
The ultimate crossover between K-pop and Life Simulation! Step into the role of manager and build your dream idol group by scouting talent, managing schedules, choosing outfits, planning social media, and organizing the perfect album. Can you make it to debut?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rise to the top of the K-pop charts, become the next sensation, and earn the love of fans. Lead your group to stand out and conquer the hyper-competitive music scene. In this one-of-a-kind idol life simulator, step into the shoes of a powerful manager and shape your girl group’s destiny on their journey to the Hall of Fame.
Step into the spotlight behind the scenes! Build your dream idol group as you scout rising stars, shape their weekly schedules, and guide their journey to fame. Mix work, training, and downtime to help your idols shine their brightest, while you enjoy the thrill of creating a superstar career you can’t experience in real life.
Your decisions extend far beyond management. The relationships you build and the choices you make will define your group’s future. Whether you’re offering unconditional support, navigating rivalries, or representing your group in the public eye, every action has consequences. Randomized events mirror the unpredictable challenges of the real K-pop industry, testing your judgment at every turn.
Your ultimate goal? Debut. Along the way, your trainees will face off against rivals in thrilling, RPG-style battles that will prove whether they have what it takes to shine. Once your group is ready, you’ll choose their signature look, define their fan club identity, and produce a debut album that captures their essence.
The road to debut isn’t an easy path, but it’s where every dream begins, and every step you take becomes a story worth remembering.
Choose from eight unique trainees, from the cheerful Minji to the shy Ai, the lineup and skillset of your group is in your hands, and it's your job to shape them as stars.
As the manager, it's your job to balance stamina, finances, and workload. Push your idols too hard and risk burnout, but pamper them too much and you'll quickly run out of funds!
The bonds you build shape every outcome. Your decisions influence how each character perceives you, unlocking new encounters, storylines and endings.
Featuring exclusive music and special vocal tracks for your group's debut, produced just for this game. K-pop fans will be clamouring for the tracklist.
Scout new idols, hit the right notes during vocal practice, and master dance routines in rhythm challenges. Your performance in these mini-games determines your success as an idol manager.
Stunning hand-drawn artwork brings a rich world to life. Beautifully animated emotions and gestures make your idols feel truly alive, letting you connect with them like never before.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 196reviews | 56% | — | $113.3K |
| $19.99 | 30ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i feel like this game have a lot of love on making it, there is tons of heartfelt moments, while it's quite predictable but i feel the journey rewarding you in the end when seeing their message especially. while the game have many good things especially for me who like managerial and stat wise, i feel like the downside is relationship between characters are too shallow (i almost 80% use tell jokes since it's guarantee +2 relationship) and have no custom cutscene or anything when filled the friendship. so idk why i need to fill to 4 star relationship? the other thing that make me sad that i cannot continue when the game ends, like it should be playable and try to reach top chart of the world? well i know the title is road to debut, but it just kinda sad you can't continue. other than that, i really enjoy the production level of the song, character, animation, achievement. everything is nicely done, while there still a room for improvement (well except for the song, top notch!) there are several UX wise that i don't like but it just personal opinion. well that's all from me, and i hope either this become sequel or we see any DLC? Good luck!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese, German, Indonesian
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
钱难挣,面试概率永远是5%-10%铁定失败,后期出道花费太高没钱养...痛苦
气昏了,全程没有任何指引,最重要的是,根本没说出道要做完哪些事情。能不能给点新手指导。 - 工作中标率全靠概率也太不合理了,重点是SL不直接,一定要回到主页再读取 - 角色性格没有过多描写,看似可交流的角色很多,但是到最后都不太清楚他们什么性格。剧情量很少,对话都是轮流出现,每个人对话内容完全都一样 - 不知道为什么需要做出这么多工作类型,对数值剧情都没有太大的帮助,只是让人找适合的工作训练找得很累。而且出道单曲相关的选项这么多,我要怎么知道哪个需要完成,完成后也没有按钮变灰 - 小游戏在很多地方都没有跳过的选项,完美完成后也没有吸引人的奖励 而且最后没出道结局也太水了,这真的是已经做完的游戏吗? 不想拿来跟明3对比,即使以小游戏来说这个完成度都不够。
