
Enter the abandoned arcade after your car has crashed, and the shelter you were looking for is trying to eat you alive in this dark mystery-horror adventure. Solve mysteries, keep JANITOR satisfied, and always be aware of what's behind your back.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Скучно и забаговано 3/10[/h1] Искренне не советую открывать эту игру, даже если вам предложат денег, ведь пережитый ужаса того не стоит. Да, поверьте, та непростительная заурядность игры, скука, баги, однообразность, банальность могут напугать игрока, возложившего большие надежды на тайтл. Пройдите мимо и купите что-то приличное, а это - лажа, написанная на коленке, она тянет в лучшем случае на домашнюю работу студента. Спасибо за внимание.
[h1]It's.... an alright game.[/h1] It's not the most polished game nor the best story ever told, it's just... average. [h2]What makes me say that?[/h2] The fact that I can, go f*ck yourself. [h2]What makes me say that, regarding the game?[/h2] I have no clue if I've been blessed before but I haven't clipped through the floor in a game for quite a while. Until now. Sh*t just f*cking gave up and sent me to h*ll. I was just crouching man, what the f*ck? [h3]But that's not the only issue[/h3] The entity is not even that threating. I am dead serious, you can even wait for it to catch up and start running when its next to you. Motherf*cker even gets stuck sometimes, you can cheese the f*ck out of it. Glitchy a*s son of a b*tch ain't gonna do sh*t. Story tries to be shocking but falls a bit flat. The environment is fine, the visuals are fine, the sound design is fine, it's just not hitting as you'd expect it to. I am not trying to bash this game, it's just..... average man. [h1]HOWEVER[/h1] I'll still recommend it. For 1.94€ on sale it's a good buy. For 12.99€? Nah, way too short and way too average of a story for it to merit that price. Matter of fact, I will not succumb to a full price no matter the quality. The economy is going to sh*t thanks to AI and the f*cking Donald Trump phone with Polymarket preinstalled on it so you can bet on my left nut hanging lower than my right nut (for the record, I have no clue if it comes with Polymarket preinstalled - I have no clue if it even has an app - but you know that lil' Baron sh*t is all up in Donnie's head like "do it daddy"). Anyway, pretty average game, I'd recommend it on a discount.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Finnish, Portuguese - Brazil, Russian
| $2.59−80% |
| 15ratings |
| 52% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Janitor Bleeds begins with a simple setup—a late-night drive gone wrong, a stranded protagonist, and the discovery of an abandoned arcade tucked away in the woods—but it uses this familiar premise to carve out a distinct, tightly focused horror experience. The moment you step inside the derelict arcade, the mood is unmistakable: flickering neon lights struggle to illuminate dusty machines, long-dead electronics hum to life for no clear reason, and the unsettling quiet makes every footstep feel too loud. The game immediately taps into a nostalgic yet eerie atmosphere, evoking the charm of old amusement centers while twisting that familiarity into something unsettling and uncanny. At the heart of the experience is the arcade cabinet called “JANITOR.” What appears at first to be a harmless retro game quickly reveals itself as the central puzzle, the central tool, and ultimately the central threat. Playing the cabinet is not optional—it becomes the key to progressing both inside the machine and in the physical environment around you. Actions taken within the pixelated world of the cabinet manifest changes in the real arcade: locked doors open, items appear, pathways shift, and new dangers emerge. This interplay between the in-game arcade world and the real one is the game’s most compelling and creative mechanic. It transforms what could have been a straightforward walking simulator into a clever, dual-layered experience where the boundaries between two realities blur in frightening ways. The sense of danger escalates with the introduction of the Entity, a monstrous presence that stalks the arcade. The Entity doesn’t constantly chase you, but its sporadic appearances keep you tense, listening for distorted sounds and scanning every corner for signs of its red glow. When it does appear, the game shifts into a stealth-driven survival mode, pushing you to duck behind machines, crawl under tables, or flee blindly through narrow aisles. These encounters are not overly complex, but their unpredictability, combined with the eerie setting, makes them genuinely nerve-wracking. The developers wisely avoid overusing the creature, allowing stretches of silence to build dread before unleashing it again. Exploration in Janitor Bleeds revolves around finding tokens, keys, and clues while navigating the dimly lit arcade and its surrounding rooms. Tokens fuel the JANITOR machine, forcing players to budget their actions inside the game-within-the-game. The puzzles are simple but cohesive, relying more on keen observation and environmental awareness than on complicated logic. The game keeps its pace brisk, often rewarding progress with new interactions between the two worlds. This structure helps maintain engagement throughout, as each success in one layer feeds directly into progress in the other. However, the game’s focused design also exposes its limitations. Janitor Bleeds is short—most players will finish it in a couple of hours—and while its length suits its atmosphere, it leaves little room for deeper narrative development or mechanical evolution. The story is more of a framework than a fully explored tale, offering just enough context to support the horror but not enough to deliver a lasting emotional impact. Some mechanics, particularly the token system and certain chase sequences, feel underdeveloped and occasionally clumsy. And while the low-poly art style gives the game a specific charm, it also means environments and animations can appear stiff or sparse. Despite these shortcomings, Janitor Bleeds succeeds at what it aims to be: a compact, creatively designed horror experience built on a memorable concept and strong atmosphere. Its fusion of retro arcade aesthetics with stalking-horror tension gives it a unique identity among indie scare titles. The dual-reality mechanic remains clever throughout, never overstaying its welcome, and the arcade setting is used to excellent effect in building suspense. Players seeking a polished, lengthy, or mechanically dense horror adventure may find it slight, but those who appreciate imaginative premises, atmospheric tension, and horror experiments that play with the medium itself will likely enjoy the ride. Janitor Bleeds doesn’t aspire to overwhelm you—it wants to unnerve you, toy with your expectations, and keep you glancing over your shoulder as you feed another token into a machine that should have stayed dead. In that mission, it succeeds with style. Rating: 8/10
Petit jeu d'horreur dans un arcade. C'est classique mais c'est bien fait à mes yeux. Plusieurs fins disponible. Vaut son prix !
Really good for a couple of bucks. The sound design is very good. Great spooky vibes. Not overly long. All the puzzles are very logical. Generous save system.
Pretty decent short indie game. It really seems like a AAA developer went rogue and made this. I liked the bit of lore as well.
repetitivo
So ♥♥♥♥♥♥♥ tense and scary I LOVED it. Some of the sections were annoyingly difficult but the rest of it was great! Also loved the cameo from Skully from Haunted PS1 Demo Disc that was so unexpected but so charming
Absolutely loved it. Simple but effective scare, Clear threat that isn't fully explained, Visuals to match the weirdness. Not overly reliant on jumpscares and I love the arcade setting. So win-win ... win? .. win!
Great game :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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