
The ultimate crossover between K-pop and Life Simulation! Step into the role of manager and build your dream idol group by scouting talent, managing schedules, choosing outfits, planning social media, and organizing the perfect album. Can you make it to debut?
Modeled estimate, not a reported figure. How we estimate →
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About
Rise to the top of the K-pop charts, become the next sensation, and earn the love of fans. Lead your group to stand out and conquer the hyper-competitive music scene. In this one-of-a-kind idol life simulator, step into the shoes of a powerful manager and shape your girl group’s destiny on their journey to the Hall of Fame.
Step into the spotlight behind the scenes! Build your dream idol group as you scout rising stars, shape their weekly schedules, and guide their journey to fame. Mix work, training, and downtime to help your idols shine their brightest, while you enjoy the thrill of creating a superstar career you can’t experience in real life.
Your decisions extend far beyond management. The relationships you build and the choices you make will define your group’s future. Whether you’re offering unconditional support, navigating rivalries, or representing your group in the public eye, every action has consequences. Randomized events mirror the unpredictable challenges of the real K-pop industry, testing your judgment at every turn.
Your ultimate goal? Debut. Along the way, your trainees will face off against rivals in thrilling, RPG-style battles that will prove whether they have what it takes to shine. Once your group is ready, you’ll choose their signature look, define their fan club identity, and produce a debut album that captures their essence.
The road to debut isn’t an easy path, but it’s where every dream begins, and every step you take becomes a story worth remembering.
Choose from eight unique trainees, from the cheerful Minji to the shy Ai, the lineup and skillset of your group is in your hands, and it's your job to shape them as stars.
As the manager, it's your job to balance stamina, finances, and workload. Push your idols too hard and risk burnout, but pamper them too much and you'll quickly run out of funds!
The bonds you build shape every outcome. Your decisions influence how each character perceives you, unlocking new encounters, storylines and endings.
Featuring exclusive music and special vocal tracks for your group's debut, produced just for this game. K-pop fans will be clamouring for the tracklist.
Scout new idols, hit the right notes during vocal practice, and master dance routines in rhythm challenges. Your performance in these mini-games determines your success as an idol manager.
Stunning hand-drawn artwork brings a rich world to life. Beautifully animated emotions and gestures make your idols feel truly alive, letting you connect with them like never before.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese, German, Indonesian
Engagement
Hours played at review time, across 123 reviews with recorded playtime.
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
J'aime beaucoup, je trouve que le seul point négatif pour ma part c'est que ça se fini a la fin de la remisse des prix.
mi reseña 80% positiva, 20% negativa, es un buen juego con posibilidad de añadir actualizaciones / DLCs que sumen contenido, por ejemplo el de continuar con el grupo que ya creaste, carece un poco de sentido sacar un solo single que triunfe y despues el juego finalice de forma repentina, de igual forma tiene forma de rejugarlo para seguir distintos caminos con distintas Idols o siendo distinto tipo de manager, los personajes estan buenos, historias entretenidas aunque a veces el calendario se torna repetitivo
It was almost evrything I wanted in a kpop game. Its only down side i wish it ws longer.
the game is amazing. i've been waiting for it for a long time and can honestly say it was worth it. i didn't have any issues learning the mechanics, setting schedules for my trainees, and managing everything felt smooth and enjoyable all the way to the end of the story. the only thing that made me a little sad was reaching the ending. i thought it would be similar to other idol management games like idol manager. i really hope this isn't limited to just training trainees and debuting an idol group. it would be great if we could continue managing them for as long as we want, choose when (or if) to disband them, and compete against other ent companies as the game progresses, similar to the rival evaluations we experienced during training. i think having a true post-debut management phase would make the game even more enjoyable and replayable. overall, its a recommendable game with a lot of potential but there's still room for improvement. :))
i think we should continue to the game after debut. I wish there was more details as real life. For example; comebacks, or new groups, senior, rookie relationships, our idols love scandals, more stories. i only spend 2 hours to finish. i would love to continue to the game but when you are awarded, the game is done. Please consider these
疯了吧这点东西卖五六十,无聊死了纯诈骗
钱难挣,面试概率永远是5%-10%铁定失败,后期出道花费太高没钱养...痛苦
还行,不过有大BUG,玩到出道直接卡死,无法继续。得先解决了才能继续玩
I tried this after playing the demo. I was unable to find anything actually improved from the demo. There is just not enough here to recommend this over something more fleshed out like Idol Manager. The only thing this game has over that one, the more uniquely designed characters, is wasted when there is so little to actually do with them/learn about them. I played through the first evaluation, and immediately saw there just wasn't anything interesting about what i was doing.
如果这不是半成品,那我只能说捆绑明星志愿3的售卖真的是太绝了。而且过一遍差不多2.5-3小时,完美防止你退款。。
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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