
Ferocious Alpine warfare will test your tactical skills in this authentic WW1 FPS. Battle among the scenic peaks, rugged valleys and idyllic towns of northern Italy. The Great War on the Italian Front is brought to life and elevated to unexpected heights!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

World War One expands to the mountains of the Italian Front - beautiful but deadly in equal measure. Take part in key offensives of the Great War, from the Sixth Battle of the Isonzo to the Strafexpedition, and lead your team to victory among the scenic landscapes and peaks of Northern Italy.
Isonzo is a realistic tactical multiplayer FPS crafted by BlackMill Games, known for their critically acclaimed authentic WW1 wargames such as Verdun and Tannenberg. Immerse yourself in faithful recreations of historical battles with intense 48-player matches, testing your tactical skills and mastery of Alpine warfare.


Decide your path to victory: whether you’re leading the offensive with grenades or using mountain trails to flank enemy positions, you have options. Dive into combat or take a supporting role cutting barbed wire and crewing heavy machine guns and mortars. Thanks to a unique flare gun system, mark targets for artillery strikes or biplane flybys, before charging in to finish the job at close quarters with bayonets or trench clubs.


Choose from six distinct classes and build your loadout from a selection of 50+ iconic WW1 weapons, along with historically accurate equipment and perks specific to each class. Play as a Marksman to pick off soldiers from afar, storm enemy lines with the Assault class, issue tactical orders as an Officer, and much more.

After choosing a class, make it your own by picking from a large variety of role-appropriate uniforms, accessories and headgear. As a finishing touch, you can even pick your mustache from several famous wartime styles!


From hillside fortresses to mountain trenches and city streets, fight through varied Alpine landscapes inspired by historical battles. Learn the lay of the land to maintain cover and surprise your enemies - or go a step further to shape a dynamic battlefield by placing sandbags, barbed wire and ammo crates. Trench periscopes and sniper shields offer even more tactical options, but beware of poisonous gas attacks and artillery barrages!

Taking inspiration from the years-long struggle for control of the Alps during World War One, Isonzo brings the authenticity of the conflict to all players. Everything is recreated based on research and field trips, from sound effects, weapons and uniforms down to the houses, vineyards and trenches you’ll be fighting over. Choose your side and immerse yourself in History!


