
Keep on Mining! is a short incremental mining game. Mine rocks, gather materials, find artifacts, craft pickaxes and spend your materials on permanent upgrades inside the big skill tree!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 31 → 5.86/day in the week after.
About
Keep on Mining! is a simple incremental game. Hover your cursor over rocks to automatically mine them. Any rock inside the mining area will spawn pickaxes that mine for you!
Mined rocks drop ores, which are crafted into bars. There is a variety of different material rocks to be mined!
Spend your material bars to unlock upgrades inside the skill tree. These upgrades permanently boost your stats, letting you mine rocks with more power!
Use different materials to craft new pickaxes. Each new pickaxe has better stats, helping you mine faster and hit harder!
Every time you level up, you earn a talent point. Spend talent points to reveal 3 random talent cards — pick one to keep! Choosing a card increases the talent level, but also increases rock HP.
Once you unlock the mine, it will automatically mine rocks and instantly craft bars for you. The Mine is the idle mechanic of Keep on Mining!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 282 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Норм, но новые инкременталочки повеселее будут. Старая графика и гейм-дизайн.
not a idler
Может по концепции, по начальному исполнению или подобному игра и нормальная, но гринд просто уничтожает весь интерес в неё играть. Игра просто СЛИШКОМ ГРИНДОВАЯ И СКУЧНАЯ. Возможно первые пару часов и будут интересными, но если играть, проходя игру на 100 процентов, то это просто ужас. Придётся сидеть и делать одно и тоже без особых изменений часов 10. В игре особо нет улучшений которые открывали бы механики. Механик в принципе в игре очень мало. Фулл игру смогла пройти за 21 час, возможно можно за часов 16-18 её пройти на 100 процентов, но опять же 10 часов чистейшего гринда... Похоже на пытку. 5/10, ну, хотя бы старт был интересным.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.83/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 283 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
il est chill
PLATINADO COM SUCESSO
неплохая инкременталка
buen juego
Gran juego para los fans de las minitas (yo)
fisbhd ifhafib dffd
[h1][b]Keep on Mining![/b][/h1] [h3][b]Time Played:[/b][/h3] 6.9 Hours [h3][b]Last Played:[/b][/h3] 30th of July, 2026 [hr] Leaving the Cursed Islands for...unknown lands, and acquiring 6 digging-related games, I wanted to play this one most of all for currently-unknown reasons. Thus, I dived in, hoping the experience lived up to the anticipation. It did. [h3][b]Yay:[/b][/h3] + Immediate delight was had on starting in on the mining. + No click spamming needed. Rocks are mined by hovering the circle over them. + Upgrades + Multiple different types of them, in multiple menus. + Some Upgrades were pure dopamine to me, exponentially increasing what they affect. + Many things to find. + ...plus picks to create. + The first level of all regular upgrades cost the same amount as the last, allowing for easy calculation of the total needed bars...for those that like to max a skill in one swoop, rather than do it 1 level at a time. + I wouldn't have bought this if I didn't enjoy incremental games, but I also found the lack of needing to reset my progress/presence of a “prestige” to be a rather refreshing feature. + You can get substantial progress rather quickly. + Artefacts provide passive buffs. + Multiple material types. + No “Oh gods, I've been at this for way too long” where getting materials to upgrade occurred. + Talent Cards do up the durability of rocks, however, most of them offset what could have been a decrease in resources per-session, by my measure. + [Spoiler]The sudden, huge, “Big Rock” upgrade deeply-amused me.[/Spoiler] + Beating the game caused me to both smile, and experience a deep satisfaction. I thought that rather pleasing, plus fulfilling. + The credits not only thank you for playing the game, but do so twice! [h3][b]Meh:[/b][/h3] ~ While I realise this is one of the reasons Worlds, the sequel, has Worlds, I wish the terrain type could be changed. ~ The last two ores you unlock were thought to be a bit too similar in-colour. [h3][b]Nay:[/b][/h3] - Nothing! [hr] [h3][b]Verdict:[/b][/h3] The “Did not think I would like this as much as I did” streak continues, because I absolutely loved my time in this one, and even went beyond what was needed to 100% with all achievments to see all Talent Cards. Thus, while some things were meh, those were gripes I really had to fish to find, and as a result, I'm very pleased to state this is the newest addition to the very pinnacle of the Teo Scale. [h3][b]Placed in:[/b][/h3] 1: Fantastically-Favoured!~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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