
Explore the ancient, mysterious world of Journey as you soar above ruins and glide across sands to discover its secrets.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 23 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38.6Kreviews | 94% | — | $7.8M |
| $14.99 | 138.1Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Acabei de terminar Journey e, sinceramente, é um dos jogos mais bonitos que já vi na vida. O que mais me impressionou foi como a aventura parece representar diferentes fases da existência. Você não faz apenas uma jornada, mas várias pequenas jornadas que, juntas, contam uma história maior. Em determinado momento, o jogo chega a uma região de inverno que me passou uma forte sensação de simbolizar a velhice. O personagem segue caminhando em meio ao frio extremo até que suas forças se esgotam. As pernas já não sustentam mais o corpo, e ele acaba sucumbindo à neve e ao gelo. É então que acontece uma das cenas mais emocionantes do jogo: espíritos ancestrais surgem ao seu redor e o conduzem para uma espécie de pós-vida. Dali, você inicia uma ascensão em direção ao topo da montanha, que passa a representar renascimento e transcendência. Quando a jornada chega ao fim, a noite toma conta do cenário e você se transforma em uma estrela cadente. Nesse momento, o jogo mostra o caminho percorrido durante toda aquela vida, quase como uma retrospectiva da sua existência. Também revela quantos outros jogadores estavam em cada etapa da aventura naquele mesmo instante, criando uma sensação curiosa de conexão e despedida, como se fosse um desencarne compartilhado. Então tudo recomeça. Você retorna à cena do menu inicial. O dia amanhece novamente, como se representasse um novo nascimento, e o jogo oferece a opção de iniciar toda a jornada outra vez. É uma mensagem simples e poderosa: o fim também pode ser um novo começo. E o mais impressionante é que Journey faz tudo isso sem diálogos. A história é contada apenas por imagens, música e uma engenharia de som extraordinária, que conduz o jogador de forma quase intuitiva por cada emoção e descoberta. Uma experiência sensacional, contemplativa e profundamente emocionante. É daqueles jogos que permanecem com você muito depois que os créditos terminam.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
| $14.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩 怀念之前和朋友一起玩《光遇》的日子
Very weird game. I'm not sure how long it is because it seems the game does not have a save feature. All progress is erased whenever you have to quit the game, except that at one point the only way to proceed is to exit to desktop, which causes a "continue" option to show up in the menu. The next time you start a "helper" shows up and helps you finish the level. One nice feature is that sometimes when you're behind a character that looks like you shows up and gently guides you around what to do. It seems that the game may have shared my private information to random people online without my knowledge or consent. This is completely unacceptable.
第二章遇到个陌生人 最后一起通关 但是不能加好友 总之游戏画风好 玩的舒服
有点无聊 而且好短 二周目又得重新捡符文 谁爱捡谁捡 还有一堆多人成就 我请问了你这游戏是联机游戏吗 连个能和好友稳定联机的方式都没有 又不是光遇 好多光遇里已经见过了的元素 审美疲劳了
Joguei sem saber nada, apenas seguindo a IA muito maneira e inteligente, até desenhou um coração na areia no final pra mim... e só descubro lendo as reviews que era uma outra pessoa. Melhor experiência vindo jogar sem saber nada. Agora eu quero ser o ajudante de alguém novo que nem alguém foi pra mim.
卧槽太牛逼了这个游戏,后劲太强了
Зачет, но только по скидке. За фулл прайс хз
Played it and it was fine, but I missed some stuff and thought I'd replay it, engage with the coop stuff hopefully etc. But I ended up not caring to go back - realized I just don't care. I'm sure I'd find the game more groundbreaking back when it came out. Still good tho.
我曾经是光遇玩家,虽然之后退游并且不再玩网游了,但是依然因为情怀入了Journey,在游戏中也经常能看到熟人的影子,甚至有些地方简直是一模一样,剧情应该也有相通的部分; 游戏一周目只是体验的话流程很短,大概2个小时,地图也相当小; 视觉效果做得挺不错的,尤其是旅人袍子上附着的沙和雪的效果相当真实,但是风景大多是荒原的景观,总体比较单调,如果是追求丰富视觉体验的玩家可能会失望; 这个游戏我是不打算再玩很多遍了,比较遗憾的是没有遇到能一直和我一起往前走的旅人; 仅仅是作为一段沉浸式的体验比较好,游戏性暂且不提,虽然优劣都有但还是为了情怀点个推荐吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $434.3K | 2K | 84% | $14.99 | |
| $135.2K | 466 | 82% | $19.99 | |
| $87.4K | 247 | 94% | $14.99 | |
| $19.8K | 622 | 53% | $1.99 | |
| $228.4K | 1.3K | 92% | $11.99 | |
| $221.8K | 1.6K | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 19.6K | 90% | $19.99 |