Enlist for more First World War action with the other standalone titles in the WW1 Game Series: Gallipoli, Tannenberg and Verdun. Engage in expeditionary warfare on the Middle Eastern Front with Gallipoli, maneuver for control of key sectors in Tannenberg on the Eastern Front OR Dive into the trenches along the Western Front in Verdun. Choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 17.3Kreviews | 83% | — | $4.7M |
| $29.99 | 3.4Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meiner Meinung nach ist das spiel komplett under rated ich find es mega besser als die letzen cod teile. keine Skins keine Lootboxen keinerlei schnick schnack nur autentisches spiel Erlebniss und selbst bei einer Niederlage hatte ich Freude dran. seltender fall bei mir wohlgemerk. in bislang über 50 runden aber leider einen Hacker gehabt. aber sonst alles fit und chillig.
its far too lack luster to have so much paid DLC on the store. your secondary is both either a revolver or grenades which is already stupid. you dont even get them as a new player so thanks for making a even worse cod/battlefield experience. and on top of that the aiming is so bad. you sway like you have tremors and cant even get any better stability from crouching or being prone. building is jsut...so bad as a engie. you have to be crouched to build cant be phone to finish sandbags in a game where getting 1 tapped kills you. so you have no real time to build defences esp if your getting spawn campped when is actuly a core design behind this game and im not kidding. literally all spawns on one side of the map are just OPEN to camping. start as attackers? you have a small zone you gotta stand in wile te enemy team aims at you but you cant run in or you out of bounds die. jsut trash design
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 22 → 4.14/day in the week after.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 9 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
| $29.99 |
| 1.8Kratings |
| 79% |
| — |
| not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
无聊而令人失望的体验。 [i]Gun-play [/i]一塌糊涂:没有打击感,瞄准视野乱晃,哪怕 TTK 短到一枪一个都不能给人快感; 现在这游戏服务器里根本没人,和着电脑一起打很多游戏机制完全没有存在感; 别的游戏是没做好平衡,这玩意是根本没有平衡:进攻方基本不可能攻不下第一条防线,你当我是来玩塔防的吗? [spoiler]就这破水平你们还真有脸就着不同的战线出四个游戏,每个卖大几百啊?[/spoiler]
粪,玩离线领导的ai像tm一群猪,对面什么天兵天将?锁人,秒杀,尼玛自家ai蠢的像蛆,炮不躲,点不占,tm蒋光头都还能指挥一群猪,我tm像个光杆司令连GR都要指挥官亲自盖,你都知道你这破垃圾游戏没人玩会出离线了,tm不知道改ai???还想要好评?滚回粪坑带领你那300只蛆去给你打好评吧nt 神秘300进攻兵力 神秘ai后点复活 神秘敌对ai没有起手式锁人瞬秒甚至烧火棍连发
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They took Verdun and made it worse :P The introduction of new mechanics kills the immersion and also breaks the illusion of realism. Spawns are random: You advance on an enemy position methodically, trying not to get killed, only for the enemy players to suddenly start spawning behind your back because securing ground does not matter in this game apparently. Cleared that building? Well ***** you, 30s later enemies will spawn there and kill you. Or sometimes you spawn in the same location as your enemy - yes, this game is that stupid. But the most idiotic thing are the weapon limitations. Example: I chose the Marksman class which is limited to 4 players per team. Got lvl 3 so I can use the scoped rifle. And what? And nothing. Because the game can have a limit of how many scopes are available per team. Even though the amount of marksmen is already limited to 4! So you get to be a marksman without a scope. Which is no different (or worse) than being a regular rifleman. What is the actual point of this!? That is the question you will be asking yourself quite a lot in this game. If you are considering this thing, just buy Verdun - it actually does a good job of portraying WW1 without the BS mechanics
My opinion about this game is mixed, here is why. If you search for a WWI-themed shooter, I guess this is a pretty fair game. I mean there is little to complain and I think by adding things like rotten corpses with flies flying around them it makes sure, that you won't forget about the serious background of these battles. Developers have paid attention to details like uniforms and weapons. Yet the game can also be frustrating at times. I had some trouble to tell enemies apart from friends, so at times I shoot my own soldiers and get shot by soldies I thought are allied. There is a green circle above soldiers that are meant to help that I think, but it blends too much with the background. It's also hard to hit, since the haircross is hard to see as it also blends too much. Well, at least that migh reflect the situation at the front, I guess. In any case, it can happen you don't know where you should head to and who to shoot, then get killed by someone without knowing from where. Then you respawn and after three seconds you are killed again. And again, and again... So there are frustrating moments. Also, I couldn't see much of the tactical side that is emphasized so much in the description. However, the main reason I write this is a different one: I am somewhat personally affected by the battles at the Isonzo as my greatgreatgrandfather fought there as a pioneer of a royal hungarian infantry regiment defending Monte San Michele. So I was rather looking for a game with a more educational approach giving me a feeling about what my ancestor went accross. I believe a game like this would be of much importance, especially these days, where the ignorant call for arms is so loud again and remembers me of the political sound at the beginning of WWI ("we are at the right side and we'll teach them, and till christmas, we are back home"). As my greaggreatgrandfather was rewarded with a bronze medal of honour, I have some knowledge about the war at the Isonzo. One thing I can tell is: he was not rewarded for a body count. Instead, he took part in a raid on an enemy position that approached too closely where he cut away own barbed wire to clear the way, then capture enemy soldiers (not killing them!) and finally blow up the position by mines. Therefor, especially the body count approach of rewards in this game leaves a bitter taste. Also, the hungarian part, albeit being adressed in this game, still feels underrepresentated. So all in all, when you came here to search for a WWI-themed shooter, you might have found what you look for, but if you seek a game that teaches you something about WWI, look elsewhere. And I am afraid I beleive you won't find anything. I just can encourage everybody: go and research your families history to learn what war is. If your ancestors are from one of the european countries that where at war back then and if they were in the right age, it is quite probably they were at the war. So, put together your familytree till you reach the timeframe, then look at the casultylists (Germany and the monarchy both had such lists and there are search engines for them) and the lists of prisoners of war of the red cross. And ask for rewards in the military archives of your country for rewards and other sources. You might find out the unit your ancestor served in and can then prcoeed reading about it. I can assure you that you will get a very different look at this topic once you learned it personally affects you.
The game itself is ok, there are many improvements from Verdun and Tannerberg, most notably the gunplay and new animation, art is 10/10, same goes for historical accuracy, everything is well researched from weapon to uniform, map environments are well crafted, but positive things pretty much end here. New mode is very unbalanced, attack and defend mode itself is fine, but somehow Isonzo manages to be even more unbalanced than Easy Red 2 (at least ER2 has better AI and is constantly improving). You literally cannot win as attacker with bots because the bot is also downgraded compared to the old games, they cannot select officer so no fire support, you have to be officer yourself and sweat through the entire game, and yet they still retain all the old issues (extreme reaction speed, walking across open field without any tactics, conga line down the trench just to get killed one by one, etc...). It's kind hard to believe after so many years and three different titles, so little improvement has been done for the AI, until this issue is addressed, I will give it a negative review.
Челлендж ,,ЗДОХНИ ИЛИ УМРИ,. Бежишь на позицию - снайпер, прячешься в окопе - уебало минометом, держишь оборону - зарезали как плешивую суку какой-то киркой, лопатой, штыком прямо во время попытки потравить нас как клопов бромидным газом, высунулся осмотреться - по тебе уже пол окопа весь оборонный бюджет свой всыпали. Под градом бомб, горчичным газом и контузией не понятно где кто есть, все везде и одновременно. Даже у бабочки продолжительность жизни выше здешних работяг. Местами симулятор ПТСР, когда с кентом два пулемета контролировали какую-то пещеру, а бедолаги не прекращали под наши пули бежать. Подохли все разом когда забежал смертник с гранатой. Другой раз за один пулемет по очереди сдыхали по схеме: 10 выстрелов ---- смерть ----- следующее мясо. Собственно мясные штурмы здесь основной геймплей.
intense ww1 shooter, good balance of gameplay vs historical accuracy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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