
Enjoy an amazing story while you cook divine dishes in Italian kitchens!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Polish, Russian, Swedish, Japanese, Korean, Simplified Chinese +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[code][url=https://store.steampowered.com/curator/33025671-Missi-the-Achievement-Huntress/] Please see my curator page for more games that are well worth your time[/url][/code] [b]Approximate amount of time to 100%:[/b] 18h [b]Estimated achievement difficulty:[/b] 2/10 [b]Minimum number of playthroughs needed:[/b] 1 [b]Is there a good guide available:[/b] I have written [url=https://www.missitheachievementhuntress.com/delicious-emilys-message-in-a-bottle-menu-upgrade-guide/] this guide with the menu upgrades [/url], that is the achievement I struggled with. [b]Multiplayer achievements:[/b] No [b]Missable achievements:[/b] No [b]Grinding Achievements:[/b] Yes, getting all the menu upgrades is grindy [b]DLC-Only achievements:[/b] No [b]Speedrun achievements:[/b] No [b]Time-gated achievements:[/b] No [b]RNG-achievements:[/b] No [b]Does difficulty affect achievements:[/b] No, you can play on easy [b]Unobtainable/glitched achievements:[/b] No I did enjoy "Delicious - Emily's Message in a Bottle" a lot, the story is fun and the game mechanics are solid, just like I'm used to from the GameHouse games. However, you can see that this game for the Delicious series is an older title, as the resolution settings weren't that great. I could choose for full screen, with big black bars on both sides on my ultra-widescreen, or for not full screen, and then the window was quite small. I choose that last one but would have loved to see a size in between those. Achievement wise this game is better than some later titles, no daily logins do play a random level or anything like that. It has a very grindy achievement to have unlocked all the menu items and get all the upgrades, especially that menu item one will keep you busy for a while, since some items can only be found on later levels and you have to sell some like 30 times for the last upgrade. For the other achievements, they are story related and finding the mouse, which always pops up for the first time when the clock is around 3 o'clock.
BUY THIS AT YOUR OWN RISK: the game has bugs, there is 65 levels in this game including bonus , but there is a bug on level 20 where the customers don't show what they want to order, its completely blank, meaning you cant make enough money to complete that level to move on, i contacted the company, got no response, i even asked steam for a refund but cause i played more than 2 hours of the game on hard difficulty they wont refund me even with picture proof that the game is broke, i have lost out of money on this game cannot complete 70% of the game, DO NOT BUY!
A great time management game, just like in the old days. It's simple, it's cute. You need to think fast, react fast, and click even faster. It's a really good coffee game... assuming you have time to take a sip.
画面、故事、游戏性都很不错
The game is fun, I liked it, BUT i think that the price is too high for this content. The game even when there is a discount (even at Christmas that almost everyone makes a good to ok discount) the developers offers a very small one, and if the content of the game deserved it it would be fine, but it doesn't, it is not enough. I just don't understand this, and I don't accept it.
Grandioso juego, me dio muchas horas de diversión respetaron mucho el guión de la Historia. Y ahora que lo termine de jugar puedo decir que me encanto mucho por que viene con soundtracks maravillosos y cinemáticas bien logradas para ser un juego de Android y ahora en PC. Ademas las mecánicas son las de siempre, solo que esta vez podemos obtener puntos extra haciendo combos con las mesas y atendiendo a los clientes. Los Gráficos están mejor logrados que en su versión para Android. Lo recomendaría a mis amigos y conocidos definitivamente GAMEHOUSE tiene gran calidad con sus juegos e historias. RESEÑA FINAL: Le doy un 9.3/10 Por que en algunos niveles cuando estas terminando la Historia el juego se queda con pegado con Emily lo cual es es frustante, ya que te toca reiniciar el nivel entero.
(Note: Yet another game that doesn't allow you to acquire all Achievements. So if you are here for that? Prepare not to get: "Buy all items out in every restaurant" and "Get all menu items". I got everything unlocked and those two last bottles never became available. The bottles have messages in them that people spent time writing, pouring their heart out. Now I wont even get to read their lovely words. Thanks for that.) (Note 2: The floor doesn't render at the "gathering" near the end. Twice exactly. It's just black, making it seems like the characters are having a party in Hell.) Apart from all those things mentioned above, the game is still pretty fun and they have the "family matters/values" here. No one is an irritating beep and that's all we can be grateful for nowadays. I miss the "super secrets" from other games, but I guess no one else remembers nor cares about 'em. So it'll just remain a memory after all. Still good and most times relaxing. Ye.
For achievement hunters, this game has to be by far the most grindy one to get all unlocks and upgrades. Not recommended unless you have a lot of time to spare and willing to keep replaying the same levels over and over again. (I'm looking at you Hippie Island and Marco's Fish Market)
Cute time management game with added charm from the mini challenges involving serving the customers in the order they enter, continually losing tray space, and much more. Made me simultaneously feel like I'm 8 years old again and like a mom on Facebook. 5/10
Diğer Emily's oyunlarına göre hikayesi daha güzel, expert modu da gerçekten zorluyor.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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