
Iron Blight is a survival horror game set in a cold, rainy Eastern Bloc town. You are trapped in a room as abominations claw at your door, with nowhere to run. You must survive the feverish night, uncover the horrors lurking in the shadows, and above all, find your wife, Valeria.
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Prices
The United States storefront in every case, so this compares stores and not countries.
About

The world is dead. The state has collapsed. In a forgotten Eastern Bloc town, you are alone but not truly alone. Something stirs beyond the walls, and none of it means you well. You have only one reason to keep going: survive long enough to find your wife, Valeria. But in the cold and darkness of this unforgiving night, will you ever make it back to her?

In the hellish streets of this Eastern Bloc town, every bullet matters. There are ways to fight back, but survival demands more than firepower. Use the weapons at your disposal to clear a path, scavenge tools to overcome the obstacles ahead, and avoid unnecessary confrontations whenever you can.

Iron Blight aims to deliver an immersive gameplay experience built around atmosphere, vulnerability, and the crushing weight of isolation. Every bullet matters, and the sound of gunfire may draw even more horrors to your position. Even something as simple as opening a locked door demands thought. You must manage your food and medical supplies, move cautiously through the streets, and always consider what might be waiting around the next corner.
True Survival Horror Gameplay: Navigate desolate streets and claustrophobic interiors, where danger lurks around every corner. Solve puzzles and face the terrors that will force a choice: fight, flee, or die.
Resource Scarcity and Tension: Resources are scarce. Do you risk using your last bullet to take down a monster, or do you save it for a more critical moment and hope to slip past unnoticed?
Diegetic Grid-Based Inventory: Every single item matters, and space is a luxury you can't afford. Carefully manage your limited inventory grid, making agonizing choices about what to carry and what to leave behind.
No HUD, No Distractions: No health bars, no ammo counters, no intrusive menus. Every piece of information is conveyed through your character and the world around you. Your only interface is your own perception.
A Unique Weapon System: Check your magazines manually, round by precious round, and reload with deliberate, step-by-step actions. Every firefight becomes a tense test of your nerves and skill.
A Bleak and Oppressive Atmosphere: Rain-slick cobblestones and flickering fluorescent lights lead you deeper into a town that feels cold, hostile, and suffocating. The distant cries of things that should not exist echo through its desolate streets.
A Return to Forgotten Horror Traditions: Fear comes from the atmosphere, the gnawing uncertainty, and the constant presence of death. The story is told through the environment itself, and combat is a slow, methodical dance where every shot matters.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian*, Turkish*languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 793reviews | 93% | — | $238.5K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of THE BEST indie games I have played in a very long time. The team of devs put their heart and soul into this title, the writing, the animations, audio, and visuals are all dripping with attention. Immersion is so strong in this game, and I love the mechanics and combat - they all feel so cohesive and work well with the gameplay. I had a hella of a fun time with this game and my only complaint is the length, I wish it were 3x the length so I can experience the world that has been crafted here. The best way I can describe it is Russian TLOU with a mix of RE - I wish there were more titles like this one! YOU WILL enjoy this game, please give it a chance!
Узнал об игре вчера от автора на YouTube. Установил сегодня, прошёл оба уровня за один вечер. В целом, игра очень хорошая. Что мне не понравилось - я так и не понял, как выбирать оружие ближнего боя (да и использовать его было бы слишком опасно, наверное). Быстрые зомби иногда пробегали сквозь меня, но не критично. Глухие зомби надоедливы - механики их не очень понятны, так как они в любом случае бежали ближе ко мне, даже если не атаковали - просто странно. Враги типа "Кувалда" были крайне надоедливыми - я вообще не понимал, что их агрит - я пытался стелсить - один из них прибежал в любом случае и мне пришлось стрелять в него. Там я и погиб единственный раз за всё моё прохождение, после чего я просто убил их, но они сожрали просто все мои патроны. Учитывая, что их двое на локации, эта часть игры стала для меня самой душной. А ещё - клины я заметил только у ТТ и Кедра. Не знаю, есть ли они у MP5 или СР-3М - первый не клинил, вторым я не пользовался. Хотелось бы иметь клины и на остальных пушках - в основном проблемы с экстракцией, например. Что мне понравилось. Ганплей - очень хороший, пушки крутые, патронов почти всегда хватало на все случаи жизни, механики интересные и интуитивные. Дальше - упоминаемая в каждом втором (или каждом) отзыве атмосфера. Все локации интересны, особенно мне понравились завод, полицейский участок, стройка, и весь первый уровень. Широкая селекция оружия. Очень понравились ОЦ-38К, РМБ-93, ОЦ-20. Хорошее звуковое сопровождение и хороший, консистентный визуал. Ну и то, что отмечают все - игра очень короткая. Я её прошёл за один вечер. В целом, в игре могу отметить сильный дисбаланс в сторону применения огнестрела. Только у двух пушек был глушитель (вроде), и СР-3М я в итоге вообще не использовал, поэтому по-тихому не рекомендую пытаться проходить. В целом - рекомендую. Есть вещи, которые можно доработать, но в текущем состоянии игра хороша.
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Hours played at review time, across 673 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
短小精悍的作品,前期子弹少,后期格子少。
Great game zombie game, if you like games like nightmare of decay, you'll like this. Great 3 hours of gameplay. Got stuck one on something dumb but a quick google search fixed it. Worth the couple bucks.
вайб resedent evil, затягує
I thoroughly enjoyed this game, the gun mechanics, graphics, the sense of forboding dread and playstation resident evil vibes - but fps is my jam. I just wish there were more chapters, fingers crossed for dlc
insta
very fun like cry of fear and hl2 but slavjank
Very good indie game
If you like games rhyming with hesitant weevil, you'll probably like this. The atmosphere is off the charts. This, the open map design, subtle mechanics like gun jamming / manual reload / pumping your shotgun, and the retro-inspired but very pretty graphics, all come together to make a super immersive experience. I look forward to more from this dev, and there's still room for improvements in their future games, for instance I'd love to see a bit more expansion on the story and for the inventory management to have a little more impact to increase the feeling of tension even further. Not the lightest game in terms of performance, but runs at about 70 fps with dips to about 50 on a laptop 3050, so not bad. Played on Mouse and Keyboard and controls were generally good and responsive.
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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