
A brick breaking, turn-based rogue-like bullet-builder - Blast bricks to break the bank.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Welcome to Kill the Brickman, a turn-based rogue-like brick breaker inspired by retro arcade madness.
Build your own bullet-blasting loadouts by combining relics, clip layouts, and bizarre bullets that explode, corrode, and multiply. Every run is a new experiment. Every build is a puzzle. Every bullet is a brick-busting tool to bring home the bank.
Shoot your way through chapters, face off against powerful bosses, and uncover synergies that turn your humble pee shooter into a galaxy-defying hand cannon. With hundreds of relics and a variety of build options, the depth here goes way deeper than just aim and fire.
MAIN MISSION
Choose a chapter, choose your weapon, grab an extra mission from the intergalactic bounty board if you're feeling brave enough, and fire your way to victory. Victory isn't easily earned however, so make sure you build and stack correctly to walk away with the cash.
LOADOUT
Pick your shooter, each with a unique set of starting abilities, and pay attention to Clips in the Shop that grant even more abilities to your bullets; which yes, also have abilities. It's just ability on top of ability here. Create a build and bolster your power with Relics, which yes, also have abilities.
LOCATIONS
Choose a chapter, select your sidearm, grab an extra mission from the intergalactic bounty board if you're feeling brave enough, and fire your way to victory. Victory isn't easily earned however, so make sure you build and stack correctly to walk away with the cash.
BULLET POINTS (GET IT???)
Accept extra missions if you think you can handle the pressure, big payoffs await the brave
Remember to blow your bank at the Shop, re-roll if your needs aren't met!
Keep a keen eye on Facilities when they appear, they may just work in your favor
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 183reviews | 78% | — | $24.6K |
| $4.99 | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's "decent" for it's current value, even if the gameplay (everything is Balatro but X thing) can be tiring there's enough different variables between each run to make you wanna figure out builds, best clips and charms, how to tackle certain stages... And then the lack of content starts to show. Everything becomes stale really quickly. They completely abandoned this game. Last update and news were on September 2025, and then radio silence. It's sad that they just dismissed it entirely. In it's current state, it's playable and it gives you some hours of content. I mostly played it to try to give feedback, but now there's no incentive to do so. Buy it for what it is now, don't expect anything more.
Cohesive aesthetic, and some fun ideas in play, but the product as it currently stands feels unfinished and downright broken in some areas. I'd love to see it brought up to a fully functional state, though.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A quirky and silly game that also feels somewhat unsettling. A fun twist on breakout with neat mechanics. I will mention that there were times where I wasn't really sure what was happening, but more of then not, when I planned out a build or what I wanted to do, it worked out. ( For the most part )
This game is fun. While I do recommend it, I'd like to let you know that there has not been an update for it since September of 2025, a month after it's release. It seems very much like the devs have dropped it, which saddens me. Another thing to point out is there is almost no community for this game so you are on your own for figuring out how to get achievements and unlocks, and that is assuming they aren't bugged and never to be fixed. TLDR; It's fun and it's cheap! Try it!
Unless Mode is a bit too much for me as it's kinda boring to become unkillable once you get the fragile upgrade
Saugeil. Ich spoiler nicht ! Play it ! 5 Bucks doesn´t count at all for such a gem !
its break with more game stuff. i enjoyed it
fun game
fun rogue like, not in final state but still fun
Игра на любителя. Для тех кто любит рогалики может не зайти. Игра на сбор билда + комбинирование патронов, нечего сложного. С англ локализаций понятно что игра предлагает.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6K | 173 | 86% | $5.99 | |
| $24.6K | 384 | 40% | $2.99 | |
| $24.6K | 67 | 91% | $8.99 | |
| $24.6K | 173 | 68% | $4.99 | |
| $24.6K | 50 | 66% | $19.99 | |
| $24.6K | 100 | 82% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $59.4M | 198.6K | 98% | $14.99 | |
| $3.5K | 24 | 100% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |