
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 18 → 132.8/day in the week after.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really solid example of a AA game, massively solid for what it is with some issues. Mainly for me I find the gameplay loop fun, but repetitive. This isnt helped by the (admittedly) placeholder AI voices. They spam the same 5 voice lines at nauseum with no variation at all. Still pretty alright game
nice,
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CA #46, worst UA #85 · 10 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool
Good game yo.
Gud :)
A good PvE game that seems to stick to its mission to be fast paced, arcade fun.
Pretty good game for an early access. I actually love it!
На первый взгляд игра выглядела как проходняк, но поиграв в неё 5 часов к ряду с двумя друзьями я понял - это золото, гем, бриллиант. Знаете Sea of Thieves? Вот это в целом похоже на то, только в космосе и с автоматами вместо мушкетов и сабель. Командная работа и напряжение сделали вечер очень интересным, а оптимизация очень приятно порадовала
I have to say, this one is surprising in a very good way. While still in early access with hopefully much more content to come, I still have 16+ hours real playtime at the time of writing in both single player and multiplayer. The gameplay is buttery smooth and works out of the box on Linux Mint. The game mechanics are really well done, the level design takes all the favorite themes from sci-fi and make you wonder what could have happened in those places. The weapons feel very satisfying to use and the whole space combat can get very hectic between fires, boarding parties and things to repair. The occasional shoulder-mounted one-shot kill [spoiler]with a railgun from the deck of a ship[/spoiler] also feels phenomenal. If I had to mention one thing that could do with some improvement, it's the writing / dialog and the corresponding voice acting, but there's thankfully not much of that in the game. Given the reasonable asking price, I'd say get it today and to the devs: keep up the good work, looking forward to future updates.
ENG: Guys, what’s going on with the performance? Where are DLSS and FSR? Where are the flexible graphics settings? Where are *any* graphics settings at all? Your game is unplayable in its current state. My hardware runs much more demanding titles without a hitch. Fix this. It’s 2026—this isn't a console game. Where are the settings? RUS: Ребята, что с производительностью? Где DLSS? Где FSR? Где гибкие настройки графики? Где в принципе хоть какие-то настройки графики? В ваш проект невозможно нормально поиграть. У меня более требовательные игры на моём железе спокойно идут. Поправьте ситуацию. 2026 год на дворе, у вас не консольная игра. Где настройки?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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