
The ultimate crossover between K-pop and Life Simulation! Step into the role of manager and build your dream idol group by scouting talent, managing schedules, choosing outfits, planning social media, and organizing the perfect album. Can you make it to debut?
Modeled estimate, not a reported figure. How we estimate →
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About
Rise to the top of the K-pop charts, become the next sensation, and earn the love of fans. Lead your group to stand out and conquer the hyper-competitive music scene. In this one-of-a-kind idol life simulator, step into the shoes of a powerful manager and shape your girl group’s destiny on their journey to the Hall of Fame.
Step into the spotlight behind the scenes! Build your dream idol group as you scout rising stars, shape their weekly schedules, and guide their journey to fame. Mix work, training, and downtime to help your idols shine their brightest, while you enjoy the thrill of creating a superstar career you can’t experience in real life.
Your decisions extend far beyond management. The relationships you build and the choices you make will define your group’s future. Whether you’re offering unconditional support, navigating rivalries, or representing your group in the public eye, every action has consequences. Randomized events mirror the unpredictable challenges of the real K-pop industry, testing your judgment at every turn.
Your ultimate goal? Debut. Along the way, your trainees will face off against rivals in thrilling, RPG-style battles that will prove whether they have what it takes to shine. Once your group is ready, you’ll choose their signature look, define their fan club identity, and produce a debut album that captures their essence.
The road to debut isn’t an easy path, but it’s where every dream begins, and every step you take becomes a story worth remembering.
Choose from eight unique trainees, from the cheerful Minji to the shy Ai, the lineup and skillset of your group is in your hands, and it's your job to shape them as stars.
As the manager, it's your job to balance stamina, finances, and workload. Push your idols too hard and risk burnout, but pamper them too much and you'll quickly run out of funds!
The bonds you build shape every outcome. Your decisions influence how each character perceives you, unlocking new encounters, storylines and endings.
Featuring exclusive music and special vocal tracks for your group's debut, produced just for this game. K-pop fans will be clamouring for the tracklist.
Scout new idols, hit the right notes during vocal practice, and master dance routines in rhythm challenges. Your performance in these mini-games determines your success as an idol manager.
Stunning hand-drawn artwork brings a rich world to life. Beautifully animated emotions and gestures make your idols feel truly alive, letting you connect with them like never before.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese, German, Indonesian
Engagement
Hours played at review time, across 123 reviews with recorded playtime.
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its a fun game i hope they add more gameplay to it after your trainees debut they should let you continue on as the offical ceo managment and able to recruit and make more groups to debut into kpop idols
Wow, I did not expect the game to be as long as it is so far. As a manager, you are expected to manage the funds of activities of an ever growing pop group. In an attempt to run every single one of the characters in my first run, I ended up borrowing so much from everyone that I've become bankrupt and have to start the game all over. The tasks and schedule can be repetitive at first, but as soon as you have beat a few months into the game the schedule becomes harder and harder to keep up. I had one girl as the main lead and am now restarting with a whole new idea of what kind of route I want to take now. For the current discount, definitely worth it.
冲着明星志愿3买的 除了q版人物建模不错 其他都是一坨 游戏性代入感也差 很难想象被20年前的游戏秒杀 我真想问问策划自己玩过这游戏嘛 电影电视通告各种5-10的几率 提升属性也不提高几率 解锁个训练居然也是几率 你这么爱玩几率 我只能把差评拉你嘴里了 真把我恶心坏了 训练几个月都不解锁训练课程 忘了说最恶心的了 就是那打工赚钱 一个人也是几百块 八个人也是几百块 他还和属性表现挂钩 :steamthumbsdown:
到現在沒人能超過明星志願... 一款新遊戲怎麼還能做的這麼爛?能選的角色很少甚至不如另一款偶像製作人,遊戲風格也很醜...介面完全超俗。 本來想退款沒想到超過2小時就不行,早知道玩的時候不要一直想說再給個機會!!!!! 總共就8個人,那就應該限制一下能簽約的數量,不然通通簽約直接沒驚喜感欸,畢竟解約也沒別人能玩 塞一些莫名奇妙的小遊戲,角色衣服醜到爆,美術拖下去 我將會改掉不玩Demo就購買的毛病,謝謝這遊戲
气昏了,全程没有任何指引,最重要的是,根本没说出道要做完哪些事情。能不能给点新手指导。 - 工作中标率全靠概率也太不合理了,重点是SL不直接,一定要回到主页再读取 - 角色性格没有过多描写,看似可交流的角色很多,但是到最后都不太清楚他们什么性格。剧情量很少,对话都是轮流出现,每个人对话内容完全都一样 - 不知道为什么需要做出这么多工作类型,对数值剧情都没有太大的帮助,只是让人找适合的工作训练找得很累。而且出道单曲相关的选项这么多,我要怎么知道哪个需要完成,完成后也没有按钮变灰 - 小游戏在很多地方都没有跳过的选项,完美完成后也没有吸引人的奖励 而且最后没出道结局也太水了,这真的是已经做完的游戏吗? 不想拿来跟明3对比,即使以小游戏来说这个完成度都不够。
Alright, this was quite the game as it simulates what the processes and life of a kpop idol manager would be like. If you are into the kpop culture knowing a bit about it or wanting to learn how managing idols would be like then this game does a really good job putting into perspective what managers have to think about and oversee on a daily. For a simulator I'd say the game is worth a try. That being said I can see why a lot of people would complain about the inability to take back decisions or reload a previous save state as I feel the game is meant to be played in complete playthroughs as each run should be different depending on the manager playstyle you choose, what idols you recruit, and how you train them to success. For the perfectionist that wants a perfect first run and be one and done with the game, then I can see why it would bother you. Otherwise, I just simply continued my run despite making major mistakes like losing money trying to audition more idols, or spending time with the wrong people. And its ok to make those mistakes as you are meant to learn