
Experience arcane one-on-one wizard battles designed for VR in inVokeR. Cast earth-shattering spells to turn the tide of battle. Command the elements to defeat monstrous enemies, and compete against your friends in intense, strategic showdowns fueled by magic.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Rynn is super duper cute! This is a cool 1v1 mage dueling game. You select the type of elemental mage you want to be, each having similar base spells, but different ultimates. For example, who wouldn't want to toss giant boulders at the enemy as the earth mage? The different play modes include PvP, against AI mages, a training ground, or a boss mode. You weave spells in the air using the controller and dodge around the enemy's spells by moving out of the way, but be aware that a smart bounce off the wall might take you without you expecting it. The first one to get three hits in wins the round.
I haven't delved too far into this game yet, but it sports beautiful visuals and a somewhat interesting character design for the player character. The dragon sidekick is also very well animated and acts as a brilliant tutorial guide. I would like to see better spellcasting mechanics, and some parts of the spells feel flat and uninteresting. Throwing the main fireball spell is harder than I anticipated, and I think it's a little bit broken. Overall, I recommend waiting for a 50% or greater discount as $15 is a little high for this game during a sale a year after release into Early Access. That said, the devs are hard at work on their game, and I hope they'll actually refine and polish the experience. I would like to give this game a 50/50 rating between recommended and not recommended, so don't consider this a negative review. It's really promising, but it's not quite at a buy-it-now state yet.
What do I think about inVokeR? I would have to say that invoker is the most polished game I have played so far for my HTC Vive, and also One of if not the most fun game I have played. The spell casting is extreamly easy to use but can be hard to master. For example I am able to split my fireball in 2 by casting the split spell, and I am able to make my fire balls heat seaking with the bolt spell. When I save up the mana to use the 2 spells together I can create 2 very hard to dodge fire balls, but if my opponent is good enough they can cast a slow time spell to stop them and dodge. This kind of gameplay creates really intense but fun battles that are good for all types of players. PROS: -Finding matches is quick and they let you practice on targets while you wait -The game looks super nice, and all animations are extreamly polished -the combat is super smoth to play, Spells have combinations that are fun to experiment with, and it takes a fair amount of skill to beat an opponent that knows what their doing -There is a very good tutorial on what every thing does that is also optinal for you to do -There are AI opponents that you can learn against -There is a boss mode where you fight a large boss (shown in video) -4 Different types of wizards to pick from and can be swapped before every match CONS -only a couple modes (but the game came out 2 days ago as of writing this and is in early access) -no way to find opponents of equal skill (as of right now) -finding an opponent can be a few minuts if playing at a bad time (early on weekdays) So if your on the edge about getting this game for your Vr headset I would highly suggest that you pick it up, (Its only 15 bucks, less if got on sale, and most people buy games for 60)
In this game you have to use spells by moving your controller in a certain patern You can fight with your magic against friends online, or you can also try to defeat the AI in singleplayer. singleplayer also provides you different enemies to defeat https://www.youtube.com/watch?v=DNhxCuUlwn0
Great game! The spellcasting is just challenging enough, and when combined with the dodging aspect, this game offers a good workout for both the mind and the body. Super polished all the way through. Multiplayer was a blast. I found a game in about 10 seconds max. I won two, they won one. We hugged, bowed and shook afterwards.
并没有玩过,仅仅为了+1,先给个好评待我日后玩了再来改!
I really wanted to love this game. I did. There is almost no single player content and I couldn't find anyone online to play with. There was nobody playing this game. You can't really have a multiplayer VR game without anyone to play with now can you? Long story short, save your money. If you want to see exactly what I'm talking about then feel free to check out my video below. https://www.youtube.com/watch?v=X2a6K6tvq7o
Игра про магов, устраивающих дуэли посреди коридора, а также про очаровательных дракончиков-фамильяров, помогающих в сражении. Игра утилизирует механику бросания файрболов (а также айсболов, ватерболов, виндболов, электроболов и стоунболов), а также различные вспомогательные заклинания, которые полагается чертить в воздухе, пока файрбол летит к цели. Помимо непосредственно дуэлей (как с живым противником, так и с ботом), игра может предложить уничтожение мишеней на время и битвы с "боссами". К сожалению, у игры небольшой онлайн, поэтому если хотите опробовать дуэли как следует - вам потребуется товарищ, найденный за пределами игры. Лично мне игра напоминает дуэли из Гарри Поттера, выполненные в стилистике Wizard of Legends. Механики в игре простые, но прежде чем вы начнете бросать файрболы туда, куда собирались - может пройти не один час. По скидке - вполне стоит своих денег, за полную цену - скорее нет, учитывая что игра всё ещё в раннем доступе.
inVokerR ist ein Battlemage-Spiel für 2 Spieler im PvP. (getestet mit der HTC Vive) Man hat zwar auch die Möglichkeit gegen die KI zu kämpfen, auf Zielscheiben zu werfen und 3 Bosse zu besiegen, aber der Hauptaspekt des Spiels steckt im PvP. 2 Spieler treten auf 4 unterschiedlichen Karten im direkten Kampf gegeneinander an. Dazu kann man aus 4 Klassen wählen, die aber soweit ich gesehen habe nur optische Unterschiede liefern. Um den Gegner zu besiegen, werfen wir magische Kugeln, je nach Klasse z.B. Feuer oder Eisbälle auf den Gegner. Zusätzlich können wir per Geste die Geschosse beeinflussen( z.B. die Kugel in 2 Kugeln aufteilen, die Gegnerische verlangsamen...) oder einen Schild casten um ein Geschoss abzuwehren. Außerdem steht jedem Spieler noch ein kleiner Drache zur Seite der ebenfalls fleißig auf den Gegner schießt. Um einen Effekt auszulösen benötigen wir Mana. Dieses bekommen wir durch das Abwerfen der Geschosse und durch treffen gelegentlich auftauchender Manakristalle. Das Spiel macht insgesammt einen ganz guten Eindruck. Die Gestensteuerung funktioniert gut und die Grafik ist zweckmäßig und läuft flüssig. Auch an Linkshänder wurde gedacht, ist auch nicht alltäglich. Das Spiel gegeneinander macht auch spaß, allerdings gibt es kaum Spieler online, man sollte schon jemanden haben zum Zocken. Nur für den Singleplayer lohnt es sich nicht. Wer einen guten Kumpel hat und ihm gern mal einen Feuerball ins Gesicht werfen möchte, kann schon zugreifen, auch wenn ich auf einen Sale warten würde. Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
One of the better magic-based VR games even in Early Access. The art style really shines with the tone of the whole game where it's toony and fun. It doesn't take anything away from the epic feel of fighting the bosses as well because the intensity it throws at you is what makes it epic. The strictness of spell-casting, imo, is a plus. It really does feel like you have to cast the spell correctly just like enunciating "Wingardian Leviosa" in the right way. However, if you feel the casting is too strict, you can recalibrate movements for those spells and make it easier in the long run. The only thing that bugs me is that multiplayer is non-existant unless you have a friend who also plays VR and this game. One more thing: the direction you throw the fireballs feels awkward. I'll throw my hand forward, but it'll go down and bounce backwards. Maybe fixing the smoothness of throwing fireballs will help.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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