
KeeperRL is a retro dungeon simulator with roguelike and RPG elements. Take the role of an evil keeper and build a formidable dungeon. Recruit sinister minions, equip and train them to explore the world and fight the forces of good.
Modeled estimate, not a reported figure. How we estimate →
About
KeeperRL combines classic dungeon simulator gameplay with roguelike and RPG elements. As an evil keeper you will dig out and construct a dungeon and recruit malicious minions to help do your bidding. You’ll train and equip them and take up the fight with the forces of good around you.
Engage in combat and take direct control of your minions and in true roguelike fashion fight tactical battles in a simultaneous turn-based manner. When you make a move, your enemies also move.
Dig deep into the mountain and establish a great dungeon to fit the needs of you and your minions. Ensure there’s sleeping quarters, training rooms and crafting stations and decorations. Make sure your dungeon is defensible against invaders using traps, guard areas and choke points.
Master up to 10 unique factions and their respective keepers. Play as a Dark Wizard mastering the art of black magic, a Necromancer forging an army of undead or play as a Goblin King, leading a horde of greenskins on a quest to find the lost goblin matrons. Your choice of faction will impact gameplay and the style of your dungeon.
The world is procedurally generated and simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. Cut off the heads and limbs and blind or poison your enemies in combat and if you’re not careful your enemies can do the same to you. If your Keeper dies it’s game over and you’ll have to start over again so consider your tactics carefully.
Quickly get your dungeon going and go on your first raid, but the game continues to reveal more depth the longer you play and manage to stay alive.

Explore the world around you through a large world map with dangerous locations to raid and pillage for loot and infamy as other factions might attempt to raid your dungeon if you fail to defeat them.
You’ll also explore the mountain you’ve built your dungeon in as you can come across precious resources, treasures or dangerous perils above and below you.
Expand your dungeon and dig tunnels and rooms in both vertical directions as KeeperRL supports many Z-levels.
Download dungeons made by other players from Steam Workshop, and places them on your world map as enemies. See how others design their fortresses, fight with their minions, and steal their loot! After winning the game, you'll have the option to share your dungeon online as well.
Or browse and download any number of the great mods available for the game through Steam Workshop.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I refunded. Your progress is behind very strong enemies and unless you beat them, you can't build sh*t. And you will have to get new ressources and try again and again and again. The grind is agonizing. It's super boring and frustrating. Always the same routine. And you can't get more people, better stuff, more rooms to fill. You HAVE to fight these fights. Ther are no Alternatives. I came into this game to have some good time building a dungeon, have a smoke and watch some good fights. I left shortly after, as I realised that Micro-Managing clunky 10-20 soldiers in narrow spaces is the only essential skill here. If you "feel" this, just move on. You will be as frustrated as I have been.
Fantastic game, but it could use a UI overhaul and some more attention to grammar and text formatting. Some interfaces are perfectly fine, but not intuitive enough to use with the limited or non-existent explanations of the systems and their interfaces.
这笔游戏引擎烂死了操,真他妈恶心,你妈的逼的老崩溃
Great game
Very fun you will get into it and probably lose many hours there should be a way to support the developer cause I love this game
Одна из лучших игр когда либо созданных впринцепи, тут есть все ну или почти все, чего не хватает крупным и более масштабным играм. Тут есть отрубание конечностей, добивание нпс если ты поставил на них ордер на захват в плен, если передумал их можно просто добить) так же есть полный контроль своими юнитами, но очень нужна механика голода и жажды или хотя-бы только голода, а так же фермерское обновление где ты можешь выращивать еду по типу картошки, моркови, лука и всего прочего, а так же не лишним было бы добавление крови и какой-нибудь супер редкой божественной руды идущей после инфернита, которую будет ну очень сложно и долго добыть. Так же я бы очень хотел видеть возможность накормить рабов грибами, чтобы тестить на них всякие грибы из мода, который добавляет кучу разных новых грибов.
E
fun game.
ідея виглядає дуже цікаво, але хоча б спробувати в неї я не зміг, після проходження туторіалу при спробі створити світ гра крашиться і нічого з цим не зробиш, пишу в надії, що розробники виправлять помилку і я зможу таки насолодитись грою
Бомба
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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