
You wake up with amnesia in Kamitsubaki City, a city with a giant tower in its center. There, you meet a girl named Kafu Morisaki, and become a member of the Kamitsubaki Academy Newspaper Club at her invitation.
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About
You wake up with amnesia in Kamitsubaki City, a city with a giant tower in its center.
There, you meet a girl named Kafu Morisaki, and begin participating at the Kamitsubaki Academy Newspaper Club at her invitation.
You will deepen your bonds with Kafu and the other club members through school life and your investigations of the city.
▼Introduction
"Kamitsubaki Academy Newspaper Club" is an urban investigation school adventure game where you look into Kamitsubaki City's rumors and secrets with the members of the club.
The game is divided into two modes: "Story segments" where you hang out with the members at school, and "investigation segments" where you explore and investigate Kamitsubaki City.
*This game shares part of its setting and lore with the "Kamitsubaki City" series.
However, the story here is standalone, you can enjoy this game without Story Mode
Segments where you read through the story via interactions with your fellow newspaper club members.
The story begins with you waking up in Kamitsubaki City with amnesia.
You then meet with the girls and go to school at Kamitsubaki Academy while searching for clues to recovering your memories.
You can advance to story parts by investigating in investigation parts and acquiring items.
▼Investigation Mode
Segments where you explore Kamitsubaki City with the newspaper club members and look into rumors and investigation requests.
You can progress with your investigations little by little by walking around the city and encountering events occuring in all sorts of locations.
At these events, you make "investigation checks" based on five parameters: "Movement," "Wisdom," "Insight," "Mysticism," and "Luck."
You can improve your parameters by gathering Items and Perks.
▼Fellow Newspaper Club Members
*Kafu Morisaki
*Rime Tanioki
*Haru Asanushi
*Sekai Yorukawa
*Koko Rinne
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
如果有配音,韭菜也会流下泪水
十分意义不明的游戏,笔者对与神椿的世界观知之甚少,算是圈外人。老实说,如果把他当成纯gal来看起码能玩,主线讲的设定还算不错,但是相当于只起了个引子就结束了,个人剧情短的可怜当凑数都有些过分,也就是发了5张CG吧,还有一首ed。 至于这个探索系统,我真得好好吐槽一下了,首先游戏就对手柄的适配有限,除了走路可以遥感其他都必须用十字键操作,想好好探索吧,路上碰着啥你都得确认,就赤石还得断断续续的吃。然后调查点数就几乎什么用没有,笔者游戏结束余了3000点数,还有那个vit和sam系统,更是什么用没有完全没存在感,结果此处调查的医院那里有个sam必须得小于30,嘿原来在这等着呢,结果那图就俩事件roll不到sam-10就没了,必须要卡,同样vit也有一个调查判定的关卡,真是整笑了;最让笔者破防的是此处地下空间那个调查,最后竟然要正好roll出来的点数能被5整除,就纯看运气没有任何解决方法,笔者roll了10多次才出简直是压死骆驼最后的一根稻草。
你卖个十几二十块钱我不会挑你任何理,但是这种完成度和内容量的游戏你敢这样定价还是粉丝平时太宠你们,把你们宠坏了。 剧本世界观上勉强说的过去,可以看得出想对应神椿企划一直以来想强调的虚拟与现实,歌声拯救世界的主题。但是这么短的篇幅下的表现力十分有限,综合下来也就是个知乎科幻小故事。 作为一个“冒险”“探索游戏”来说你吧,内置的走格子投骰子的小游戏我都懒得喷,除了恶心人拖退款超时之外我想不到任何意义,要喷起来太多可以喷的点了不在这细喷了。 作为一个剧情游戏吧,零配音,cg无法回放,内置歌曲没法单独播放。 总的来说:没买的快跑,想看剧情看别人的云一下得了(甚至没必要细看,听别人梗概一下都够了),以及最重要的一点——我是SB
我只是看到V.W.P就 還沒玩完 但調查簡直是一場災難 看起來像TPRG實際上就是個靠賽小遊戲 雖然有故事模式 但想解成就還是得吃 提供個小技巧 調查結束前返回標題 可以保留帶進去的道具跟撿到的道具 好好利用可以大幅提升調查體驗
way too expensive but koko is cute so it's a positive
【剧透预警】 实在是太史了。打完感觉非常无语。 这游戏的制作可以说是相当的烂,说实话20块钱我觉得差不多,没配音立绘场景都很少玩法依托大的,流程也就3个小时,然后卖踏马的一百块。我想着看到后面希望剧情能给点力把,看完就觉得何意味。前面还可以,第三章的反转可以说又突兀又生硬又牵强。其实神椿这几作都是一个歌声链接虚拟和现实的主题,但是建设中对此的处理方式很圆滑,meta一下现实,通过我们观测者听VWP的歌产生共鸣从而拯救虚拟世界。而新闻部的处理方式是现实世界没有歌所有人类毁灭了。而虚拟世界有歌所以人类活的好好的,所以要在虚拟世界把歌带出去从而拯救现实。这。。。。。比起让化步的歌传遍全宇宙,还是传到我的耳朵里更能引起我的情感共鸣。 我的体验是全方位的不如建设中游戏,无论是体量,制作精细度,还是剧情。
zhen ta ma gui
ボリュームはかなり短めでしたが、5人のキャラクターとシナリオがめちゃくちゃ良かったです。 最初は5人とも絵柄に沿ったような、”かわいらしくてほわほわしている、気楽で明るい幼いキャラクター”かと思いました。でも実際にはそれぞれが抱える想いや背景のある、人間味のある魅力的な人物として描かれていました。 できることならもう少し長くみんなと一緒にいたい…そう思わせてくれるキャラクターたちでした。 5人のサブシナリオでは不覚にもうるっときてしまいました。(DLCでもいいので追加シナリオとかないですかね…) ちなみに私は谷置狸眼の性格や化歩との関係性がすごく好きでした。 ゲーム性に関しては賛否ありますが、「調査」パートにもう少しストーリー性が感じられていればもっと魅力的になったのではないかと感じました。(現状では作業感が否めないので…) 歌に関してはKAMISTUBAKI STUDIOプロデュースなので全く心配はしていませんでしたが、期待通りの、いえ期待以上のものでした。やっぱり5人の歌声は5人それぞれの味があっていいですね。 ゲーム部分のテンポを気にする人にはSTORYモード(物語だけを楽しむモード)もありますし、全体的にはおススメしたいゲームです
三四個小時這個價位真的太貴了,遊戲非常不好玩,建議直接開故事模式看
x-5 x-5 x-5 x-5 x-5 x-5 x-5 x-5 No thought head empty
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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