
Become a martial arts master in this survivor-like roguelite inspired by action movies of the ‘80s. Use your fists, feet, and the environment to fight off relentless thugs. Master powerful combos, enhance your skills, and remember: everything around you is a weapon!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Step into the shoes of a martial arts master in a thrilling survivor-like roguelite inspired by action movies of the ‘80s. Use the environment and improvised weapons, master new techniques, and create devastating combos to fight off relentless goons and bandits! Karate Survivor delivers intense, fast-paced combat where improvisation and creativity are key to surviving the streets.
Improvised Combat. Use whatever you can get your hands on to defeat your enemies. From plastic flamingos to mop handles, even a child's toy hammer can be deadly in the right hands.
Environmental Warfare. Manipulate your surroundings to your advantage. Push objects at enemies, bring down scaffolding, or slam them with a microwave door.
Dynamic Combos. Dozens of different attacks allow you to create unique combinations of up to six attacks, tailored to your fighting style. Experiment and discover the most effective combos.
Progression and Mastery. Collect experience to unlock and master new permanent techniques and skills between runs, making each playthrough more rewarding.
Diverse Locations and Boss Battles. Battle through various areas, each with its own distinct features and items for combat. Face powerful bosses in each location, testing your skills to the limit.
Fast-Paced Runs. Immerse yourself in rapid, intense street battles. Test your martial arts skills and survival instincts in action-packed showdowns that pay homage to the adrenaline-fueled scenes of action movies, ensuring you're always on the edge of your seat.
Fight fast, precisely, and without remorse.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−70% | 3.4Kreviews | 85% | — | $98K |
| $5.99 | 351ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌음.타격감 좋음.두 번 추천
Если бы Джеки Чан снимался в кино под солями и с завязанными руками. Очередной выкидыш жанра роуглайк-сурвайвал, который пытается выехать на ностальгии по боевикам 80-х, но ломается о собственную кривую математику. Если вы думали, что тут будет глубина и тактика - забудьте. Тут будет духота, гринд и рандом. Не рекомендую, лучше старый добрый битемап перепройти.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 2.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Korean, Polish, Russian, Japanese
| $1.49−70% |
| 57ratings |
| 86% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
| $4.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty dope game
This is a great little game, especially if you have nostalgia for the Jackie Chan movies of the 90s. Accept it for the short indie game that it is; there are only 5 levels plus a wave mode, but great value for money and doesn't outstay its welcome. It's tough at the beginning, but unlocking a few moves and upgrades and knowing which level ups to pick brings the difficulty curve back in line. It's the only game I've bothered to finish on all difficulties and complete all the achievements for years - the dopamine rush was great
O básico bem feito. Jogo super bacaninha aos moldes de Vampire Survivors, só que todo tematizado de luta, com referências de filmes veios de porrada. Não é complexo e tem a duração ideal. Se comprar em promoção é 10/10
Поначалу игра приносит очень много удовольствия, кажется будто это очень ламповый и качественный survivor про Джеки Чана, но чем дальше проходишь, тем больше проблем вскрывается. Максимально кривые а порой даже нерабочие объекты окружения, которые из толпы врагов задевают вообще не тех, кого надо, а порой тупо одного из толпы в 20 человек. Этот *б*ный алгоритм подбора приёмов это полное дерьмище н*х*й, ибо я не могу объяснить почему вначале игры всё было хорошо, приёмы стакались и всё работало, но чем дальше и больше приёмов я открывал, тем хуже всё становилось. Собрать стак из трёх приёмов это манна небесная, потому что *Б*НАЯ ПИЛА БЛ*ТЬ ПОПАДАЕТСЯ В 10 ИЗ 10 СЛУЧАЕВ, ВООБЩЕ П*Х*Й КАКИЕ ПРИЁМЫ У МЕНЯ ЕСТЬ И КАКИЕ НУЖНЫ ВСЕГДА Н*Х*Й ПОПАДАЕТСЯ ПИЛА ПРОСТО Н*Х*Й ВСЕГДА ♥♥♥♥. Она ломает ВЕСЬ алгоритм подбора приёмов, вообще всё идёт по п*зде, а даже если её взять, ничего не исправляется, мне выпадают РАНДОМНЫЕ ПРИЁМЫ, когда как раньше всё спокойно стакалось, каждый забег был с фулл пачкой приёмов, ну может быть 8 из 10 забегов, но всё же. Чините эту х*йн* д*лб**бы. Прогрессия тупо встала. Противники двигаются быстрее, бьют в два раза больнее, а во время приёмов теперь нет неуязвимости. Добавим невозможность собрать билд хотя бы из трёх приёмов и получаем что? Софтлок. Я н*х*й чисто физически не могу противостоять противникам, потому что ничего годного не падает, падает ПИЛА *Б*НАЯ. Звук. На всю игру два саундтрека. Все же мы знаем, что Alawar это инди студия размером в полтора землекопа, так? Жирно будет просить что-либо, потому что меня как д*лб**ба нагрели на бабки этим продуктом, никому не советую, лучше спиратить, разрабу поделом.
A Nice Variation on the Vampire Survivors Genre - lots of unlocks, variety, and challenges to allow for different approaches to leveling.
C''est assez déroutant comme principe car on ne contrôle pas le coup qu'on donne, c'est cyclique il donne une série de coup qu'on compose au fur et à mesure. Ca m'a bcp gêné au début mais après on s'y fait et j'avoue qu'il es tassez prenant au final, un bon petit jeux.
ヴァンサバの亜種 序盤が超だるい 結構進めてもだるい(俺のプレイ時間でもそこまで快適じゃない) 序盤のクソ状態をマシにする方法 [h1]机等をまたいで往復できるようになるとその行動でひたすら往復してください[/h1] 技カードで連携させて頭上のコンボ(攻撃)発生ゲージみて発生時に止まるとボコリます その強化と合わせてガンバれ
Entré a Karate Survival para probarlo un rato. "Una partidita y lo dejo", pensé. 5 horas después estaba completamente comprometido con mi carrera como maestro de karate. No sé qué tiene este juego, pero tiene la capacidad de convertir 10 minutos libres en una sesión de 4 horas. 10/10, entré por curiosidad y salí con cinturón negro.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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