
Place yourself at the heart of the Jurassic franchise and build your own Jurassic World. Bioengineer dinosaurs that think, feel and react intelligently to the world around them and face threats posed by espionage, breakouts and devastating tropical storms in an uncertain world where life always finds a way.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−75% | 55.3Kreviews | 87% | — | $18.8M |
| $49.99 | 24.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love it. If there's a management game about dinosaurs, similar to the old Operation Genesis on PS2, it's Jurassic World Evolution 1. It has that touch that not only renews, but also takes on the old. Of course, I also particularly loved the Return to Jurassic Park DLC for the nostalgia effect. But then again, the rest is worth it too. It's a relaxing game that follows the events of the much-discussed new Jurassic Park films, aka Jurassic World. Honestly, having played it a lot during the Covid pandemic and on another occasion with a broken finger, I haven't found any negatives.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.9M | 35.2K | 97% | $13.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $18.8M | 11.8K | 78% | $39.89 | |
| $18.7M | 61K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.8M | 47.1K | 90% | $20.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $52.8K | 101 | 71% | $12.74 | |
| $24.9M | 72.2K | 91% | $11.24 | |
| $116M | 92.8K | 56% | $34.99 | |
| $90.2M | 81.2K | 91% | $44.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 19 → 2.86/day in the week after.
Reviews, worldwide (the counter carries no country): 3.75/day in the week to Jul 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese, Italian*, Korean*, Spanish - Latin America**languages with full audio support
| $49.99 |
| 5Kratings |
| 82% |
| — |
| not modelled |
| $44.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bloodborne, death stranding 1 e esse jogo são os meus favoritos. tenho conhecimento de administração de mais de 20 anos e adorei ser testado nesse jogo peca em algumas coisas e tem muito em outras. a voz do briggs e uma das poucas que eu adoro escutar. 10/10
класная игра
Good
very fun, addicting and somewhat hard if u don't know what your doing.
Good game!
ist ein top spiel und das kann ich nur weiter empfehlen
Vale se tiver com um preço de até uns R$40. Ele é legal, mas passa a ficar repetitivo, e o jogo meio que te pune por ser bom demais, se você tenta acelerar o crescimento da sua ilha deixando ela bonitinha logo de cara, os contratos ficam impossíveis de serem cumpridos, um exemplo é a exigência em manter a avaliação do parque em 5 estrelas (máximo) por 5 minutos, o que é praticamente impossível pois há uma variação decimal constante. Ou quando há outra exigência de criar um dinossauro específico com 90% do genoma, o que é uma chatisse pois vc precisa ficar pesquisando várias vezes até chegar nesse patamar. Então isso acaba te enrolando, foi uma forma podre de te manter no jogo mais tempo. Chega uma hora que cansa pq não tem nada de novo, é pesquisar algo, criar algo, cuidar dos bichos e reparar as construções. As três primeiras ilhas são bem divertidas e você vai aprendendo coisa nova, após isso é entendiante. Eu me diverti bastante em torno de 20 horas, depois disso foi mais empurrando com a barriga mesmo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.