
Welcome to the Kabaret - where monsters from Southeast Asian myths and folklores dwell. Perform tea ceremonies, play traditional games, and question your humanity.
Modeled estimate, not a reported figure. How we estimate →
About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
awesome game, I miss Indonesia so much and the game really helps me to feel better <3
Best visual novel
Folklore, incredible artwork, enthralling characters, what more can you ask for? Also, the soundtrack is so good! I can't wait to see what the rest of the game is like, but I can't stop playing!
This is one of the BEST impression of South East Asia graphic novel. Music and its mood are also from Asian Instruments, design elements are full of flora & fauna motives. It is UNIQUE on its own!! The game play is no different from classic Japanese graphics novel, choosing options to dictate which ending route. There is no 18+ elements (which i think is a bonus) but the game is supported with LOVELY ILLUSTRATIONS. Another highlight would like to give to the developers is there are some Malay words are in yellow, point at it and it will reveal its definition, THIS is REALLY FANTASTIC!! its a small feature but it helps people to understand better and above all faster. There are some mini games to reminded of Asian Childhood; Guli (marble game) & Congkak (number game). These are the only entertainment that 90s kids have and it brings back wonderful past time. This is also a good elements to intro to international ordinance. The songs and ambiance is also lively, Asian instruments such as Bonang, Guzheng (古箏), Pungi, etc. Many Asian folklore are present, not only Malaysia but Indonesia, Vietnam, Filipino, Hindu, Chinese!! And they gave alot of love to it, unfortunately there are actually MORE but 1 game can only cover this much. The folklore character design are very contemporary and full with patterns which matches traditional elements. Especially Pontianak!! the game development also give effort educate how to properly pronounce it. Pontianak is a very special case, dont understand me? check the game notes sayang :3 The game really done a good job capture the dark moments of Kabaret a different Hell compare to western counter part. It has its dark and tense vibe but balance with character building and likable values. U will feel u want to know more about the person because of their monster figure due to all related to SEA Folklore, it motivates people to find out (i search all of them), and its truly interesting!! The story also place Asian mentality and perspective, such as "if my father is right, he is right. can he be wrong?" which unfortunately many Asian until this day still going through this dilemma. This sort of small detail also may help international ordinance to understand Asian perspective better, and may serve a great insight too. Finally, would like to say the game delay for 2 years i say is worth it!! if the developers release unpolished or still the same 1st initiate stage i think it will be just another generic Graphic Novel. I am truly proud the development gave due diligence to improve its content and quality and without their willpower & patience non of this would be recognized. Will there be Kabaret 2? :3
have not finished it yet but i like it
東南アジア要素のダークファンタジー、人の闇の奥底の物語という感じで、美しいグラフィック、古典と現代の混ざり合った音楽が印象に残りました。 不遇な生活を嘆く青年Jebatが呪わしい姿になった後、どうなっていくのかを見届けていく、という感覚でした。 日本では馴染みのないタイやフィリピンの妖魔も出てくるので面白かったです。 生々しく残酷な展開もあり、古今の色々な悲しみの有り様と東南アジア的な優しさが錯綜する中に人間とは何ぞや、魔物とは何ぞや、というような問いが容赦なく突きつけられる展開が結構心に刺さる話でした。 言語が英語のみなのと、人間の嫌な部分の生々しさと割とおぞましい表現要素もあるので、そういうのが苦手な方には向かないかもしれません。 システム的な部分では、気軽にリトライしづらいのと、若干癖があるのでノベル系ゲームに慣れている方だと操作性は不満に思うかもしれません。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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