
Iris.Fall is a puzzle adventure game featuring striking visuals and a spellbinding theme of "light and shadow".
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Russian, Japanese, Polish, Thai, Traditional Chinese, Portuguese - Brazil, Vietnamese +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The puzzles in this one could get really difficult but it felt satisfying to solve! Shadow switching mechanics are very fun and I liked the circus-eque atmosphere a lot! Everything feels off and unsettling and it weirdly reminded me of Alice in Wonderland in places. Unique gem of a game!
The game looks absolutely stunning, It also features well-designed puzzles. A hidden gem among puzzle games. Overall, it’s a solid experience and definitely worth recommending.
Chill and relaxed puzzle game with many interesting twists
This is a fun little short experience that was a lot of fun to play. the puzzles were simple, the world is interesting and the art style is awesome. as someone who loves puppet stuff the puppet and doll imagery in the game made me smile quite a bit! really nice experience
画风精美,非常适合打法时间的解密小游戏。游戏引导一般,一些关卡可能会卡在不知道要干什么上
Petit jeu sympa à faire. Assez rapide et assez simple ( à part 2 ou 3 énigmes ), Iris Fall nous met dans la peau d'une petite fille qui, après un cauchemar, se retrouve à suivre un chat noir, qui nous emmènera dans un dédale un peu étrange, mélange entre un cirque et Alice aux pays des merveilles. Certains le trouve creepy, moi je trouve l'ambiance mignonne et enfantine qui, c'est vrai, peut en dérouter certains.
Игрушечка на один-два вечера, красивая рисовка, несложные загадки. Как раз то, чтобы расслабиться и получить эстетическое удовольствие.
In a sea with many puzzle platformers, narrative experiences and artsy games, this one doesn't hit the mark. It would have benefited from a more cleancut story so it would appeal more to a young audience, it would also benefit from a more serious look at the kinds of puzzles to include. The kinds of Rubic's Cube puzzles were uninspired and didn't feel like they served a greater purpose than to slow players down. Definitely looking forward to other games by the studio, there is obviously a lot of talent there!
Simple, quick play.
美术和音乐都很有想法,但作为解谜游戏最重要的体验——谜底和操作(对,解谜游戏也要有操作),均有不小的问题:谜题细节的莫名其妙感远远胜过光影切换玩法带来的创意新鲜感,好几个谜题要么瞎转悠摸不着头脑要么稀里糊涂过了也不知其所以然,可能开发者眼中显而易见的线索和逻辑,在轻度玩家看来其实并不明显;操作上的折磨感同样令人难受,主角移动的粘滞感、机关交互的机械死板、横向关卡中恼人无用的Z轴进深等等,同样让整体氛围和体验大打折扣……考虑到是小团队作者性浓厚的作品,本来就十分挑受众,若是在谜题逻辑、玩法指引、基本操作手感等底层体验都不到位的话,很难想象玩家要经历多大的折磨才能跟开发者的脑电波同频……
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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