
This is a city building game with the historical background of the Tang Dynasty of China in the 7-8th century. In the game, you will build a prosperous city in the Tang Dynasty of China.
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Languages: English, Simplified Chinese
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开元是一款高精度像素的仿古风城市建造游戏. [b]刚开始其实看到这个画面我还是比较震惊的,因为它看起来既不像我的世界那样的纯像素,啥也看不出来那种也不是那种鲜艳的如超级玛丽那种非常具有分辨性,反而是那种看起来非常模糊的高精密画面,不过调整分辨率之后呈现给我们的就是非常精密的像素画面了,虽然是比较复古但是看起来更加的舒适了。[/b] [h1]游玩过程[/h1] 本作的UI和画面相比略显简陋,颇有一种早年网游时代的风格。游戏中的建筑种类十分丰富,种类齐全,作用鲜明,不过有些建筑物需要考虑到各种作用范围以及特定用途常常需要放置在一起,形成一个个建筑群,具有非常明显的集群效应。 比如说有些建筑容易着火那么我们需要建造瞭望塔,进行观察;房屋要离水井近一些;农田、瓷窑要距离货栈近一些;医馆要离居民近一些等等。虽然看上去有些混乱但是其实是有章法可循的,我们唯一需要考虑的就是合理的布局与资源的利用情况。 如果在游玩的过程中我们觉得建筑缺乏美感,可以利用自带的绿植等进行美化,虽然第一个解锁的是粉色的桃树,也算是为单调的游戏进程增添些许乐趣了。 除了传统的建造城市,我们还会受到敌人的攻击,需要建造军营训练士兵,而士兵又需要铁制武器,因此周围还要有冶炼高炉或者能够储存铁的建筑。士兵的移动方式则是类似于王国保卫战,我们也同样可以操控一名主将。游戏内的可玩性还是挺不错的 [h1]小小缺点[/h1] 本作的画面比例还是挺失衡的,如果把分辨率调到最高各种UI和画面啥的都挺小,很难看到字样。如果将分辨率调低画面则难以接受,而且不能够实现全屏,看起来还是挺不舒服的。县衙的收税范围太小了,为了收税还要多建立几个县衙,让玩家的心理不能接受,毕竟古代一般只有一个县衙。 [h1]总结[/h1] 《开元》是一款需要兼协调来规划布局的游戏,本作的画质是一种高精度的复古画面,UI和场景设计比较粗糙,古代建筑的建模尚可,整场对局的游戏节奏十分缓慢,比较考验小伙伴们的耐心,感兴趣的小伙伴可以酌情入手。看着荒芜的土地在自己的手中不断繁荣强大,心中的成就感满满。 [quote=Lem0n juice] 笔墨写春秋,挥毫描秀色; 欢迎关注[url=https://store.steampowered.com/curator/44125219-Lem0n-juice/] Lem0n-juice [/url]~ 我们致力于游玩各类游戏并给出自己的意见供大家参考,欢迎加入我们的大家庭~[/quote]
看到主播在玩,是自己喜欢的汉唐风就入手了,但是完了几关就不想玩了,,,有些问题很难受,,比如,水井,道馆,药管等就在路斜对面,结果显示,没有相关的服务,,,房子不停地升级降级,,比如,贸易,开了进口某样东西,过来贸易的商人也显示卖这样东西,结果就在驿站或者码头待一会就走了,,没有卖我东西,我没有限制进口数量,,,,,,,,,还有地下水的问题,本来就那么地方,又要种地,还要建房子
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game does not load/play offline . This is a no go for me. Hope the developer can fix this.
Solid classic-style citybuilder (like Caesar 3/Pharaoh/Emperor), with a charming lofi artstyle.
