
Idle / Incremental about developing a game with your dog Joe. Unlock unique mechanics, evolve with multi-layered prestige, find secrets, beat all alt endings, and deliver your game on time!
Modeled estimate, not a reported figure. How we estimate →
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About
It’s Fine is an incremental game about surviving the final 24 hours of dev crunch.
Code, upgrade, and prestige your way to a stable version under Joe, your demanding dog and Project Manager.
Progression brings new effects, not just higher numbers. Every station in the game features unique resources and mechanics that evolve as you grow - Generate wishlists using a botfarm for your marketing team, tame a legendary Voodoo Kraken, and harness Peanut - a squirrel who generates clean energy… until he evolves and starts shooting lightning all over the room!
Sleep to earn the most valuable currency an indie dev can have: Sleephours. Utilize the Dreamtree to unlock permanent meta-upgrades, new mechanics, and unique effects that persist across your runs. And when a good night's sleep just isn't enough to deliver the game on time? We'll leave that for you to discover.
Tackle challenges to set the room on fire and unlock special effects, Dig deep and find hidden secrets, and uncover alternate endings.
0% AI Art: Every pixel drawn and placed by hand.
0% AI Music: All music tracks composed by Alon Amit.
100% Soul: Written and coded by a husband and wife duo.

Genres
Stats
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, French*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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