
Iron Blight is a survival horror game set in a cold, rainy Eastern Bloc town. You are trapped in a room as abominations claw at your door, with nowhere to run. You must survive the feverish night, uncover the horrors lurking in the shadows, and above all, find your wife, Valeria.
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Prices
The United States storefront in every case, so this compares stores and not countries.
About

The world is dead. The state has collapsed. In a forgotten Eastern Bloc town, you are alone but not truly alone. Something stirs beyond the walls, and none of it means you well. You have only one reason to keep going: survive long enough to find your wife, Valeria. But in the cold and darkness of this unforgiving night, will you ever make it back to her?

In the hellish streets of this Eastern Bloc town, every bullet matters. There are ways to fight back, but survival demands more than firepower. Use the weapons at your disposal to clear a path, scavenge tools to overcome the obstacles ahead, and avoid unnecessary confrontations whenever you can.

Iron Blight aims to deliver an immersive gameplay experience built around atmosphere, vulnerability, and the crushing weight of isolation. Every bullet matters, and the sound of gunfire may draw even more horrors to your position. Even something as simple as opening a locked door demands thought. You must manage your food and medical supplies, move cautiously through the streets, and always consider what might be waiting around the next corner.
True Survival Horror Gameplay: Navigate desolate streets and claustrophobic interiors, where danger lurks around every corner. Solve puzzles and face the terrors that will force a choice: fight, flee, or die.
Resource Scarcity and Tension: Resources are scarce. Do you risk using your last bullet to take down a monster, or do you save it for a more critical moment and hope to slip past unnoticed?
Diegetic Grid-Based Inventory: Every single item matters, and space is a luxury you can't afford. Carefully manage your limited inventory grid, making agonizing choices about what to carry and what to leave behind.
No HUD, No Distractions: No health bars, no ammo counters, no intrusive menus. Every piece of information is conveyed through your character and the world around you. Your only interface is your own perception.
A Unique Weapon System: Check your magazines manually, round by precious round, and reload with deliberate, step-by-step actions. Every firefight becomes a tense test of your nerves and skill.
A Bleak and Oppressive Atmosphere: Rain-slick cobblestones and flickering fluorescent lights lead you deeper into a town that feels cold, hostile, and suffocating. The distant cries of things that should not exist echo through its desolate streets.
A Return to Forgotten Horror Traditions: Fear comes from the atmosphere, the gnawing uncertainty, and the constant presence of death. The story is told through the environment itself, and combat is a slow, methodical dance where every shot matters.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian*, Turkish*languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 793reviews | 93% | — | $238.5K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game. It keeps you on your toes all the times, and it suprises you at every checkpoint. Really worth it. Hope to see more!
Great little indie game, cool gun play. Art style and atmosphere are ace, dig the no HUD and reloading mechanics. Con's it's short around 5 ~ 6hrs game play and AI is a little Jank. I think worth it though, Would love to see some more content / DLC.
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Hours played at review time, across 673 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Loved it, my only gripe is that it's so short (Finished in about 3.5 hours taking my time) The game has some really good mechanics in play and is a bit of a split between the feel of Left for Dead and the gameplay of Resident Evil. Really like the mechanics where you have to actually pull the bolt or hammer back and pump the shotgun, feel like those mechanics are usually a bit clunky but were well done here. Definitely give it a shot if you like survival horror!
Jogo legal, não tem o HUD que tem em todos os jogos, as munições são meio escaças então use-as com sabedoria, você se assusta fácil e também é um jogo incrivél
어제 9/01일 기준 클리어 완료하고 후기 남깁니다. 우선 내용은 좀비사태가 퍼지고 집으로 돌아가는 주인공 이야기입니다. 난이도 따라 좀비등장 숫자도 달라지는 것 같습니다 저는 보통으로 했습니다. 추가로 좀더 현실적으로 하려면 장전,감염,조준선등 전부 설정할수있습니다. 좀비는 일반 특수좀비가 있는데 특수좀비라고 특별한건 없고 침 뱉거나 달리거나 좀 많이 때려야하거나 실직적으로보면 그냥 일반좀비랑 똑같습니다. 배경은 1990년대 러시아 배경이라 밖에서는 그나만 좀 괜찮은데 집안에 들어가면 긴장감이 엄청납니다 소리하나하나 예민해지더라구요 게임은 수색 및 좀비제거가 메인입니다 스토리를 진행하려면 입구를 막고있는 아이템을 찾아 줍줍해야하고 좀비를 제거하려면 무기 및 탄을 줍줍해야합니다 저는 이 게임 정말 잘 만들었다고 생각합니다. 현실적이면서 스릴감도 넘치고 퍼즐부분 힌트도 어렵지도 않았습니다. 다만 플레이타임 3~4시간 기준으로 분량이 좀 짦아 아쉬웠고 엔딩을 보면 흔한 좀비물 엔딩 중 하나여서 후속도 기대할수있나??? 하는 기대감이 조금 있습니다. 10점 중 9.8점이고 가격은 원가 구매도 강추추 드립니다.
Estava entediado, sem nada para jogar, até que encontrei essa obra de arte. Meu DEUS, que jogo gostoso de jogar! Além de ter uma ambientação digna de Oscar, você apaga a luz e entra em um mundo imersivo. Loucos e apaixonados por zumbis vão adorar esse jogo.
Игра неплохая, прошел с удовольствием рекомендую поиграть, резидент ивел на супер минималках во всех смыслах, кроме стрельбы, она мне понравилась. Нет законченного перекрестия в центре экрана с непонятным разбросом, пуля летит всегда по направлению ствола (если стрелять от бедра. В прицеле перекрестие будет если не включить прицеливание от мушки как в ирл, так прикольнее, рекомендую поставить). послание разрабу: -прицел на срёме перекрывает пол экрана, да и зачем в нём пнв, смысла ноль -"удлинённый ствол" на дробовике на самой модели удлиняет не ствол а трубчатый магазин... -зачем открывать инвентарь перед открытием инструментов? -нет однозначности в ассетах: из-за того, что одна и та же моделька двери в разных местах открывается разными инструментами возникает постоянный конфуз чем её открывать и есть ли у тебя это вообще. в совокупности с долгой анимацией открытия рюкзака а потом и отдельного рюкзака с инструментами и необходимостью еще и прокликать, перебирать и пытаться понять какой инструмент нужен задалбывает, да и зачем их столько. -с инвентарём беда, пушек много, выкидывать жалко (если это не прямой апгрейд), положить на сохранность некуда. -за всю игру я так и не понял как работает стелс, он оч странный. То зомби сбегаются толпой от шороха, то им плевать когда рядом из тт-шника стреляешь в соседа, хотя казалось-бы в игре есть глушители.
A reasonably priced, short, yet truly impressive title; at times, the game gave me *Cry of Fear* vibes. It was a fantastic experience offering enjoyable gameplay that didn't feel overly exhausting. You should definitely give it a try on a free day.
Very short but extremely fun! The gunplay is really satisfying and the sound design is top notch. My only real criticism is the complete lack of a stealth system. There were times where it would have felt very satisfying to navigate my way around without combat (or only using a melee weapon to stay quiet), particularly in instances when I was low on resources. You have a crouch but it never seemed to do anything. Other than that, if you buy the game you will have a very fun time. Thanks for the fun time!
an inspect would be nice for weapons
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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