
Juicy Realm is a roguelike game in which players must square off against bizarre fruits all across the world. The line between the animal and the plant world has become blurred, and the food chain has been completely disrupted.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
太好玩了 可惜不更新了
画风可爱,大部分角色都很好玩!
打完仙人掌会卡退
juegazo 10/10 muy buen estilo artistico ,es una pena terrible que este muerto y los creadores lo abandonaran
I’m always so grateful for games with actual art direction. Juicy Realm is a great looking game, its cartoony style perfectly complementing its gonzo plot about an evil extraterrestrial tree seed falling on earth and causing all fruit to come alive and wage war on humanity. You must fight your way through heavily-armed apples, pears, and avocados in order to destroy the tree and turn all the fruit back into fruit. Tonewise it reminded me a lot of Unholy Heights — it knows exactly what it is and it leans as far into it as it can. This game is pretty fun, and its relative small dungeon — four main floors plus a small final boss realm — makes it great for short playthroughs. The 10 characters all feel very different, and some of their powers are pretty off-the-wall, like the girl who can summon a mech suit and the one who can dual wield. I liked the variety and the balancing, and also liked that the character upgrades could be small but also be juuust enough to push you meanigfully forward. I also enjoyed the logbook and variety of very practical achievements as some extrinsic motivators (though I wish there weren’t co-op ones…). I always felt like I knew what I was trying to accomplish, which is something a surprising number of these games really lack. I do think there were too many weapons. Really there were too many types of individual weapons — we didn’t need multiple wands, multiple shotguns, multiple SMGs. This matters because weapon can make or break your run, and they’re not easy to come by, so if you have a run where you only roll one of the too-many ‘joke’ weapons you’re just kind of screwed. There were something like 90, and I think that number honestly could have been halved and still felt like it offered a ton of variety, especially since some of the weapon effects were really clever and unique, like the trophy, the keyboard, and the frog. But there were also ones like the wands where the difference was really cosmetic, and having three just meant you were 3x as likely to get something useless. I think if they’d limited themselves to one of each type, maybe two for more useful types, if would have made things feel a bit more balanced. This was more of an issue on early runs, before your starting weapon is maxxed out (though some starting weapons are so ♥♥♥♥, like the panda’s, that your entire run always depended on rolling a good weapon at some point, and it made a couple of the classes really miserable to play). I liked the difficulty options, and enjoyed the way each additional level of stars felt like it forced me to recalibrate and play a bit differently; it felt like meaningful changes in the way the game worked and not just “enemies now have a billion hp, sucks to be you” like these games sometimes do. I also actually briefly played it coop, and it was nicely chaotic and a good time. On the whole, while I don’t think this is a game that’s going to convert anyone to the genre, it’s a standout to me, way above other small games in the genre like AK-xolotl, Rogue Labyrinth, or Blazing Beaks.
很难想象2020年了还有游戏不支持“鼠标固定于窗口”,让喜欢开窗口玩的情何以堪
不错
111
Absolutely cute and fantastic with solid gameplay, bosses, and weapons. Worth it just for the art alone!
動画やプロモを見て感じた感想よりもずっと良いゲームでした。 操作性に特に不自由はなく、武器やキャラの挙動や特性も分かりやすい。 ボスやザコキャラもデザインが刺さるものがいて、楽しく実績コンプまで走れました。 コスパもよいので気になった方はまずやってみることをお勧めします。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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