevi. Assolutamente consigliato per gli amanti di Breakout e Arkanoid, ma con una marcia e una profondità tutta nuova.
its break with more game stuff. i enjoyed it
fun game
A quirky and silly game that also feels somewhat unsettling. A fun twist on breakout with neat mechanics. I will mention that there were times where I wasn't really sure what was happening, but more of then not, when I planned out a build or what I wanted to do, it worked out. ( For the most part )
좋아요
Thumbs up for the artstyle alone. Also fun to play.
Fun little roguelite that superficially resembles brick breaking games like "Arkanoid". The gameplay is all about upgrading your bullets, clips, relics, and then sequencing your shots. The actual timing and aiming aspect is not that important since you can finely adjust your firing angle and wait for the perfect setup. When the number of bounces gets absurd, it's hard to really predict the path of the bullets, so the game becomes a lot more random at this point. Personally, I would have liked more skill-based mechanics for the actual gameplay, but don't get me wrong, the upgrade and sequencing strategy stuff is interesting enough to keep me playing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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