
Two classic Wonderswan games, now on PC! Battle the mysterious Judges in Judgement Silversword. Cardinal Sins is a score trial marathon, based on the theme of the Seven Deadly Sins. Will you face Judgement?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably the best shmup I've played aside from Ketsui! Really feels great to play.
very good.
Good retro flying top down shooter.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it! The presentation is obviously a bit basic with it‘s 8 bit music and graphics, but the levels are well designed and offer enough action from the start. It focusses more on shooting than dodging but has a lot more bullets than you would expect from a strict old school shooter. I am missing a simple slow down button to help navigating the ship when bullet patterns get more intense, though. Overall, this is a good game, not as polished as the amazing Eschatos or advanced like Natsuki or Ginga. But don‘t be fooled by the very basic presentation, this game is very nice.
Não deixe o visual 8-bit enganar: Judgement Silversword é excelente - e difícil: há momentos em que a quantidade de balas na tela beira o inacreditável. O controle é bom, com input lag mínimo. E é um dos poucos jogos de nave que faz slowdown direito (normalmente odeio slowdown). Mesmo lançado em 2015 continua rodando muito bem em Windows 11 (em 2025).
Judegement Silversword is a 1990s inspired retro vertical scrolling shooter. The game is on the simpler (but not easy) side with a focused shot, spread shot and forward shield. The game play is very fast with the exception of what I assume is manufactured slow-down when the game uncommonly becomes more like a bullet hell. Judgement Silversword is not an easy game, even on easy. Stages are short but plentiful. More like waves, as each stage has set of enemy ships that the player needs to adapt tactics to deal with. Despite the speed of the game, I don't believe it is a reflex shooter. I believe the name of the game is dispatching enemies as quickly and efficiently as possible to prevent them from firing back at you too much forcing your route or employing your shield. Even the shield, which drains down its energy, doesn't feel like a worthwhile venture as it only blocks forward and prevents shooting. Even losing ship often puts the player on the road to force them to recover as the enemy has time to fill the field with bullets and temporary invincibility may not last long enough to correct it. Fortunately, the stages are pretty fast to get you back on track. As well as extends (extra ships) being plentiful (at least on Easy). Continues are in limited supply. So don't expect to credit feed your way to the end. Additionally, the game features a sort of caravan mode called, "Cardinal Sins". Which has its stages roughly based on the 7 Deadly Sins. These stages start out pretty easy (for Judgement Silversword), but quickly become difficult as each stage requires differing skills of the player from holding fire to recover extends, collecting drops and sometimes just surviving. Many stages taking some practice just to not fail outright. Let alone getting a poor final grade. Judgement Silversword is closer to the shmups I like. No fancy gimmick or complex mechanics. Just a couple of fire modes and your movement. Its a little fast (the slow-mo areas not withstanding) for my tastes, but as mentioned above; I think the game rewards a solid tactical plan over quick reflexes just the same. It's just going to take lots of practice to hone that plan if you want to get far in the game.
Excelent classic shmup. the game has simple yest good bullet patterns, simple and precise controls and a bullet clarity very good. I had the game in a emulator but this purchase was worth, as teh emulation here is slightly better and it has leaderboards. The wonderswan was a limited console in terms of technology wich translates in some slowdown and some flicker, as effects as explosions are not particulary well animated and smooth. Still i thinks that mechanicly the game has no faults. The control is perfect and minimal. Eschatos may have the fame of being the better from qute but personaly i think both are great. Personally my fave is J.S. because the control is more simple as you can´t change speed and bullet visibilty is better (yes the backgrounds are awfull simple but i love it)
ワンダースワン界隈で当時から有名な作品。 Qute社が行った同人プログラムコンテストの初代最優秀作品。 Qute社から商業販売されたバージョンの移植。 非常にシンプルな弾幕シューティングゲーム、様々なSTGのオマージュがちりばめられている。 テンポの良さとそんなに弾幕やっていないユーザーでも入っていける難易度が特徴 ゲームルールをちゃんと把握すれば、このゲームは良い縦シューの教科書になるでしょう。 このゲーム意外とボリュームが盛りだくさんです。 全30ステージ(1ステージは短い)の通常モード 新ボスラッシュのスペシャルモード 私はよく知りませんが、カーディナルシン 3つのモードが楽しめます。 ゲームの総スコアでチート武器が使えるようになっていくので、そのうちクリアできるでしょう。 もちろん、アーケードSTGクリアできるレベルの人は、初期装備でクリアできるように調整されています。 STGうまくないユーザーとしては、このゲームをある程度プレイしたら、攻略動画を一回探してみることをお勧めします。 意外と、弾をまじめに避けなくてもいいように抜け道、攻略パターンが用意されているゲームなので、STGはこうやってクリアするんだって感じで、参考になりますよ。
very quietly and unassumingly one of the best shmups in existence
素晴らしいゲーム。 集弾密度が高く攻撃範囲が狭い前方ショット、集弾密度が薄く攻撃範囲が広いワイドショット、敵弾を防ぎ直接敵に当てて攻撃にも使えるシールドの3つを使い分けて遊ぶ縦型シューティングゲームです。 自機の速度も弾速も速く、そして敵の弾速も、ゲームの展開も速く、爽快感の高いゲームになっています。 武器の使い分けが楽しいゲームですが、個人的には隙を見て突撃しシールドで敵を近接攻撃するのが好きです。 敵の体力がガリガリ削れる上に得点倍率がガンガン上がっていくので気持ちよすぎます(ただし一歩間違えるとすぐに被弾します)。 パワーアップや別武器取得が無い、雑魚敵の動きに若干のゆらぎ(ランダム性)があるという点は賛否が分かれると思います。 ただ個人的には敵の動きにゆらぎがあることで繰り返しプレイの際に飽きにくく楽しめていいですし、武器の性能変化がないのも限られた道具で如何に突破するかに集中できるので好きなゲーム性です。
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