
For Sommerlund and the Kai! Lone Wolf is back with an exclusive storyline, stunning graphics and a deep combat system. Make meaningful choices and carve your own path.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Lo compre porque estaba a dos moneda y siempre tuve curiosidad de como era, pero me parecio aburrido a mas no poder.
Je n'ai pas du tout accroché. Après vérification, il s'agit à l'origine d'un jeu mobile...
No llega a ser un juego, es mas bien como ver un video. Demasiados elementos en pantalla que no cambia nada.
Has some out right stupid designs. For one i was trying to pick a lock, I didnt understand the mechanics of lock picking. So I stopped so i could find out how to pick the lock. It doesnt allow you to try again. Bad devs for sure.
Gioco molto bello, piacevolmente sorpreso che sia una produzione italiana, mi ha riportato a quando ero ragazzo e le atmosfere dei libri game di Lupo Solitario rimanevano nel mio immaginario ben oltre le letture dei libri! Lo consiglio! P.S.: giocatelo a difficoltà Facile all'inizio, renderà l'esperienza decisamente più positiva ;)
A good old school rpg adventure with interesting game mechanics and great story.
5 minutes in and all I've done is read wall after wall of text. After looking online, this game is full of that. No thanks. Reading is what people did before they invented fun.
Sono tornato Bambino. E' un Libro Game, ma digitale. Stupendo se ti piace Leggere, per me è Fantastico.
[b]It's a weird mobile game[/b] - Playtime: 18 minutes - Played: 2026 - Context: I've always wondered what the hell this was. [b]Review[/b] So, apparently Joe Dever is a writer and he worked on this mobile game based on his books? The character creation is pretty neat, there are some fairly diverse choices here like "talk to animals" or "something very different i already forgot". The game itself starts out as a choose your own adventure book. Do you use the green bar to talk to animals, the red bar to jump over obstacle or the blue bar to find your own way. It's pretty neat. And then you get to combat. Oh boy. Combat is on a *timer*. You have to quickly pick an action or lose a turn. And some actions require clicking quickly, clicking at the right time or dragging the mouse in a certain direction. And while there is a decent variety of combat options, it doesn't seem like you can use those skills you picked to affect combat. It's really disappointing and when the second battle started i just quit instead.
The story brings back some fond childhood memories of the Adventure book series. The game was simple in concept, but still challenging, especially on Hard difficulty.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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