from it and to improve on it on your next run. Heck, I don't think the devs even think most people would be able to successfully debut their team on their first run (BUT I SURE DID!) and perhaps the game wants to treat things like a roguelite with decisionmaking mechanics. The characters of course all look like super models despite the animation art style and my girlfriend and I thought the art style was very cute and pops out in a good way. However, because it is a visual novel game don't expect any crazy animations as the characters all use their signature pose throughout the game and occasionally sways when they need to move (but you can dress up your idols which is neat). This gets even funnier when you get to see your idols perform and its just them doing their poses with a moving background. Kinda wished the devs put more work on this at least seeing how there are only 8 idols in total you can possibly recruit so the models are constant and don't need to do too much work but whatevs. You'll have some characters you'll really like and some you just learn to hate which I think is a good story writing. Note that every character that is your coworker will have a back story and is accessible to you at all times to progress, but for the idols there will be one part where you may choose one of them to interact with on a social day. Because I didn't know that this will lock me into their personal story for the rest of the run and make the other idol's stories inaccessible then my first play thru ended up having my manager spending a lot more personal time with one of the idols. So be warned about that when the decision point comes! Besides the decision making and training mechanics there are a lot of minigames that would pop up to shake things up. Some activities like training, jobs, or spending time with characters may end up having you pour some drinks, play follow the leader, and chase down trainees. However, the mini game i hate the most is the game where you have to time stopping a light on top of a trainee when they light up cuz if you miss then that's one less trainee application you get which I felt really screwed my chances of finding some trainees I wanted to recruit. You'll be managing resources like money, stamina, and happiness all of which is vital for your team's successful performance and whether or not your company will fire you for being bad at managing finances. Overall, it took me 5 hours to finish my playthrough to include getting to debut and getting to the game's version of the music awards. With everything I said in mind then you may find yourself playing this game multiple times spending a lot of hours trying to recruit the ultimate kpop idol team. I don't blame you if you think 20 bucks is too much for this game and want to wait on a discount, but I still it is still worth checking out if you like management games and if you like kpop stars!
Won the evaluation without it crediting me the the 75k. This seems to be a programming error.
Incroyable ! Compatible avec la steamdeck, ce jeu est vraiment complet. On se retrouve vraiment dans l’univers de la kpop, avec les tenues, les entraînements, l’alimentation, la sécurité, les décisions que nous prenons et qui ont un réel impact sur l’avenir de notre groupe. On peut décider de qui intègre notre groupe et qui part, pas seulement en fonction de nos choix mais aussi en fonction de la vie personnelle des idoles également. Le concours pour faire débuter nos idoles n’est que le début, le reste est bien plus incroyable et je n’ai que 7h de jeux. Cela faisait longtemps que je n’avais pas autant aimer un jeu. Et les musiques sont incroyables je recommande à 3000% 🩷
Je recommande ce jeu malgré quelques points négatifs sur lesquels j'espère que les auteurs vont travailler. J'avais beaucoup aimé la démo et j'ai longtemps attendu la sortie définitive. J'ai apprécié globalement cette expérience complète, malgré une durée de vie très courte. Il n'existe malheureusement que huit recrues possible, ce qui est très peu pour choisir les membres du groupe, les possibilités étant très limitées. Les évènements aléatoires ont des conséquences illogiques. Les membres du groupe se tordent la cheville toutes les semaines et reviennent le lendemain comme si de rien n'était. A l'inverse, un incident sur scène a mis fin à mon groupe gratuitement alors que tout était parfait pour les débuts du groupe. J'espère que les développeurs vont ajouter des recrues et des développements de relations (amicales ou amoureuses pourquoi pas) car les discussions sont toujours les mêmes. La base du jeu reste intéressante et j'ai hâte de découvrir les mises à jour. Merci pour votre travai et merci de partager cette passion pour la kpop peu représentée dans les jeux vidéo.
Had an almost perfect run ruined by one of my trainees being forcibly terminated without any options for me to stop it. Then after beating the game on this file, I thought there was a new game + because of the “new+” button on the save file, but I guess there isn’t since nothing carried over? Love the game otherwise and will have fun on my other playthroughs but damn if that first run didn’t traumatize me a little lol. Edit: forgot to mention some bugs. The thumbs up/down seems to either have no effect or is mismatched for most activities. Game froze at some point, would still let me hover buttons but they didn’t work. Not sure if it was a bug, but I sent a PI after the stalker and nothing ever came of it? Then the stalker continued throughout my playthrough regardless of anything I did, I always took the options to combat them. Will add more here as I encounter/remember them, or figure out where to send bug reports lol.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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