不建议大家玩有点坑货仓还要自己点才可以转运,不值这个价钱
This game is beautiful! I love the old school graphics and the atmosphere created in this game! It's a lot better than I expected! I haven't built an army or had any battles yet, and I'm still really enjoying the game just for the city building, and economy management. Progress from building a basic settlement to a self-sustaining town to is surprisingly complex, and there's a lot of management to be done. A lot more than I expected, so the depth to this game is great for the price! I'm still figuring out the economy and trading system, but the tutorial that guides you along the way does it's job. It won't teach you how to do things efficiently, but it will teach you the basics. Which is good. That way you know how to use the systems, but have to fine tune your efficiency through trial and error (as you should). The pacing of this game is a little slower than City Skylines, but very enjoyable to watch the growth, and discover the depth of it's systems. I was very surprised that you could click on each individual citizen and see where they were going, and why! I expected them to just be mostly for show, but every person indeed has a function, and you need to help them fulfill those functions. Some people may pick up a load of supplies, and not have a place to take them if a warehouse for that item becomes full. You will have to provide an alternate place within reasonable distance for them to store it before they will continue their task. If the local warehouse has run out of a certain supply people will even take a wheelbarrow to a production source and wait around until whatever it is they needed is produced. Don't be fooled like I was by the simple graphics! This game has a lot to offer, and you may be pleasantly surprised! Also, at the time of this review, this game is still getting updates! You love to see it these days!
游戏制作有些垃圾,控制按键也没有说明,视角上来一直锁定,默认向右横移,不知道什么原因,画质更拉,感觉明明可以提升起来,国产游戏的情怀不是让人骗来消费的,那怕有常规市面上游戏一半水准也能接受,这个程度卖100+,退款了
[h1]《开元》[/h1] 这是一款以唐代开元盛世时期为背景的一款古风城镇建设策略模拟游戏,玩家将在一片荒地上,开荒建立错落,然后一步步扩大规模,建立成农业、工业、政治、文化、经济、贸易、军事俱全的大城市。 [h1]游戏优点(普通点)[/h1] (1)该有的城镇经营要素基本都是齐全的,农业、工业、政治、文化、经济、贸易、军事都能做到一步步的覆盖。 (2)游戏建模不属于精致优秀一类,有点像10年前后的建模,但也不算粗糙,属于耐看类型。 (3)古风题材好评。 (5)游戏应该是具备四个场景地图的。 (6)地形存在是否平整、土地是否肥沃,对建房、种田有影响。 (7)有日出月落昼夜变化,也有春夏秋冬四季变化,但是只是视觉效果,没有和城镇建设、种田劳作相关的实际作用。 (8)木制建筑会起火,不安装消防措施,时不时一场大火,很有特点。 (9)有关卡模式,完成关卡内容通关,其实有一些类似于教学关卡一样,关卡很多。 [h1]游戏缺陷[/h1] (1)操作按键不协调,有些别扭;手感比较僵硬,不丝滑流畅, (2)背景声效过于嘈杂。 (3)修了道路之后,水井、巡视塔、药铺这些建筑的功能是有范围效果的话,那么粮店、瓷器店这些店铺,不应该有道路连接了,居民就可以抵达么,为什么也有具有范围生效,一个地图上要建立多个居民宅,还非得四处建立商铺,才能升级居民住宅,这个逻辑有问题吧。 (4)仓库的存储量一下子就满了,然后也是具有范围性的,只有生效范围了资源场地才会运输到仓库之中,产地距离仓库太远,居民就摆烂不运货了。同样,税收之类的建筑都会有这种问题。 (5)建筑功能覆盖范围不是固定的,会随着环境改变而改变,至于怎么改变,游戏里没解释,也摸不出规律,真随缘,这也导致了居民住宅升级,也是随缘升级,然后新修了一些内容之后,本来已经升级的建筑会因为居民不满意而降级。居民的住宅要求反正是非常高的,必须得什么都具备,有吃有喝的供着,不知道周围的环境不适宜到底是啥。 (6)菜单页面的独立场景,进去之后什么都操作不了,看个贴图建模? (7)没有沙盒模式。 (8)游戏定价过于自信,原价67rmb,史低七五折也要50rmb,同类型游戏里太多价格、质量、性价比更佳的作品可以替代。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~ 感谢你的阅读,觉得还行的话,希望点个赞~[/quote]
Terrible. Trying to create the fun of Emperor: Rise of the Middle Kingdom without any of the fun or charm. No way to skip the awful tutorial with seizure inducing flashing icons. Constant repetitive sounds. About every 30 seconds it will be a cow moo then a gong smash. I really wanted to like this game by its concept but it is truly awful.
不好玩
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