Alright, this was quite the game as it simulates what the processes and life of a kpop idol manager would be like. If you are into the kpop culture knowing a bit about it or wanting to learn how managing idols would be like then this game does a really good job putting into perspective what managers have to think about and oversee on a daily. For a simulator I'd say the game is worth a try. That being said I can see why a lot of people would complain about the inability to take back decisions or reload a previous save state as I feel the game is meant to be played in complete playthroughs as each run should be different depending on the manager playstyle you choose, what idols you recruit, and how you train them to success. For the perfectionist that wants a perfect first run and be one and done with the game, then I can see why it would bother you. Otherwise, I just simply continued my run despite making major mistakes like losing money trying to audition more idols, or spending time with the wrong people. And its ok to make those mistakes as you are meant to learn from it and to improve on it on your next run. Heck, I don't think the devs even think most people would be able to successfully debut their team on their first run (BUT I SURE DID!) and perhaps the game wants to treat things like a roguelite with decisionmaking mechanics. The characters of course all look like super models despite the animation art style and my girlfriend and I thought the art style was very cute and pops out in a good way. However, because it is a visual novel game don't expect any crazy animations as the characters all use their signature pose throughout the game and occasionally sways when they need to move (but you can dress up your idols which is neat). This gets even funnier when you get to see your idols perform and its just them doing their poses with a moving background. Kinda wished the devs put more work on this at least seeing how there are only 8 idols in total you can possibly recruit so the models are constant and don't need to do too much work but whatevs. You'll have some characters you'll really like and some you just learn to hate which I think is a good story writing. Note that every character that is your coworker will have a back story and is accessible to you at all times to progress, but for the idols there will be one part where you may choose one of them to interact with on a social day. Because I didn't know that this will lock me into their personal story for the rest of the run and make the other idol's stories inaccessible then my first play thru ended up having my manager spending a lot more personal time with one of the idols. So be warned about that when the decision point comes! Besides the decision making and training mechanics there are a lot of minigames that would pop up to shake things up. Some activities like training, jobs, or spending time with characters may end up having you pour some drinks, play follow the leader, and chase down trainees. However, the mini game i hate the most is the game where you have to time stopping a light on top of a trainee when they light up cuz if you miss then that's one less trainee application you get which I felt really screwed my chances of finding some trainees I wanted to recruit. You'll be managing resources like money, stamina, and happiness all of which is vital for your team's successful performance and whether or not your company will fire you for being bad at managing finances. Overall, it took me 5 hours to finish my playthrough to include getting to debut and getting to the game's version of the music awards. With everything I said in mind then you may find yourself playing this game multiple times spending a lot of hours trying to recruit the ultimate kpop idol team. I don't blame you if you think 20 bucks is too much for this game and want to wait on a discount, but I still it is still worth checking out if you like management games and if you like kpop stars!
It was almost evrything I wanted in a kpop game. Its only down side i wish it ws longer.
The art style is beautiful, the soundtrack is addicting, and this game isn't something I normally play but I enjoyed the demo enough to purchase it. One of the few gripes I have that there isn't really a distinct enough ending between the few paths I chose. Ending right after debut makes everything all for nothing. It would've been nice to play like the first year or two to see how well the group fares, and if they garner any longevity or not. The mini-games and branching storylines are random. One playthrough I got almost none. Another, I swear I was getting something new almost every week which led to a costly mistake (thankfully, it only set me a few weeks back instead of completely ending the game). The skill tree is another thing. A good chunk of it is incredibly hard to unlock. With the key characters, it's hard to keep track of what they like or dislike unless you make a spreadsheet or something. And someone else mentioned that you get very little reward for unlocking some hard achievements, which I agree. Overall, this game is fun but very frustrating in the same breath. It's best bought during a sale.
疯了吧这点东西卖五六十,无聊死了纯诈骗
OMG I CRIED. THIS GAME IS SO BEAUTIFUL
divertido pero muy abrupto el final, no me gusto eso para nada y por el precio me parecio un poco decepcionante. espero que agreguen cosas en un futuro o un DLC para que realmente valga la pena. de momento no lo recomiendo si es que dudas en comprarlo por el precio, o tienes altas expectativas.
i think we should continue to the game after debut. I wish there was more details as real life. For example; comebacks, or new groups, senior, rookie relationships, our idols love scandals, more stories. i only spend 2 hours to finish. i would love to continue to the game but when you are awarded, the game is done. Please consider these
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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